Player Matchup

Cthulhu
Cthulhu
SnuggleToof
Cthulhu
Level 24
God Stats
1W - 0L
1,502 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
codyhiltgen
Charybdis
Level 160
God Stats
2W - 1L
1,271 SR
Queue Stats
90W - 53L
1,706 Elo+
Party 2
Ra
Ra
noncommittally
Ra
Level 156
God Stats
5W - 2L
1,734 SR
Queue Stats
98W - 79L
1,627 Elo+
Party 2
Team Averages
Level 113
1,503 SR
1,611 Elo+

VS

Team Averages
Level 37
1,393 SR
1,320 Elo+
Bellona
Bellona
ZachSchmokes
Bellona
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 261L
1,305 Elo+
Party 1
Anubis
Anubis
elcubanito78
Anubis
Level 6
God Stats
1W - 3L
1,467 SR
Queue Stats
3W - 6L
1,312 Elo+
Solo
Ullr
Ullr
xXFLAMESGODXx
Ullr
Level 85
God Stats
0W - 5L
1,210 SR
Queue Stats
91W - 142L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SnuggleToof
Cthulhu
14
2 / 3 / 9
10,014
626
6,365
10,586
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
codyhiltgen
Charybdis
15
9 / 0 / 4
11,176
699
19,623
11,343
4,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 1 / 5
10,113
632
7,154
6,272
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ZachSchmokes
Bellona
12
1 / 2 / 3
8,709
544
5,702
15,537
12,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
12
2 / 5 / 2
9,158
572
7,985
11,527
4,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 3
8,946
559
6,217
14,070
5,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
4
4
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
SnuggleToof
Cthulhu
2
3
9
2.17
L
Bellona
ZachSchmokes
Bellona
1
2
3
1.25
W
Charybdis
codyhiltgen
Charybdis
9
0
4
11
L
Anubis
2
5
2
0.6
W
2
1
5
4.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,142
Damage
19,904
28,201
Taken
41,134
17,789
Mitigated
22,420
7,751
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
SnuggleToof
Cthulhu
6,365
201
711
1,512
10,586
11,480
0
4,047
6,539
16,890
0
L
Bellona
ZachSchmokes
Bellona
5,702
782
743
3,319
15,537
12,137
0
4,803
10,046
0
10,022
W
Charybdis
codyhiltgen
Charybdis
19,623
8,555
0
2,142
11,343
4,005
2,536
2,569
8,774
0
58,177
L
Anubis
7,985
465
0
250
11,527
4,945
0
3,738
6,982
33,520
0
W
7,154
567
1,447
1,939
6,272
2,304
104
1,797
4,475
44,790
0
L
6,217
2,206
657
2,977
14,070
5,338
0
3,561
10,123
0
29,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
26,813
181
Minions Killed
125
8
Camps Cleared
5
862,574
Distance Traveled
787,812
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,014
626
13
1
0
270,024
0
L
Bellona
8,709
544
14
1
0
296,903
1
W
Charybdis
11,176
699
70
4
1
278,571
3
L
Anubis
9,158
572
66
4
0
236,303
0
W
Ra
10,113
632
98
6
7
313,979
1
L
Ullr
8,946
559
45
3
5
254,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role