Player Matchup

Achilles
Achilles
MikesPlays
Achilles
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 87L
1,532 Elo+
Solo
Sol
Sol
Rodeo15
Sol
Level 17
God Stats
3W - 0L
1,717 SR
Queue Stats
44W - 34L
1,533 Elo+
Solo
Sobek
Sobek
Sinbaddy007
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,641 Elo+
Party 2
Thor
Thor
cashdvs
Thor
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 23L
1,372 Elo+
Party 2
Medusa
Medusa
wolfmythking
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,517 Elo+
Party 2
Team Averages
Level 15
1,544 SR
1,519 Elo+

VS

Team Averages
Level 25
1,567 SR
1,527 Elo+
Guan Yu
Guan Yu
Falkner201992
Guan Yu
Level 17
God Stats
6W - 7L
1,532 SR
Queue Stats
16W - 15L
1,616 Elo+
Solo
Fenrir
Fenrir
Pepechefu22
Fenrir
Level 28
God Stats
9W - 8L
1,542 SR
Queue Stats
54W - 70L
1,341 Elo+
Solo
Yemoja
Yemoja
RiasGremory1996
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,519 Elo+
Party 1
Izanami
Izanami
gkuhn04
Izanami
Level 21
God Stats
8W - 3L
1,628 SR
Queue Stats
70W - 79L
1,598 Elo+
Solo
Apollo
Apollo
ultraplague21
Apollo
Level 33
God Stats
28W - 30L
1,631 SR
Queue Stats
238W - 235L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MikesPlays
Achilles
15
4 / 1 / 8
10,615
505
9,221
12,305
17,986
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
19
16 / 2 / 9
13,307
634
29,895
20,672
10,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 8
10,015
477
5,347
12,578
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
cashdvs
Thor
19
6 / 1 / 8
11,775
561
9,028
12,047
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
3 / 5 / 4
10,503
500
14,838
13,323
4,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
0 / 1 / 1
7,332
349
1,397
6,511
5,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
11
1 / 12 / 1
7,610
362
4,700
18,342
5,550
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 8 / 6
9,014
429
8,792
20,024
18,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
gkuhn04
Izanami
17
3 / 5 / 1
10,644
507
10,663
19,723
11,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 6 / 4
10,265
489
16,089
21,759
7,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
31
Kills
12
12
Deaths
32
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
1
1
0.5
W
Achilles
MikesPlays
Achilles
4
1
8
8
L
Fenrir
1
12
1
0.13
L
2
8
6
0.63
W
Sol
16
2
9
10.25
W
2
3
8
2
W
Thor
cashdvs
Thor
6
1
8
10
L
Izanami
gkuhn04
Izanami
3
5
1
0.7
L
6
6
4
1.33
W
Medusa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,329
Damage
41,641
70,925
Taken
86,359
53,939
Mitigated
48,345
25,864
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,397
204
75
2,320
6,511
5,114
0
403
6,108
0
17,541
W
Achilles
MikesPlays
Achilles
9,221
1,198
0
3,562
12,305
17,986
683
1,006
11,299
0
45,606
L
Fenrir
4,700
895
478
1,135
18,342
5,550
925
7,263
11,079
0
31,623
L
8,792
2,105
1,066
1,273
20,024
18,417
385
8,559
11,465
25,919
0
W
Sol
29,895
10,589
0
14,797
20,672
10,046
8,984
1,795
18,877
95,493
10,932
W
5,347
887
0
2,872
12,578
13,431
428
2,456
10,122
18,308
0
W
Thor
cashdvs
Thor
9,028
2,194
0
2,127
12,047
7,825
1,118
1,222
10,691
0
89,789
L
Izanami
gkuhn04
Izanami
10,663
4,599
0
2,198
19,723
11,863
192
7,699
12,024
0
74,290
L
16,089
11,482
0
4,766
21,759
7,401
1,433
9,569
12,190
0
77,249
W
Medusa
14,838
6,584
0
2,506
13,323
4,651
4,437
2,501
10,822
0
76,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,215
Gold Earned
44,865
526
Minions Killed
400
0
Camps Cleared
0
1,986,976
Distance Traveled
1,586,302
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,332
349
37
2
0
174,348
0
W
Achilles
10,615
505
80
4
0
351,760
2
L
Fenrir
7,610
362
57
3
0
339,427
5
L
Yemoja
9,014
429
37
2
0
329,795
0
W
Sol
13,307
634
162
8
0
362,334
3
W
Sobek
10,015
477
28
1
0
420,758
3
W
Thor
11,775
561
145
7
0
455,494
2
L
Izanami
10,644
507
132
6
0
389,680
7
L
Apollo
10,265
489
137
7
0
353,052
2
W
Medusa
10,503
500
111
5
0
396,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role