Player Matchup

Kuzenbo
Kuzenbo
BasterdT12
Kuzenbo
Level 147
God Stats
3W - 3L
1,707 SR
Queue Stats
321W - 234L
1,679 Elo+
Party 1
Hera
Hera
Destroyermaniac
Hera
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 85L
1,673 Elo+
Party 1
Pele
Pele
GaberzALoudGuy
Pele
Level 147
God Stats
4W - 1L
1,886 SR
Queue Stats
218W - 176L
1,708 Elo+
Party 1
Hercules
Hercules
Its JMED
Hercules
Level 136
God Stats
1W - 5L
1,523 SR
Queue Stats
316W - 247L
1,691 Elo+
Party 1
Cupid
Cupid
MartialMonkey68
Cupid
Level 147
God Stats
13W - 9L
1,610 SR
Queue Stats
465W - 383L
1,721 Elo+
Party 1
Team Averages
Level 124
1,645 SR
1,695 Elo+

VS

Team Averages
Level 102
1,597 SR
1,640 Elo+
Nu Wa
Nu Wa
Amahe
Nu Wa
Level 156
God Stats
9W - 6L
1,648 SR
Queue Stats
461W - 367L
1,685 Elo+
Party 2
Ravana
Ravana
BilboBwagins
Ravana
Level 43
God Stats
2W - 1L
1,521 SR
Queue Stats
111W - 79L
1,622 Elo+
Solo
Geb
Geb
HoryPooter
Geb
Level 108
God Stats
11W - 5L
1,688 SR
Queue Stats
151W - 126L
1,678 Elo+
Party 2
Sun Wukong
Sun Wukong
Rukkingaround
Sun Wukong
Level 160
God Stats
5W - 2L
1,628 SR
Queue Stats
570W - 449L
1,705 Elo+
Party 2
Danzaburou
Danzaburou
creamcan69
Danzaburou
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 3L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BasterdT12
Kuzenbo
14
0 / 5 / 2
8,339
491
3,954
13,670
13,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 6 / 4
7,792
458
6,053
11,298
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 8 / 3
8,307
489
7,700
16,384
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Its JMED
Hercules
13
5 / 3 / 9
9,590
564
8,018
20,195
19,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 5 / 4
9,399
553
10,459
13,963
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amahe
Nu Wa
14
6 / 6 / 5
9,420
554
14,721
8,981
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
16
8 / 2 / 8
10,051
591
12,321
9,354
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 7
7,847
462
7,553
12,632
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Rukkingaround
Sun Wukong
17
8 / 2 / 5
10,409
612
14,567
13,517
12,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
creamcan69
Danzaburou
13
3 / 5 / 5
8,562
504
8,761
11,809
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
18
Kills
26
27
Deaths
18
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Amahe
Nu Wa
6
6
5
1.42
L
Kuzenbo
BasterdT12
Kuzenbo
0
5
2
0.2
W
Ravana
8
2
8
6
L
3
6
4
0.83
L
2
8
3
0.44
W
1
3
7
1.5
L
Hercules
Its JMED
Hercules
5
3
9
3.17
L
8
5
4
2
W
Sun Wukong
Rukkingaround
Sun Wukong
8
2
5
5.25
W
Danzaburou
creamcan69
Danzaburou
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
57,923
75,510
Taken
56,293
46,691
Mitigated
32,948
22,325
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Amahe
Nu Wa
14,721
2,020
0
895
8,981
2,728
1,398
1,149
7,668
56,455
0
L
Kuzenbo
BasterdT12
Kuzenbo
3,954
1,478
0
4,727
13,670
13,532
33
2,956
9,865
53,347
0
W
Ravana
12,321
3,134
0
2,433
9,354
3,796
0
717
8,637
0
63,312
L
6,053
1,266
0
3,465
11,298
3,470
0
5,358
5,602
35,146
0
L
7,700
1,699
0
4,284
16,384
5,678
0
4,720
11,028
0
57,198
W
7,553
1,463
832
2,065
12,632
10,498
270
2,908
9,460
13,998
0
L
Hercules
Its JMED
Hercules
8,018
2,931
0
5,821
20,195
19,244
0
7,273
12,331
0
19,059
L
10,459
5,434
194
3,834
13,963
4,767
646
3,872
9,828
0
50,876
W
Sun Wukong
Rukkingaround
Sun Wukong
14,567
2,318
146
4,340
13,517
12,234
595
3,599
9,854
13,241
56,829
W
Danzaburou
creamcan69
Danzaburou
8,761
4,087
0
4,198
11,809
3,692
2,256
1,064
10,667
0
37,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
46,289
378
Minions Killed
399
0
Camps Cleared
0
1,526,797
Distance Traveled
1,639,517
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,420
554
92
5
0
278,556
2
L
Kuzenbo
8,339
491
99
6
0
325,477
3
W
Ravana
10,051
591
99
6
0
373,601
4
L
Hera
7,792
458
78
5
0
280,825
0
L
Pele
8,307
489
96
6
0
327,176
1
W
Geb
7,847
462
10
1
0
335,855
4
L
Hercules
9,590
564
27
2
0
314,870
6
L
Cupid
9,399
553
78
5
0
278,449
3
W
Sun Wukong
10,409
612
142
8
0
342,841
4
W
Danzaburou
8,562
504
56
3
0
308,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role