Player Matchup

Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CallMeBigPanda
Ymir
Level 68
God Stats
12W - 9L
1,651 SR
Queue Stats
146W - 110L
1,633 Elo+
Party 2
Heimdallr
Heimdallr
MilesSolis
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 111L
1,560 Elo+
Party 2
Team Averages
Level 92
1,550 SR
1,564 Elo+

VS

Team Averages
Level 118
1,541 SR
1,475 Elo+
Susano
Susano
 
Susano
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Mercurak
Zeus
Level 89
God Stats
3W - 2L
1,556 SR
Queue Stats
115W - 137L
1,387 Elo+
Solo
Bellona
Bellona
Ssgt_BlackBird
Bellona
Level 143
God Stats
4W - 4L
1,568 SR
Queue Stats
468W - 487L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 5 / 2
6,274
627
3,821
6,382
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 2
6,872
687
3,481
11,925
8,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
MilesSolis
Heimdallr
10
2 / 4 / 1
6,697
670
5,949
7,007
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
9 / 1 / 2
8,238
824
9,893
6,600
2,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
12
3 / 0 / 9
7,490
749
7,477
4,080
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 10
7,052
705
3,298
10,614
6,378
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
13
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
2
0.2
W
Susano
 
Susano
9
1
2
10
L
2
4
2
0.75
W
Zeus
3
0
9
7.5
L
Heimdallr
MilesSolis
Heimdallr
2
4
1
0.63
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,251
Damage
20,668
25,314
Taken
21,294
12,333
Mitigated
10,975
1,973
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,821
231
10
409
6,382
1,406
0
1,597
4,785
20,073
0
W
Susano
 
Susano
9,893
1,422
0
370
6,600
2,668
0
2,766
3,834
0
22,254
L
3,481
1,112
120
632
11,925
8,134
0
3,671
8,254
9,440
0
W
Zeus
7,477
826
62
2,332
4,080
1,929
686
1,229
2,851
29,524
0
L
Heimdallr
MilesSolis
Heimdallr
5,949
2,054
0
802
7,007
2,793
0
2,789
4,218
0
19,092
W
3,298
645
325
2,115
10,614
6,378
0
3,651
6,963
0
13,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,843
Gold Earned
22,780
92
Minions Killed
113
3
Camps Cleared
6
501,035
Distance Traveled
625,430
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,274
627
47
5
2
180,068
2
W
Susano
8,238
824
35
4
3
228,603
3
L
Ymir
6,872
687
12
1
0
156,137
4
W
Zeus
7,490
749
66
7
1
190,666
0
L
Heimdallr
6,697
670
33
3
1
164,830
1
W
Bellona
7,052
705
12
1
2
206,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role