Player Matchup

Danzaburou
Danzaburou
BewareTheDende
Danzaburou
Level 86
God Stats
29W - 30L
1,468 SR
Queue Stats
60W - 59L
1,477 Elo+
Party 1
Tiamat
Tiamat
Eastorm2054
Tiamat
Level 109
God Stats
2W - 3L
1,415 SR
Queue Stats
49W - 46L
1,521 Elo+
Party 1
Bellona
Bellona
beta292
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,619 Elo+
Party 1
Team Averages
Level 100
1,461 SR
1,539 Elo+

VS

Team Averages
Level 104
1,573 SR
1,501 Elo+
Chaac
Chaac
Ayo Mizumi
Chaac
Level 102
God Stats
9W - 12L
1,477 SR
Queue Stats
174W - 179L
1,460 Elo+
Party 2
Awilix
Awilix
KillaCam7590
Awilix
Level 100
God Stats
15W - 13L
1,566 SR
Queue Stats
182W - 173L
1,500 Elo+
Party 2
Anubis
Anubis
LORD HATER64
Anubis
Level 109
God Stats
3W - 1L
1,677 SR
Queue Stats
143W - 114L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BewareTheDende
Danzaburou
10
1 / 3 / 0
6,457
646
4,006
5,595
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
9
0 / 4 / 0
5,875
588
5,459
5,959
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
beta292
Bellona
9
0 / 4 / 0
5,811
581
2,786
6,549
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 0 / 10
7,171
717
6,104
6,749
6,081
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
11
5 / 1 / 4
7,428
743
3,298
7,155
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
12
5 / 0 / 5
7,631
763
5,106
5,069
2,409
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
11
11
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
10
6
L
Danzaburou
BewareTheDende
Danzaburou
1
3
0
0.33
L
Tiamat
0
4
0
0
W
Awilix
5
1
4
7
W
Anubis
5
0
5
7.5
L
Bellona
beta292
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,251
Damage
14,508
18,103
Taken
18,973
9,254
Mitigated
11,090
2,629
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,104
450
0
2,325
6,749
6,081
0
1,295
5,454
0
17,744
L
Danzaburou
BewareTheDende
Danzaburou
4,006
1,175
169
681
5,595
1,594
0
2,038
3,557
0
22,572
L
Tiamat
5,459
570
0
1,159
5,959
3,630
38
1,342
4,617
21,516
0
W
Awilix
3,298
1,159
272
491
7,155
2,600
1,035
2,604
4,551
0
18,157
W
Anubis
5,106
548
794
1,932
5,069
2,409
166
2,163
2,906
25,537
0
L
Bellona
beta292
Bellona
2,786
109
0
620
6,549
4,030
0
1,926
4,623
0
6,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,143
Gold Earned
22,230
98
Minions Killed
116
3
Camps Cleared
6
529,498
Distance Traveled
553,894
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,171
717
24
2
1
201,082
1
L
Danzaburou
6,457
646
44
4
1
172,691
3
L
Tiamat
5,875
588
44
4
2
170,056
2
W
Awilix
7,428
743
36
4
3
192,564
4
W
Anubis
7,631
763
56
6
2
160,248
2
L
Bellona
5,811
581
10
1
0
186,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role