Player Matchup

Chaac
Chaac
AxolotlBane
Chaac
Level 68
God Stats
52W - 32L
1,524 SR
Queue Stats
273W - 317L
1,365 Elo+
Party 2
Ao Kuang
Ao Kuang
Blue-Dragon869
Ao Kuang
Level 65
God Stats
4W - 10L
1,230 SR
Queue Stats
258W - 321L
1,329 Elo+
Party 2
Artio
Artio
FlapenJacken
Artio
Level 69
God Stats
3W - 2L
1,804 SR
Queue Stats
305W - 327L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SurfyKaris
Morgan Le Fay
Level 124
God Stats
9W - 6L
1,648 SR
Queue Stats
494W - 490L
1,412 Elo+
Solo
Hachiman
Hachiman
daily_prophet09
Hachiman
Level 65
God Stats
1W - 6L
1,387 SR
Queue Stats
167W - 228L
1,355 Elo+
Party 2
Team Averages
Level 78
1,519 SR
1,367 Elo+

VS

Team Averages
Level 87
1,596 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
DanielVite12
Morgan Le Fay
Level 88
God Stats
49W - 51L
1,506 SR
Queue Stats
395W - 438L
1,480 Elo+
Party 1
Fenrir
Fenrir
DluchtE
Fenrir
Level 83
God Stats
29W - 22L
1,553 SR
Queue Stats
215W - 244L
1,461 Elo+
Party 1
Yemoja
Yemoja
bonnyp
Yemoja
Level 104
God Stats
185W - 160L
1,584 SR
Queue Stats
344W - 349L
1,546 Elo+
Party 1
Ymir
Ymir
edggtzplz
Ymir
Level 74
God Stats
199W - 198L
1,539 SR
Queue Stats
210W - 220L
1,518 Elo+
Party 1
Rama
Rama
itweak215
Rama
Level 86
God Stats
2W - 1L
1,798 SR
Queue Stats
89W - 81L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,260
403
8,463
27,167
26,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
15
10 / 10 / 2
11,799
513
13,774
24,406
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 11 / 9
10,301
448
10,665
31,747
33,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SurfyKaris
Morgan Le Fay
18
2 / 4 / 4
10,833
471
9,470
15,758
6,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
2 / 10 / 3
9,956
433
12,520
22,449
6,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanielVite12
Morgan Le Fay
20
8 / 4 / 7
13,375
582
18,481
16,219
7,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
DluchtE
Fenrir
20
9 / 4 / 10
13,907
605
16,750
16,370
9,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
bonnyp
Yemoja
16
6 / 1 / 13
12,569
546
12,039
27,158
34,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
19
6 / 2 / 9
13,735
597
20,499
22,252
23,220
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
18
11 / 4 / 10
12,967
564
25,872
18,290
8,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
15
Kills
40
41
Deaths
15
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Ao Kuang
10
10
2
1.1
W
Morgan Le Fay
DanielVite12
Morgan Le Fay
8
4
7
2.88
W
Fenrir
DluchtE
Fenrir
9
4
10
3.5
L
1
11
9
0.5
L
Morgan Le Fay
SurfyKaris
Morgan Le Fay
2
4
4
1
W
Yemoja
bonnyp
Yemoja
6
1
13
12.5
L
Hachiman
2
10
3
0.35
W
Ymir
6
2
9
5.25
W
Rama
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,892
Damage
93,641
121,527
Taken
100,289
80,989
Mitigated
84,068
34,677
Healing
36,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,463
1,123
0
9,440
27,167
26,367
1,378
13,468
13,601
0
56,550
L
Ao Kuang
13,774
3,888
0
6,752
24,406
7,928
0
10,406
13,706
40,145
0
W
Morgan Le Fay
DanielVite12
Morgan Le Fay
18,481
2,211
0
3,945
16,219
7,914
1,440
5,748
10,039
93,749
0
W
Fenrir
DluchtE
Fenrir
16,750
3,439
0
5,814
16,370
9,920
3,082
6,694
9,317
0
100,307
L
10,665
1,303
1,337
5,084
31,747
33,885
0
12,633
18,869
33,597
0
L
Morgan Le Fay
SurfyKaris
Morgan Le Fay
9,470
1,483
0
5,794
15,758
6,009
0
3,870
11,578
84,252
0
W
Yemoja
bonnyp
Yemoja
12,039
1,378
6,590
6,960
27,158
34,957
2,302
6,794
20,254
35,783
0
L
Hachiman
12,520
6,767
0
6,270
22,449
6,800
84
9,545
12,754
0
73,557
W
Ymir
20,499
5,772
0
6,822
22,252
23,220
0
6,336
15,187
97,830
0
W
Rama
25,872
22,933
0
5,909
18,290
8,057
7,253
7,761
10,333
0
75,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,149
Gold Earned
66,553
443
Minions Killed
562
0
Camps Cleared
0
1,979,844
Distance Traveled
2,139,537
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,260
403
114
5
0
383,752
5
L
Ao Kuang
11,799
513
59
3
0
419,005
8
W
Morgan Le Fay
13,375
582
122
5
0
452,419
7
W
Fenrir
13,907
605
132
6
0
489,677
0
L
Artio
10,301
448
36
2
0
387,721
0
L
Morgan Le Fay
10,833
471
120
5
0
391,753
0
W
Yemoja
12,569
546
48
2
0
393,567
0
L
Hachiman
9,956
433
114
5
0
397,613
5
W
Ymir
13,735
597
175
8
0
403,090
3
W
Rama
12,967
564
85
4
0
400,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role