Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
Banda2Crazy
Hachiman
Level 25
God Stats
2W - 0L
1,877 SR
Queue Stats
19W - 6L
1,302 Elo+
Party 4
Ah Puch
Ah Puch
Gold_Luppichini
Ah Puch
Level 123
God Stats
7W - 1L
2,021 SR
Queue Stats
436W - 452L
1,504 Elo+
Party 1
Xing Tian
Xing Tian
Yokuin
Xing Tian
Level 46
God Stats
7W - 3L
1,672 SR
Queue Stats
40W - 34L
1,502 Elo+
Party 1
Bakasura
Bakasura
juanjomaster18
Bakasura
Level 62
God Stats
13W - 17L
1,401 SR
Queue Stats
127W - 173L
1,342 Elo+
Party 1
Team Averages
Level 71
1,694 SR
1,430 Elo+

VS

Team Averages
Level 67
1,542 SR
1,398 Elo+
Cupid
Cupid
Aguilucho_6712
Cupid
Level 100
God Stats
46W - 48L
1,583 SR
Queue Stats
539W - 545L
1,413 Elo+
Solo
Bakasura
Bakasura
Dark T0x1n
Bakasura
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,377 Elo+
Party 3
Sol
Sol
SEYVANHEL
Sol
Level 127
God Stats
36W - 24L
1,637 SR
Queue Stats
1,805W - 2,003L
1,451 Elo+
Party 2
Olorun
Olorun
SEYVANHEL2
Olorun
Level 41
God Stats
3W - 3L
1,267 SR
Queue Stats
84W - 103L
1,387 Elo+
Party 2
The Morrigan
The Morrigan
ToxicMini200
The Morrigan
Level 53
God Stats
1W - 2L
1,722 SR
Queue Stats
12W - 16L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 2 / 4
6,707
447
2,248
11,555
6,872
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Banda2Crazy
Hachiman
11
2 / 1 / 3
6,858
457
4,508
8,779
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 0 / 4
9,189
613
10,595
6,969
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Yokuin
Xing Tian
13
0 / 1 / 1
6,577
438
4,004
12,227
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
13
2 / 1 / 4
7,943
530
2,941
9,572
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
6,013
401
2,331
5,724
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Dark T0x1n
Bakasura
11
1 / 3 / 0
6,642
443
3,639
9,771
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 2
6,830
455
8,316
8,371
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
SEYVANHEL2
Olorun
14
1 / 1 / 0
8,223
548
6,942
6,339
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
ToxicMini200
The Morrigan
11
0 / 4 / 1
6,744
450
3,572
7,469
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
5
5
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
4
2
L
2
2
0
1
W
Hachiman
Banda2Crazy
Hachiman
2
1
3
3.5
L
Bakasura
Dark T0x1n
Bakasura
1
3
0
0.33
W
6
0
4
8
L
1
2
2
1
L
Olorun
SEYVANHEL2
Olorun
1
1
0
1
L
The Morrigan
ToxicMini200
The Morrigan
0
4
1
0.13
W
Xing Tian
Yokuin
Xing Tian
0
1
1
0.5
W
Bakasura
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
24,800
49,102
Taken
37,674
24,363
Mitigated
10,260
16,769
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,248
243
1,516
2,286
11,555
6,872
577
3,657
7,898
0
25,344
L
2,331
836
89
1,745
5,724
1,350
438
869
4,785
0
17,672
W
Hachiman
Banda2Crazy
Hachiman
4,508
2,214
509
2,725
8,779
2,629
1,847
4,037
4,667
0
29,659
L
Bakasura
Dark T0x1n
Bakasura
3,639
3,091
0
1,641
9,771
2,778
0
3,250
6,170
0
28,225
W
10,595
409
0
3,753
6,969
2,578
1,553
3,617
3,322
70,908
0
L
8,316
1,777
0
3,087
8,371
1,790
776
3,559
4,519
39,895
0
L
Olorun
SEYVANHEL2
Olorun
6,942
4,838
164
3,156
6,339
2,144
860
2,834
3,028
53,700
0
L
The Morrigan
ToxicMini200
The Morrigan
3,572
996
0
0
7,469
2,198
0
3,134
4,028
36,499
1,461
W
Xing Tian
Yokuin
Xing Tian
4,004
463
184
3,232
12,227
8,452
0
5,093
6,984
30,941
0
W
Bakasura
2,941
2,484
0
2,564
9,572
3,832
0
2,009
7,493
0
40,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,274
Gold Earned
34,452
374
Minions Killed
372
0
Camps Cleared
0
1,512,645
Distance Traveled
1,294,055
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,707
447
51
3
0
330,851
5
L
Cupid
6,013
401
32
2
0
206,268
4
W
Hachiman
6,858
457
55
4
0
271,588
0
L
Bakasura
6,642
443
64
4
0
318,074
0
W
Ah Puch
9,189
613
141
9
0
300,938
2
L
Sol
6,830
455
87
6
0
276,437
1
L
Olorun
8,223
548
108
7
0
206,607
1
L
The Morrigan
6,744
450
81
5
0
286,669
0
W
Xing Tian
6,577
438
33
2
0
298,409
3
W
Bakasura
7,943
530
94
6
0
310,859
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role