Player Matchup

Bellona
Bellona
CasualKylo
Bellona
Level 14
God Stats
3W - 7L
1,232 SR
Queue Stats
6W - 12L
1,191 Elo+
Solo
Danzaburou
Danzaburou
DarkMaster7w7
Danzaburou
Level 18
God Stats
2W - 1L
1,112 SR
Queue Stats
5W - 8L
1,143 Elo+
Party 1
Mercury
Mercury
Ethbeatz
Mercury
Level 17
God Stats
44W - 27L
1,565 SR
Queue Stats
121W - 106L
1,499 Elo+
Solo
Anubis
Anubis
sectarior123
Anubis
Level 16
God Stats
1W - 3L
1,262 SR
Queue Stats
2W - 5L
969 Elo+
Party 1
Yemoja
Yemoja
宝贝对不起
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,334 SR
1,260 Elo+

VS

Team Averages
Level 18
1,550 SR
1,436 Elo+
Ares
Ares
Kamay1
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Phrostay
Kukulkan
Level 28
God Stats
9W - 10L
1,551 SR
Queue Stats
154W - 192L
1,431 Elo+
Party 2
Arachne
Arachne
Ryanziiin
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Apollo
Apollo
Scattertzc
Apollo
Level 36
God Stats
21W - 31L
1,585 SR
Queue Stats
261W - 325L
1,404 Elo+
Party 2
Bellona
Bellona
SticksTx
Bellona
Level 22
God Stats
10W - 10L
1,612 SR
Queue Stats
305W - 350L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CasualKylo
Bellona
15
10 / 4 / 1
10,132
596
8,938
10,330
12,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
DarkMaster7w7
Danzaburou
13
2 / 3 / 3
8,795
517
3,260
9,113
2,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Ethbeatz
Mercury
19
7 / 0 / 2
11,917
701
7,797
10,725
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
13
4 / 2 / 2
8,858
521
5,441
6,004
1,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 7
9,756
574
5,119
9,364
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kamay1
Ares
3
0 / 9 / 0
4,976
293
615
9,765
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Phrostay
Kukulkan
13
4 / 3 / 1
8,095
476
5,818
7,528
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Ryanziiin
Arachne
9
0 / 7 / 1
6,152
362
463
9,849
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Scattertzc
Apollo
13
3 / 2 / 2
8,039
473
7,458
9,906
3,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SticksTx
Bellona
13
3 / 5 / 1
8,036
473
5,680
14,038
10,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
25
Kills
10
11
Deaths
26
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
CasualKylo
Bellona
10
4
1
2.63
W
Danzaburou
DarkMaster7w7
Danzaburou
2
3
3
1.17
W
Mercury
Ethbeatz
Mercury
7
0
2
8
L
Ares
Kamay1
Ares
0
9
0
0
L
Kukulkan
Phrostay
Kukulkan
4
3
1
1.5
L
Arachne
Ryanziiin
Arachne
0
7
1
0.07
L
Apollo
Scattertzc
Apollo
3
2
2
2
L
Bellona
SticksTx
Bellona
3
5
1
0.7
W
Anubis
4
2
2
2.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,555
Damage
20,034
45,536
Taken
51,086
28,335
Mitigated
24,677
9,652
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CasualKylo
Bellona
8,938
2,351
0
692
10,330
12,085
660
502
9,748
10,524
32,782
W
Danzaburou
DarkMaster7w7
Danzaburou
3,260
1,526
0
2,684
9,113
2,875
2,459
230
8,883
0
56,405
W
Mercury
Ethbeatz
Mercury
7,797
4,849
0
2,286
10,725
3,992
4,370
567
10,124
0
94,954
L
Ares
Kamay1
Ares
615
250
0
928
9,765
5,079
0
2,666
7,099
4,500
0
L
Kukulkan
Phrostay
Kukulkan
5,818
988
0
1,740
7,528
2,506
0
1,777
5,751
37,024
0
L
Arachne
Ryanziiin
Arachne
463
156
0
1,964
9,849
3,747
0
878
8,971
0
30,259
L
Apollo
Scattertzc
Apollo
7,458
4,594
0
2,785
9,906
3,027
0
3,778
6,128
0
48,353
L
Bellona
SticksTx
Bellona
5,680
1,163
0
2,319
14,038
10,318
666
3,597
10,441
0
41,146
W
Anubis
5,441
857
0
2,099
6,004
1,913
489
1,239
4,635
31,467
0
W
5,119
1,633
938
953
9,364
7,470
2,226
3,335
5,589
29,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,458
Gold Earned
35,298
433
Minions Killed
304
0
Camps Cleared
0
1,569,861
Distance Traveled
1,334,964
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,132
596
90
5
0
291,577
0
W
Danzaburou
8,795
517
86
5
0
302,852
1
W
Mercury
11,917
701
152
9
0
408,305
2
L
Ares
4,976
293
5
0
0
176,957
3
L
Kukulkan
8,095
476
80
5
0
284,279
3
L
Arachne
6,152
362
48
3
0
266,357
2
L
Apollo
8,039
473
83
5
0
319,089
3
L
Bellona
8,036
473
88
5
0
288,282
4
W
Anubis
8,858
521
54
3
0
288,766
0
W
Yemoja
9,756
574
51
3
0
278,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role