Player Matchup

The Morrigan
The Morrigan
FindingSheet937
The Morrigan
Level 15
God Stats
34W - 42L
1,520 SR
Queue Stats
236W - 239L
1,487 Elo+
Solo
Thanatos
Thanatos
Maestro BaTB
Thanatos
Level 24
God Stats
4W - 9L
1,415 SR
Queue Stats
145W - 86L
1,688 Elo+
Solo
He Bo
He Bo
MigisMirage
He Bo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,531 Elo+
Party 1
Anubis
Anubis
SageScopes
Anubis
Level 13
God Stats
6W - 4L
1,650 SR
Queue Stats
18W - 18L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
ivanAPBCT
Ah Puch
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 1
Team Averages
Level 15
1,517 SR
1,548 Elo+

VS

Team Averages
Level 24
1,510 SR
1,483 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
NoGiGrappler
Ratatoskr
Level 28
God Stats
23W - 14L
1,665 SR
Queue Stats
174W - 147L
1,500 Elo+
Solo
Sol
Sol
TRUE_SWAGGMONEY
Sol
Level 16
God Stats
1W - 0L
1,396 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Cthulhu
Cthulhu
Tdobs28
Cthulhu
Level 28
God Stats
12W - 9L
1,484 SR
Queue Stats
173W - 175L
1,396 Elo+
Solo
Fenrir
Fenrir
chuykitsune
Fenrir
Level 18
God Stats
1W - 0L
1,503 SR
Queue Stats
4W - 0L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FindingSheet937
The Morrigan
15
1 / 8 / 3
9,275
928
8,752
14,749
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Maestro BaTB
Thanatos
15
4 / 6 / 3
10,000
1,000
9,525
14,928
11,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 7 / 6
8,866
887
7,530
12,478
4,389
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
SageScopes
Anubis
15
2 / 1 / 4
9,699
970
5,143
6,365
2,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ivanAPBCT
Ah Puch
15
0 / 4 / 5
8,900
890
7,787
9,969
3,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

156

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
9 / 2 / 14
11,357
1,136
21,241
12,137
11,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ratatoskr
NoGiGrappler
Ratatoskr
18
9 / 1 / 12
11,511
1,151
10,600
7,035
3,101
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 10
9,611
961
5,958
7,744
2,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Tdobs28
Cthulhu
17
6 / 0 / 11
10,962
1,096
6,056
6,705
9,321
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
16
1 / 1 / 9
8,891
889
7,915
9,970
9,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
7
Kills
26
26
Deaths
7
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
2
14
8
L
The Morrigan
FindingSheet937
The Morrigan
1
8
3
0.31
L
Thanatos
Maestro BaTB
Thanatos
4
6
3
0.92
L
0
7
6
0.43
W
Ratatoskr
NoGiGrappler
Ratatoskr
9
1
12
15
L
Anubis
SageScopes
Anubis
2
1
4
4
W
1
3
10
2
W
Cthulhu
Tdobs28
Cthulhu
6
0
11
11.5
W
Fenrir
1
1
9
5.5
L
Ah Puch
ivanAPBCT
Ah Puch
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,737
Damage
51,770
58,489
Taken
43,591
26,956
Mitigated
35,982
7,650
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,241
3,266
0
4,919
12,137
11,911
0
6,695
5,442
0
31,349
L
The Morrigan
FindingSheet937
The Morrigan
8,752
1,788
0
604
14,749
5,196
0
2,857
11,892
25,018
1,133
L
Thanatos
Maestro BaTB
Thanatos
9,525
1,596
0
4,090
14,928
11,283
0
3,118
11,810
0
21,008
L
7,530
1,880
77
439
12,478
4,389
0
1,396
11,082
19,131
0
W
Ratatoskr
NoGiGrappler
Ratatoskr
10,600
586
0
1,132
7,035
3,101
0
5,188
1,847
0
26,511
L
Anubis
SageScopes
Anubis
5,143
35
0
1,532
6,365
2,521
0
2,144
4,221
17,176
0
W
5,958
3,399
0
1,263
7,744
2,313
0
5,755
1,989
28,977
0
W
Cthulhu
Tdobs28
Cthulhu
6,056
503
730
0
6,705
9,321
0
4,623
2,082
22,220
0
W
Fenrir
7,915
1,214
0
269
9,970
9,336
0
6,361
3,609
0
13,618
L
Ah Puch
ivanAPBCT
Ah Puch
7,787
550
0
908
9,969
3,567
0
2,499
7,470
22,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
52,332
147
Minions Killed
184
7
Camps Cleared
6
863,169
Distance Traveled
934,555
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,357
1,136
20
2
2
206,954
0
L
The Morrigan
9,275
928
43
4
5
182,345
1
L
Thanatos
10,000
1,000
16
2
2
188,933
0
L
He Bo
8,866
887
24
2
0
157,840
0
W
Ratatoskr
11,511
1,151
46
5
3
224,103
1
L
Anubis
9,699
970
26
3
0
170,213
0
W
Sol
9,611
961
68
7
0
156,118
0
W
Cthulhu
10,962
1,096
33
3
0
194,494
0
W
Fenrir
8,891
889
17
2
1
152,886
0
L
Ah Puch
8,900
890
38
4
0
163,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role