Player Matchup

Fafnir
Fafnir
Aldo-Apache2
Fafnir
Level 160
God Stats
32W - 25L
1,671 SR
Queue Stats
896W - 660L
1,570 Elo+
Party 1
Loki
Loki
Amzeri-29
Loki
Level 160
God Stats
289W - 165L
1,757 SR
Queue Stats
1,077W - 928L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
SoraDuWTF333
Kuzenbo
Level 141
God Stats
4W - 3L
1,664 SR
Queue Stats
245W - 202L
1,624 Elo+
Party 1
Hou Yi
Hou Yi
Yoy76000
Hou Yi
Level 156
God Stats
4W - 6L
1,364 SR
Queue Stats
501W - 405L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
assassina457
Nu Wa
Level 150
God Stats
43W - 24L
1,685 SR
Queue Stats
600W - 407L
1,636 Elo+
Party 1
Team Averages
Level 153
1,628 SR
1,613 Elo+

VS

Team Averages
Level 122
1,471 SR
1,522 Elo+
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ALittleWhisk
Zhong Kui
Level 108
God Stats
8W - 10L
1,269 SR
Queue Stats
188W - 188L
1,474 Elo+
Party 2
Janus
Janus
IIIYoungGodIII
Janus
Level 106
God Stats
1W - 1L
1,772 SR
Queue Stats
46W - 29L
1,572 Elo+
Party 2
Chiron
Chiron
Nezuko2021
Chiron
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,534 Elo+
Party 2
Mercury
Mercury
iTz Court K
Mercury
Level 160
God Stats
3W - 10L
1,314 SR
Queue Stats
989W - 956L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 0 / 4
5,300
589
1,387
5,318
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
11
5 / 0 / 2
6,512
724
4,901
4,383
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
SoraDuWTF333
Kuzenbo
9
1 / 0 / 2
5,327
592
2,915
4,926
4,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Yoy76000
Hou Yi
10
1 / 2 / 0
5,445
605
3,020
5,337
1,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 3
5,087
565
2,578
2,786
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
4
0 / 0 / 1
4,104
456
385
2,889
1,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
ALittleWhisk
Zhong Kui
9
0 / 3 / 0
5,150
572
3,287
6,927
4,238
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 1
4,590
510
3,221
1,615
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Nezuko2021
Chiron
9
1 / 2 / 1
5,075
564
3,548
6,466
1,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
iTz Court K
Mercury
10
1 / 3 / 0
5,441
605
1,383
7,212
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
1
0.5
L
Zhong Kui
ALittleWhisk
Zhong Kui
0
3
0
0
W
Fafnir
0
0
4
2
W
Loki
5
0
2
6
L
0
1
1
0.5
L
Chiron
Nezuko2021
Chiron
1
2
1
0.75
W
Kuzenbo
SoraDuWTF333
Kuzenbo
1
0
2
2
W
Hou Yi
Yoy76000
Hou Yi
1
2
0
0.5
W
2
0
3
3.5
L
Mercury
iTz Court K
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,801
Damage
11,824
22,750
Taken
25,109
11,391
Mitigated
9,358
10,527
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
385
75
421
484
2,889
1,343
0
628
2,261
1,397
0
L
Zhong Kui
ALittleWhisk
Zhong Kui
3,287
298
0
3,227
6,927
4,238
0
4,218
2,709
29,393
0
W
Fafnir
1,387
194
0
2,687
5,318
3,738
12
1,760
3,426
8,183
0
W
Loki
4,901
1,313
0
2,321
4,383
1,304
0
485
3,878
0
33,576
L
3,221
167
0
563
1,615
390
0
901
714
22,196
0
L
Chiron
Nezuko2021
Chiron
3,548
1,140
50
2,197
6,466
1,583
26
509
5,945
0
26,416
W
Kuzenbo
SoraDuWTF333
Kuzenbo
2,915
1,254
0
2,487
4,926
4,416
450
2,157
2,664
21,949
0
W
Hou Yi
Yoy76000
Hou Yi
3,020
1,334
0
2,060
5,337
1,255
590
539
4,780
0
30,979
W
2,578
912
0
972
2,786
678
0
1,541
1,109
22,717
0
L
Mercury
iTz Court K
Mercury
1,383
860
0
2,588
7,212
1,804
0
624
6,588
0
28,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
24,360
246
Minions Killed
238
0
Camps Cleared
0
947,949
Distance Traveled
844,104
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,104
456
2
0
0
87,681
1
L
Zhong Kui
5,150
572
67
7
0
166,596
4
W
Fafnir
5,300
589
8
1
0
196,056
3
W
Loki
6,512
724
71
8
0
214,502
2
L
Janus
4,590
510
34
4
0
198,170
4
L
Chiron
5,075
564
58
6
0
172,942
3
W
Kuzenbo
5,327
592
56
6
0
185,033
1
W
Hou Yi
5,445
605
66
7
0
167,634
2
W
Nu Wa
5,087
565
45
5
0
184,724
1
L
Mercury
5,441
605
77
9
0
218,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role