Player Matchup

Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ArkadainCreep
Ares
Level 29
God Stats
13W - 6L
1,726 SR
Queue Stats
47W - 41L
1,551 Elo+
Party 1
Sol
Sol
Feyla420
Sol
Level 27
God Stats
1W - 2L
1,626 SR
Queue Stats
48W - 36L
1,668 Elo+
Party 3
Set
Set
StarlightWaffles
Set
Level 87
God Stats
1W - 2L
1,580 SR
Queue Stats
56W - 46L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
kingable
Cernunnos
Level 58
God Stats
2W - 3L
1,632 SR
Queue Stats
186W - 164L
1,607 Elo+
Party 3
Team Averages
Level 57
1,613 SR
1,576 Elo+

VS

Team Averages
Level 84
1,462 SR
1,566 Elo+
Fenrir
Fenrir
FieryTime
Fenrir
Level 142
God Stats
1W - 1L
1,340 SR
Queue Stats
183W - 174L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
PaleDolphin
Aphrodite
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 131L
1,614 Elo+
Party 2
Artemis
Artemis
TheMuffinMan45
Artemis
Level 24
God Stats
4W - 3L
1,400 SR
Queue Stats
55W - 41L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
Tommydude
Sylvanus
Level 40
God Stats
10W - 8L
1,803 SR
Queue Stats
45W - 55L
1,547 Elo+
Solo
Scylla
Scylla
crazyboy388590
Scylla
Level 107
God Stats
2W - 0L
1,266 SR
Queue Stats
121W - 96L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 0 / 5
9,997
526
4,203
11,717
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 8 / 4
8,647
455
8,827
20,648
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 5 / 6
9,619
506
9,886
15,025
5,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 3 / 2
9,720
512
11,396
17,813
14,420
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
kingable
Cernunnos
15
2 / 6 / 4
9,337
491
9,084
14,616
4,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FieryTime
Fenrir
17
7 / 4 / 12
10,723
564
16,898
20,525
12,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
PaleDolphin
Aphrodite
17
1 / 2 / 8
10,469
551
8,117
12,765
13,528
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 4 / 6
9,616
506
8,368
13,496
5,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Tommydude
Sylvanus
13
1 / 3 / 11
8,671
456
9,384
15,250
17,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 1 / 5
12,064
635
18,350
7,697
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
14
Kills
22
22
Deaths
14
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
0
5
6.5
L
3
8
4
0.63
L
2
5
6
1
W
Fenrir
FieryTime
Fenrir
7
4
12
3.25
W
Aphrodite
PaleDolphin
Aphrodite
1
2
8
2.5
L
3
3
2
1.33
W
1
4
6
1
W
Sylvanus
Tommydude
Sylvanus
1
3
11
2.17
W
12
1
5
14.5
L
Cernunnos
kingable
Cernunnos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,396
Damage
61,117
79,819
Taken
69,733
50,215
Mitigated
51,073
21,500
Healing
30,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,203
999
0
4,004
11,717
5,008
0
5,846
5,871
0
64,706
L
8,827
187
0
3,580
20,648
20,120
91
10,597
10,051
24,129
0
L
9,886
2,653
0
6,339
15,025
5,980
0
5,676
9,349
73,586
0
W
Fenrir
FieryTime
Fenrir
16,898
4,304
0
5,416
20,525
12,279
1,182
3,814
16,711
0
76,946
W
Aphrodite
PaleDolphin
Aphrodite
8,117
1,488
2,303
7,441
12,765
13,528
630
3,348
9,417
65,693
0
L
11,396
5,266
0
4,478
17,813
14,420
0
7,591
10,222
0
58,649
W
8,368
4,009
0
3,881
13,496
5,482
1,260
3,177
10,319
0
77,326
W
Sylvanus
Tommydude
Sylvanus
9,384
2,036
4,976
6,214
15,250
17,233
533
5,838
9,412
34,477
8,742
W
18,350
1,400
0
450
7,697
2,551
1,424
2,878
4,819
83,113
0
L
Cernunnos
kingable
Cernunnos
9,084
4,032
0
3,099
14,616
4,687
648
5,412
9,204
0
65,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,320
Gold Earned
51,543
541
Minions Killed
604
0
Camps Cleared
0
1,778,730
Distance Traveled
1,824,328
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,997
526
121
6
0
420,676
0
L
Ares
8,647
455
34
2
0
337,563
5
L
Sol
9,619
506
134
7
0
347,516
5
W
Fenrir
10,723
564
101
5
0
404,168
4
W
Aphrodite
10,469
551
152
8
0
347,493
4
L
Set
9,720
512
125
7
0
354,770
6
W
Artemis
9,616
506
127
7
0
324,506
0
W
Sylvanus
8,671
456
64
3
0
347,366
8
W
Scylla
12,064
635
160
8
0
400,795
1
L
Cernunnos
9,337
491
127
7
0
318,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role