Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LucianoFenix
Sylvanus
Level 63
God Stats
12W - 20L
1,427 SR
Queue Stats
180W - 233L
1,402 Elo+
Party 2
Hachiman
Hachiman
Nero012
Hachiman
Level 41
God Stats
2W - 3L
1,779 SR
Queue Stats
162W - 233L
1,393 Elo+
Party 2
Thoth
Thoth
TheToribio
Thoth
Level 45
God Stats
1W - 4L
1,270 SR
Queue Stats
210W - 288L
1,430 Elo+
Party 2
Kali
Kali
jackydye
Kali
Level 66
God Stats
7W - 11L
1,451 SR
Queue Stats
287W - 326L
1,401 Elo+
Party 2
Team Averages
Level 68
1,485 SR
1,425 Elo+

VS

Team Averages
Level 85
1,470 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DragãoGTI
Ymir
Level 160
God Stats
2W - 3L
1,199 SR
Queue Stats
527W - 567L
1,449 Elo+
Party 1
Rama
Rama
Eigast
Rama
Level 26
God Stats
1W - 1L
1,692 SR
Queue Stats
16W - 24L
1,316 Elo+
Party 3
Fenrir
Fenrir
ferbottt
Fenrir
Level 66
God Stats
16W - 14L
1,458 SR
Queue Stats
170W - 213L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 3 / 0
5,292
529
2,324
8,739
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
LucianoFenix
Sylvanus
9
1 / 2 / 3
5,509
551
3,364
7,251
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Nero012
Hachiman
8
3 / 2 / 0
4,976
498
3,505
3,854
1,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
9
1 / 3 / 0
5,476
548
1,764
4,602
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
7
0 / 0 / 1
4,825
483
638
4,320
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
5 / 2 / 2
6,362
636
5,049
6,285
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

He Bo
 
He Bo
9
1 / 1 / 4
5,636
564
3,833
4,699
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 1
5,679
568
2,365
3,675
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Eigast
Rama
9
2 / 2 / 0
5,321
532
1,366
4,130
767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ferbottt
Fenrir
9
1 / 0 / 2
5,456
546
1,608
6,125
2,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
10
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Morgan Le Fay
 
Morgan Le Fay
5
2
2
3
W
He Bo
 
He Bo
1
1
4
3
W
1
0
1
1.5
W
Rama
Eigast
Rama
2
2
0
1
L
Sylvanus
LucianoFenix
Sylvanus
1
2
3
1.25
L
Hachiman
Nero012
Hachiman
3
2
0
1.5
L
Thoth
1
3
0
0.33
W
Fenrir
ferbottt
Fenrir
1
0
2
2
L
Kali
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,595
Damage
14,221
28,766
Taken
24,914
14,009
Mitigated
8,465
9,208
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,324
927
0
3,066
8,739
6,127
0
3,582
5,157
0
33,321
W
Morgan Le Fay
 
Morgan Le Fay
5,049
763
0
2,232
6,285
2,118
630
908
5,377
27,387
0
W
He Bo
 
He Bo
3,833
297
0
1,802
4,699
1,100
0
390
4,309
28,410
0
W
2,365
357
0
142
3,675
2,190
84
1,461
2,214
25,616
0
W
Rama
Eigast
Rama
1,366
926
0
971
4,130
767
618
753
3,377
0
24,126
L
Sylvanus
LucianoFenix
Sylvanus
3,364
1,069
483
2,830
7,251
4,130
27
2,530
4,721
13,886
0
L
Hachiman
Nero012
Hachiman
3,505
2,028
0
1,022
3,854
1,009
168
705
3,149
0
19,371
L
Thoth
1,764
229
0
1,232
4,602
1,530
0
3,528
1,074
21,825
0
W
Fenrir
ferbottt
Fenrir
1,608
129
0
2,613
6,125
2,290
280
1,616
4,509
0
14,256
L
Kali
638
221
0
575
4,320
1,213
0
902
3,418
0
20,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
28,454
228
Minions Killed
272
0
Camps Cleared
0
945,230
Distance Traveled
933,991
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,292
529
78
8
0
190,520
2
W
Morgan Le Fay
6,362
636
54
5
0
172,930
1
W
He Bo
5,636
564
57
6
0
184,370
2
W
Ymir
5,679
568
63
6
0
196,177
2
W
Rama
5,321
532
66
7
0
186,024
1
L
Sylvanus
5,509
551
23
2
0
182,745
6
L
Hachiman
4,976
498
36
4
0
169,577
2
L
Thoth
5,476
548
47
5
0
243,593
0
W
Fenrir
5,456
546
32
3
0
194,490
5
L
Kali
4,825
483
44
4
0
158,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role