Player Matchup

Sun Wukong
Sun Wukong
KingOf TheDevil
Sun Wukong
Level 127
God Stats
1W - 2L
1,684 SR
Queue Stats
49W - 48L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NiceStack8549
Ah Muzen Cab
Level 145
God Stats
2W - 1L
1,652 SR
Queue Stats
171W - 175L
1,523 Elo+
Party 2
Ao Kuang
Ao Kuang
SSGHaze
Ao Kuang
Level 149
God Stats
0W - 2L
1,733 SR
Queue Stats
52W - 50L
1,475 Elo+
Party 2
Team Averages
Level 140
1,689 SR
1,517 Elo+

VS

Team Averages
Level 88
1,480 SR
1,481 Elo+
Chronos
Chronos
JBzz2k
Chronos
Level 68
God Stats
1W - 3L
1,380 SR
Queue Stats
16W - 21L
1,421 Elo+
Solo
Ganesha
Ganesha
JacobRizq
Ganesha
Level 93
God Stats
1W - 0L
1,599 SR
Queue Stats
65W - 40L
1,494 Elo+
Party 1
King Arthur
King Arthur
Shuga3499
King Arthur
Level 103
God Stats
20W - 24L
1,460 SR
Queue Stats
213W - 143L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingOf TheDevil
Sun Wukong
20
6 / 4 / 10
16,104
644
23,239
34,679
42,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
NiceStack8549
Ah Muzen Cab
18
4 / 11 / 11
15,981
639
40,750
29,380
12,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
SSGHaze
Ao Kuang
19
9 / 9 / 7
16,949
678
22,071
33,981
16,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JBzz2k
Chronos
19
8 / 7 / 10
16,457
658
27,813
25,384
10,950
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
JacobRizq
Ganesha
19
2 / 7 / 20
15,817
633
18,932
35,058
53,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Shuga3499
King Arthur
20
14 / 5 / 6
18,223
729
39,355
44,502
49,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
19
Kills
24
24
Deaths
19
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chronos
JBzz2k
Chronos
8
7
10
1.86
W
Ganesha
JacobRizq
Ganesha
2
7
20
1.71
L
Sun Wukong
KingOf TheDevil
Sun Wukong
6
4
10
2.75
L
Ah Muzen Cab
NiceStack8549
Ah Muzen Cab
4
11
11
0.86
L
Ao Kuang
SSGHaze
Ao Kuang
9
9
7
1.39
W
King Arthur
Shuga3499
King Arthur
14
5
6
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,060
Damage
86,100
98,040
Taken
104,944
72,016
Mitigated
114,119
28,660
Healing
28,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
JBzz2k
Chronos
27,813
9,744
3,023
7,844
25,384
10,950
1,885
10,051
15,333
89,894
0
W
Ganesha
JacobRizq
Ganesha
18,932
2,326
0
3,792
35,058
53,377
821
7,945
26,838
56,411
0
L
Sun Wukong
KingOf TheDevil
Sun Wukong
23,239
3,168
399
9,910
34,679
42,904
742
18,254
16,425
18,476
51,108
L
Ah Muzen Cab
NiceStack8549
Ah Muzen Cab
40,750
18,668
0
9,051
29,380
12,982
0
19,157
10,223
0
87,400
L
Ao Kuang
SSGHaze
Ao Kuang
22,071
3,139
0
9,300
33,981
16,130
1,879
18,697
15,284
51,174
0
W
King Arthur
Shuga3499
King Arthur
39,355
2,724
1,233
12,782
44,502
49,792
300
11,810
32,468
18,561
68,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,034
Gold Earned
50,497
251
Minions Killed
289
12
Camps Cleared
7
1,183,605
Distance Traveled
1,325,175
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
16,457
658
125
5
4
458,077
3
W
Ganesha
15,817
633
30
1
2
418,357
4
L
Sun Wukong
16,104
644
75
3
3
447,958
2
L
Ah Muzen Cab
15,981
639
108
4
5
331,800
0
L
Ao Kuang
16,949
678
68
3
4
403,847
4
W
King Arthur
18,223
729
134
5
1
448,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role