Player Matchup

Terra
Terra
DilcoFrion
Terra
Level 84
God Stats
47W - 48L
1,483 SR
Queue Stats
210W - 223L
1,329 Elo+
Party 2
Mercury
Mercury
JunktownRider
Mercury
Level 86
God Stats
45W - 22L
1,719 SR
Queue Stats
263W - 261L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
ShadowWraith223
Kukulkan
Level 29
God Stats
5W - 6L
1,433 SR
Queue Stats
66W - 84L
1,304 Elo+
Party 2
Yemoja
Yemoja
aGAYpandaXD
Yemoja
Level 51
God Stats
40W - 39L
1,453 SR
Queue Stats
59W - 86L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
fleecydemon451
Danzaburou
Level 88
God Stats
41W - 34L
1,561 SR
Queue Stats
255W - 246L
1,379 Elo+
Party 2
Team Averages
Level 68
1,530 SR
1,339 Elo+

VS

Team Averages
Level 59
1,532 SR
1,318 Elo+
Eset
Eset
AxlJossua98
Eset
Level 88
God Stats
9W - 11L
1,435 SR
Queue Stats
357W - 405L
1,382 Elo+
Party 3
Skadi
Skadi
Ebiona
Skadi
Level 23
God Stats
3W - 12L
1,327 SR
Queue Stats
13W - 39L
1,190 Elo+
Party 1
Odin
Odin
Fabrilei99
Odin
Level 115
God Stats
10W - 11L
1,598 SR
Queue Stats
557W - 581L
1,370 Elo+
Party 3
Ymir
Ymir
Turtlenator7
Ymir
Level 40
God Stats
5W - 4L
1,586 SR
Queue Stats
32W - 39L
1,387 Elo+
Party 1
Fenrir
Fenrir
vXxDeusxXv
Fenrir
Level 31
God Stats
5W - 7L
1,713 SR
Queue Stats
50W - 88L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 2 / 2
6,314
574
2,382
4,708
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
12
3 / 2 / 1
6,650
605
4,256
6,556
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
11
1 / 1 / 1
6,297
572
2,829
4,966
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
1 / 0 / 5
6,244
568
1,744
3,582
2,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
fleecydemon451
Danzaburou
10
5 / 1 / 1
6,330
575
8,308
6,719
1,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,972
543
3,552
5,301
1,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Ebiona
Skadi
7
0 / 4 / 0
4,684
426
1,580
5,138
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 0
6,136
558
1,395
6,223
3,180
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 1
5,134
467
2,264
8,412
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
vXxDeusxXv
Fenrir
9
3 / 3 / 3
5,882
535
3,251
7,216
2,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
6
6
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Terra
1
2
2
1
L
Skadi
Ebiona
Skadi
0
4
0
0
L
3
1
0
3
W
Mercury
3
2
1
1.75
W
Kukulkan
1
1
1
1.5
L
0
2
1
0.25
W
Yemoja
1
0
5
3.5
W
Danzaburou
fleecydemon451
Danzaburou
5
1
1
5.5
L
Fenrir
vXxDeusxXv
Fenrir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
12,042
26,531
Taken
32,290
10,144
Mitigated
13,690
8,746
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,552
308
0
2,427
5,301
1,769
0
2,149
3,010
36,150
0
W
Terra
2,382
298
191
452
4,708
2,272
0
238
4,470
23,548
2,157
L
Skadi
Ebiona
Skadi
1,580
417
0
0
5,138
1,141
0
457
4,681
0
14,112
L
1,395
526
0
1,953
6,223
3,180
0
1,474
4,725
0
24,332
W
Mercury
4,256
1,746
0
2,249
6,556
1,973
667
1,006
5,550
0
33,957
W
Kukulkan
2,829
160
0
800
4,966
1,598
463
2,308
2,658
31,949
0
L
2,264
129
0
1,314
8,412
5,098
52
1,165
7,247
18,259
0
W
Yemoja
1,744
430
1,436
1,727
3,582
2,315
148
947
2,635
13,737
0
W
Danzaburou
fleecydemon451
Danzaburou
8,308
4,488
0
1,891
6,719
1,986
1,095
1,359
5,360
0
36,468
L
Fenrir
vXxDeusxXv
Fenrir
3,251
342
0
1,996
7,216
2,502
0
1,377
5,839
0
17,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
27,808
301
Minions Killed
229
0
Camps Cleared
0
1,072,263
Distance Traveled
1,039,528
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,972
543
63
6
0
202,711
2
W
Terra
6,314
574
53
5
0
239,251
3
L
Skadi
4,684
426
29
3
0
186,839
0
L
Odin
6,136
558
69
6
0
224,733
2
W
Mercury
6,650
605
78
7
0
243,982
2
W
Kukulkan
6,297
572
74
7
0
216,232
2
L
Ymir
5,134
467
22
2
0
195,141
0
W
Yemoja
6,244
568
21
2
0
192,383
0
W
Danzaburou
6,330
575
75
7
0
180,415
0
L
Fenrir
5,882
535
46
4
0
230,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role