Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FrozenDipper
Cernunnos
Level 157
God Stats
2W - 1L
1,499 SR
Queue Stats
44W - 50L
1,438 Elo+
Party 1
Raijin
Raijin
FunkyPants23
Raijin
Level 122
God Stats
1W - 1L
1,237 SR
Queue Stats
102W - 103L
1,570 Elo+
Party 1
Ymir
Ymir
NyrosTheVirus
Ymir
Level 129
God Stats
1W - 1L
1,663 SR
Queue Stats
95W - 71L
1,553 Elo+
Solo
Xing Tian
Xing Tian
YoungWrangler69
Xing Tian
Level 154
God Stats
6W - 1L
1,826 SR
Queue Stats
216W - 206L
1,581 Elo+
Party 1
Team Averages
Level 144
1,545 SR
1,528 Elo+

VS

Team Averages
Level 128
1,393 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Aedayrra
Sun Wukong
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 189L
1,408 Elo+
Solo
Medusa
Medusa
Freshï
Medusa
Level 126
God Stats
1W - 1L
1,202 SR
Queue Stats
14W - 21L
1,389 Elo+
Party 2
Pele
Pele
QillJuice
Pele
Level 82
God Stats
2W - 4L
1,426 SR
Queue Stats
166W - 174L
1,546 Elo+
Solo
He Bo
He Bo
SrLopez13
He Bo
Level 157
God Stats
0W - 1L
1,336 SR
Queue Stats
8W - 9L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 5
5,853
1,171
3,691
4,362
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
FrozenDipper
Cernunnos
12
2 / 0 / 4
6,309
1,262
4,474
3,761
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
11
3 / 0 / 3
6,452
1,290
2,272
2,295
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 3
5,386
1,077
1,707
3,361
3,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xing Tian
YoungWrangler69
Xing Tian
10
2 / 0 / 3
6,099
1,220
1,382
2,998
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 1 / 0
4,482
896
3,301
4,192
3,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Aedayrra
Sun Wukong
10
0 / 1 / 0
4,550
910
1,816
2,704
1,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Freshï
Medusa
8
0 / 3 / 0
4,422
884
1,058
3,559
1,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
5
0 / 0 / 0
4,244
849
0
0
0
He Bo
SrLopez13
He Bo
8
0 / 2 / 0
4,526
905
2,157
4,021
2,307
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
7
Kills
0
0
Deaths
7
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
5
2.5
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Sun Wukong
Aedayrra
Sun Wukong
0
1
0
0
L
Medusa
Freshï
Medusa
0
3
0
0
W
Cernunnos
FrozenDipper
Cernunnos
2
0
4
4
W
Raijin
3
0
3
4.5
W
0
0
3
1.5
L
Pele
0
0
0
0
L
He Bo
SrLopez13
He Bo
0
2
0
0
W
Xing Tian
YoungWrangler69
Xing Tian
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,526
Damage
8,332
16,777
Taken
14,476
11,991
Mitigated
9,255
7,434
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,691
76
1,375
909
4,362
2,217
504
724
3,512
11,313
0
L
Cu Chulainn
 
Cu Chulainn
3,301
106
463
1,073
4,192
3,725
0
2,325
1,845
0
6,636
L
Sun Wukong
Aedayrra
Sun Wukong
1,816
415
575
711
2,704
1,767
0
1,954
610
0
4,152
L
Medusa
Freshï
Medusa
1,058
131
0
101
3,559
1,456
0
1,874
1,567
0
5,784
W
Cernunnos
FrozenDipper
Cernunnos
4,474
967
1,340
1,170
3,761
1,738
565
277
3,443
0
12,439
W
Raijin
2,272
67
300
658
2,295
930
759
350
1,945
8,279
0
W
1,707
55
594
598
3,361
3,963
225
513
2,805
2,642
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
SrLopez13
He Bo
2,157
88
302
200
4,021
2,307
0
2,483
1,402
4,586
0
W
Xing Tian
YoungWrangler69
Xing Tian
1,382
92
0
490
2,998
3,143
425
293
2,625
3,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
22,224
58
Minions Killed
25
0
Camps Cleared
0
508,589
Distance Traveled
372,419
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,853
1,171
19
4
0
111,867
1
L
Cu Chulainn
4,482
896
4
1
0
90,657
1
L
Sun Wukong
4,550
910
5
1
0
101,778
0
L
Medusa
4,422
884
5
1
0
95,559
0
W
Cernunnos
6,309
1,262
18
4
0
107,896
0
W
Raijin
6,452
1,290
14
3
0
77,633
0
W
Ymir
5,386
1,077
3
1
0
98,159
0
L
Pele
4,244
849
0
0
0
0
0
L
He Bo
4,526
905
11
2
0
84,425
0
W
Xing Tian
6,099
1,220
4
1
0
113,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role