Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Votive
Horus
Level 124
God Stats
6W - 3L
1,655 SR
Queue Stats
89W - 85L
1,520 Elo+
Solo
Tiamat
Tiamat
ZzScriMs
Tiamat
Level 144
God Stats
20W - 15L
1,783 SR
Queue Stats
320W - 330L
1,520 Elo+
Solo
Susano
Susano
bbef
Susano
Level 127
God Stats
5W - 6L
1,397 SR
Queue Stats
193W - 202L
1,479 Elo+
Solo
Team Averages
Level 131
1,567 SR
1,504 Elo+

VS

Team Averages
Level 104
1,529 SR
1,448 Elo+
Serqet
Serqet
Creci
Serqet
Level 154
God Stats
2W - 0L
1,752 SR
Queue Stats
23W - 33L
1,339 Elo+
Solo
Janus
Janus
DakotaIsHere
Janus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,560 Elo+
Solo
Guan Yu
Guan Yu
Nunnos
Guan Yu
Level 124
God Stats
5W - 2L
1,597 SR
Queue Stats
83W - 78L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
Snafnir
Cernunnos
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 55L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
Thinblue
Jormungandr
Level 79
God Stats
1W - 0L
1,296 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 4 / 4
7,303
730
9,224
9,774
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
 
Kumbhakarna
12
1 / 2 / 5
6,744
674
3,409
12,827
11,376
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Votive
Horus
12
0 / 4 / 5
7,024
702
3,438
12,074
10,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
ZzScriMs
Tiamat
13
0 / 1 / 7
7,037
704
9,521
6,507
4,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
bbef
Susano
14
7 / 4 / 1
8,734
873
15,256
8,803
3,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Creci
Serqet
14
3 / 2 / 9
8,912
891
5,902
8,055
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 10
9,051
905
8,428
6,843
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Nunnos
Guan Yu
15
5 / 1 / 8
8,851
885
9,954
15,698
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Snafnir
Cernunnos
14
2 / 2 / 11
8,037
804
7,878
8,580
2,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Thinblue
Jormungandr
14
1 / 2 / 11
8,359
836
8,000
13,522
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
9
Kills
15
15
Deaths
9
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
4
0.75
L
Kumbhakarna
 
Kumbhakarna
1
2
5
1.75
W
Serqet
Creci
Serqet
3
2
9
3.75
W
4
2
10
4.5
W
Guan Yu
Nunnos
Guan Yu
5
1
8
9
W
Cernunnos
Snafnir
Cernunnos
2
2
11
3.75
W
Jormungandr
Thinblue
Jormungandr
1
2
11
3.25
L
Horus
Votive
Horus
0
4
5
0.63
L
Tiamat
ZzScriMs
Tiamat
0
1
7
3.5
L
Susano
bbef
Susano
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,848
Damage
40,162
49,985
Taken
52,698
33,794
Mitigated
30,668
14,103
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,224
5,124
0
647
9,774
3,804
0
3,251
6,168
0
37,267
L
Kumbhakarna
 
Kumbhakarna
3,409
502
0
3,059
12,827
11,376
0
4,255
8,098
11,584
0
W
Serqet
Creci
Serqet
5,902
733
0
956
8,055
3,503
289
1,411
6,644
89
15,613
W
8,428
675
200
1,032
6,843
1,565
768
1,130
5,713
36,028
0
W
Guan Yu
Nunnos
Guan Yu
9,954
1,585
3,260
5,563
15,698
11,228
60
3,328
12,370
0
25,571
W
Cernunnos
Snafnir
Cernunnos
7,878
3,523
0
2,479
8,580
2,767
1,297
2,469
6,111
0
21,542
W
Jormungandr
Thinblue
Jormungandr
8,000
2,274
1,126
2,122
13,522
11,605
0
5,023
8,499
17,666
0
L
Horus
Votive
Horus
3,438
1,168
3,566
4,308
12,074
10,354
0
3,518
7,901
0
9,541
L
Tiamat
ZzScriMs
Tiamat
9,521
439
187
2,336
6,507
4,891
0
2,226
4,005
32,140
0
L
Susano
bbef
Susano
15,256
3,581
0
0
8,803
3,369
0
3,067
4,968
0
30,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
43,210
196
Minions Killed
228
9
Camps Cleared
6
1,029,391
Distance Traveled
1,066,581
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,303
730
77
8
2
195,558
1
L
Kumbhakarna
6,744
674
19
2
1
221,635
0
W
Serqet
8,912
891
26
3
4
224,721
2
W
Janus
9,051
905
80
8
0
215,360
1
W
Guan Yu
8,851
885
56
6
0
237,358
0
W
Cernunnos
8,037
804
44
4
0
198,756
0
W
Jormungandr
8,359
836
22
2
2
190,386
2
L
Horus
7,024
702
13
1
1
213,673
3
L
Tiamat
7,037
704
55
6
1
203,088
2
L
Susano
8,734
873
32
3
4
195,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role