Player Matchup

Awilix
Awilix
Ragnarok1983
Awilix
Level 124
God Stats
1W - 7L
1,365 SR
Queue Stats
33W - 44L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Smackimus Alpha
Cthulhu
Level 49
God Stats
24W - 33L
1,377 SR
Queue Stats
147W - 173L
1,352 Elo+
Solo
Achilles
Achilles
turtledawn210
Achilles
Level 67
God Stats
8W - 15L
1,424 SR
Queue Stats
86W - 121L
1,329 Elo+
Party 2
Scylla
Scylla
xDOC HOLLID4Y x
Scylla
Level 144
God Stats
0W - 2L
1,501 SR
Queue Stats
295W - 336L
1,391 Elo+
Solo
Heimdallr
Heimdallr
xXCHINO__2IDXx
Heimdallr
Level 61
God Stats
18W - 32L
1,355 SR
Queue Stats
90W - 131L
1,269 Elo+
Party 2
Team Averages
Level 89
1,404 SR
1,351 Elo+

VS

Team Averages
Level 81
1,407 SR
1,335 Elo+
Cabrakan
Cabrakan
IndefiniteAsp
Cabrakan
Level 85
God Stats
1W - 5L
1,120 SR
Queue Stats
458W - 699L
1,275 Elo+
Party 1
Chaac
Chaac
turbinemonkey09
Chaac
Level 49
God Stats
25W - 17L
1,529 SR
Queue Stats
144W - 191L
1,376 Elo+
Party 3
Arachne
Arachne
wymer46
Arachne
Level 54
God Stats
12W - 6L
1,656 SR
Queue Stats
159W - 193L
1,411 Elo+
Party 3
Cernunnos
Cernunnos
xBlackxSoul_
Cernunnos
Level 69
God Stats
35W - 35L
1,258 SR
Queue Stats
359W - 612L
1,245 Elo+
Party 1
Hera
Hera
xXBeautyFreakXx
Hera
Level 146
God Stats
12W - 10L
1,472 SR
Queue Stats
618W - 647L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
5 / 2 / 3
10,489
477
10,660
13,242
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 2 / 3
9,096
413
9,134
13,489
15,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
turtledawn210
Achilles
16
3 / 3 / 2
10,475
476
15,229
26,253
33,733
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 8 / 1
9,780
445
2,827
13,440
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xXCHINO__2IDXx
Heimdallr
14
0 / 4 / 3
8,348
379
11,798
12,959
4,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IndefiniteAsp
Cabrakan
16
2 / 1 / 8
9,954
452
8,661
22,586
27,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 2 / 5
12,022
546
16,928
20,593
17,485
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
wymer46
Arachne
15
0 / 2 / 4
9,266
421
1,657
10,260
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
xBlackxSoul_
Cernunnos
18
5 / 2 / 5
11,492
522
8,915
11,696
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 5
13,701
623
22,347
11,770
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
18
19
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
IndefiniteAsp
Cabrakan
2
1
8
6
L
Awilix
5
2
3
3.25
L
2
2
3
1.75
W
2
2
5
2.25
L
Achilles
turtledawn210
Achilles
3
3
2
1.33
W
Arachne
wymer46
Arachne
0
2
4
1
W
Cernunnos
xBlackxSoul_
Cernunnos
5
2
5
3.75
L
0
8
1
0.06
W
9
3
5
3.83
L
Heimdallr
xXCHINO__2IDXx
Heimdallr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,648
Damage
58,508
79,383
Taken
76,905
63,925
Mitigated
59,646
16,817
Healing
33,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
IndefiniteAsp
Cabrakan
8,661
1,269
721
7,899
22,586
27,515
126
4,662
17,924
41,022
0
L
Awilix
10,660
3,850
420
956
13,242
5,028
0
4,325
8,775
0
65,168
L
9,134
642
820
2,551
13,489
15,442
26
5,889
7,548
36,995
0
W
16,928
4,819
117
9,252
20,593
17,485
748
1,631
18,962
439
82,584
L
Achilles
turtledawn210
Achilles
15,229
5,799
0
6,507
26,253
33,733
0
6,438
19,667
160
68,570
W
Arachne
wymer46
Arachne
1,657
1,430
1,220
5,077
10,260
4,818
1,037
539
9,721
0
47,861
W
Cernunnos
xBlackxSoul_
Cernunnos
8,915
4,027
732
4,961
11,696
4,940
6,665
2,636
9,060
0
73,396
L
2,827
166
0
1,984
13,440
4,978
804
7,602
5,576
73,549
0
W
22,347
6,330
283
3,294
11,770
4,888
2,263
2,536
9,234
111,775
0
L
Heimdallr
xXCHINO__2IDXx
Heimdallr
11,798
5,257
0
3,579
12,959
4,744
860
6,511
6,370
0
56,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,188
Gold Earned
56,435
517
Minions Killed
634
0
Camps Cleared
0
2,062,709
Distance Traveled
2,079,182
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,954
452
55
3
0
486,150
2
L
Awilix
10,489
477
89
4
0
483,646
0
L
Cthulhu
9,096
413
38
2
0
392,767
3
W
Chaac
12,022
546
173
8
0
461,377
5
L
Achilles
10,475
476
142
6
0
409,427
1
W
Arachne
9,266
421
67
3
0
275,355
4
W
Cernunnos
11,492
522
139
6
0
419,638
6
L
Scylla
9,780
445
143
7
0
360,484
3
W
Hera
13,701
623
200
9
0
436,662
3
L
Heimdallr
8,348
379
105
5
0
416,385
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role