Player Matchup

Horus
Horus
CosmicBreadX
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,236 Elo+
Party 1
Vulcan
Vulcan
CrimsonDino06
Vulcan
Level 32
God Stats
1W - 2L
1,331 SR
Queue Stats
36W - 40L
1,288 Elo+
Party 1
Kali
Kali
XXCallofSasukeX
Kali
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 95L
1,300 Elo+
Party 1
Bacchus
Bacchus
toolboy86rick
Bacchus
Level 28
God Stats
10W - 2L
1,709 SR
Queue Stats
361W - 416L
1,285 Elo+
Solo
Merlin
Merlin
unkn0wnb0i
Merlin
Level 67
God Stats
1W - 0L
1,569 SR
Queue Stats
74W - 79L
1,312 Elo+
Party 1
Team Averages
Level 40
1,522 SR
1,284 Elo+

VS

Team Averages
Level 49
1,500 SR
1,271 Elo+
Thoth
Thoth
 
Thoth
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Behjeeta
Terra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 164L
1,386 Elo+
Solo
Jormungandr
Jormungandr
FitoxBC
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,178 Elo+
Solo
Cernunnos
Cernunnos
SeniorHeffe420
Cernunnos
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 44L
1,227 Elo+
Solo
Pele
Pele
pandameek
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 6
11,358
710
3,398
16,358
10,533
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 2 / 12
11,954
747
20,437
10,280
3,272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 15
11,230
702
11,450
19,981
6,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
17
1 / 4 / 11
10,234
640
5,621
17,839
27,590
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
unkn0wnb0i
Merlin
20
13 / 3 / 10
14,142
884
32,885
15,890
6,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
2 / 8 / 3
10,082
630
9,333
15,202
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Behjeeta
Terra
20
2 / 3 / 11
10,627
664
9,569
23,556
28,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
FitoxBC
Jormungandr
20
5 / 5 / 9
10,932
683
18,780
18,605
19,958
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
SeniorHeffe420
Cernunnos
19
6 / 7 / 5
10,970
686
20,266
19,713
8,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
7
0 / 3 / 2
7,503
469
0
3,171
866

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
26
Kills
15
15
Deaths
26
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
8
3
0.44
L
Terra
Behjeeta
Terra
2
3
11
2.5
W
4
1
6
7
W
6
2
12
6
L
Jormungandr
FitoxBC
Jormungandr
5
5
9
1.9
L
Cernunnos
SeniorHeffe420
Cernunnos
6
7
5
1.21
W
2
5
15
1.9
L
Pele
0
3
2
0.33
W
Bacchus
1
4
11
1.63
W
Merlin
unkn0wnb0i
Merlin
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,791
Damage
57,948
80,348
Taken
80,247
54,495
Mitigated
64,585
42,849
Healing
27,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,333
449
1,320
1,419
15,202
6,685
0
11,338
3,522
22,395
0
L
Terra
Behjeeta
Terra
9,569
1,652
7,044
9,693
23,556
28,666
0
15,740
7,456
16,623
0
W
3,398
1,643
9,501
8,186
16,358
10,533
409
8,939
7,419
0
9,102
W
20,437
11,645
1,628
1,417
10,280
3,272
1,823
7,212
3,068
39,174
0
L
Jormungandr
FitoxBC
Jormungandr
18,780
1,641
0
250
18,605
19,958
0
14,786
3,481
41,118
0
L
Cernunnos
SeniorHeffe420
Cernunnos
20,266
8,534
1,828
5,388
19,713
8,410
0
13,893
5,494
0
42,373
W
11,450
3,458
3,053
7,508
19,981
6,982
1,709
8,563
11,313
0
23,567
L
Pele
0
0
0
97
3,171
866
0
1,792
1,351
0
0
W
Bacchus
5,621
345
675
3,816
17,839
27,590
717
5,360
12,479
14,976
0
W
Merlin
unkn0wnb0i
Merlin
32,885
3,408
2,701
4,364
15,890
6,118
861
7,435
8,387
66,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,918
Gold Earned
50,114
160
Minions Killed
117
0
Camps Cleared
0
1,573,975
Distance Traveled
1,198,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,082
630
27
2
0
282,790
0
L
Terra
10,627
664
9
1
0
315,880
0
W
Horus
11,358
710
14
1
0
354,671
0
W
Vulcan
11,954
747
39
2
0
312,480
0
L
Jormungandr
10,932
683
40
3
0
275,111
0
L
Cernunnos
10,970
686
41
3
0
249,698
0
W
Kali
11,230
702
21
1
0
303,000
0
L
Pele
7,503
469
0
0
0
75,215
0
W
Bacchus
10,234
640
25
2
0
310,367
0
W
Merlin
14,142
884
61
4
0
293,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role