Player Matchup

Discordia
Discordia
EarlierFern2256
Discordia
Level 85
God Stats
5W - 2L
1,842 SR
Queue Stats
296W - 312L
1,350 Elo+
Solo
Tyr
Tyr
IncarcXerated
Tyr
Level 122
God Stats
22W - 18L
1,554 SR
Queue Stats
252W - 230L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
OniOfTekhenu
Erlang Shen
Level 146
God Stats
4W - 3L
1,604 SR
Queue Stats
437W - 405L
1,532 Elo+
Party 1
Neith
Neith
WayOfDaBlade
Neith
Level 138
God Stats
13W - 5L
1,623 SR
Queue Stats
413W - 384L
1,515 Elo+
Party 1
Sobek
Sobek
potato_joe69
Sobek
Level 96
God Stats
9W - 12L
1,462 SR
Queue Stats
261W - 268L
1,456 Elo+
Solo
Team Averages
Level 117
1,617 SR
1,479 Elo+

VS

Team Averages
Level 88
1,518 SR
1,366 Elo+
Artemis
Artemis
GatorGang575
Artemis
Level 86
God Stats
8W - 3L
1,641 SR
Queue Stats
24W - 26L
1,442 Elo+
Solo
Skadi
Skadi
Sageofstupidity
Skadi
Level 96
God Stats
5W - 5L
1,634 SR
Queue Stats
195W - 206L
1,337 Elo+
Solo
Hel
Hel
The_Yeeab00
Hel
Level 67
God Stats
8W - 8L
1,406 SR
Queue Stats
203W - 254L
1,385 Elo+
Solo
Osiris
Osiris
Wolrab_04
Osiris
Level 104
God Stats
2W - 1L
1,525 SR
Queue Stats
82W - 92L
1,327 Elo+
Solo
Kuzenbo
Kuzenbo
mcguirk04
Kuzenbo
Level 89
God Stats
12W - 17L
1,382 SR
Queue Stats
76W - 84L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EarlierFern2256
Discordia
15
6 / 1 / 9
9,429
555
9,040
8,513
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 2 / 9
9,763
574
7,796
9,591
4,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
OniOfTekhenu
Erlang Shen
15
5 / 3 / 10
9,640
567
8,546
12,695
9,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 1 / 11
9,330
549
7,755
8,093
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 11
9,786
576
7,680
14,825
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GatorGang575
Artemis
10
0 / 6 / 0
6,548
385
4,331
12,892
3,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 6 / 0
8,986
529
8,673
11,715
3,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 8 / 3
7,322
431
4,968
12,047
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Wolrab_04
Osiris
12
2 / 8 / 2
7,806
459
6,592
13,569
9,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
mcguirk04
Kuzenbo
12
1 / 4 / 2
7,645
450
5,167
9,723
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
32
Kills
7
8
Deaths
32
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
EarlierFern2256
Discordia
6
1
9
10.5
L
Artemis
GatorGang575
Artemis
0
6
0
0
W
7
2
9
5.75
W
Erlang Shen
OniOfTekhenu
Erlang Shen
5
3
10
3.33
L
4
6
0
0.67
L
0
8
3
0.19
W
5
1
11
10.5
L
Osiris
Wolrab_04
Osiris
2
8
2
0.38
L
Kuzenbo
mcguirk04
Kuzenbo
1
4
2
0.5
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,817
Damage
29,731
53,717
Taken
59,946
38,679
Mitigated
34,409
15,567
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EarlierFern2256
Discordia
9,040
1,083
0
560
8,513
2,960
1,833
2,121
6,392
55,984
0
L
Artemis
GatorGang575
Artemis
4,331
1,194
0
3,563
12,892
3,845
0
2,583
10,259
0
38,411
W
7,796
643
0
1,256
9,591
4,584
0
1,601
7,990
0
52,058
W
Erlang Shen
OniOfTekhenu
Erlang Shen
8,546
4,085
0
5,399
12,695
9,615
611
1,190
11,505
1,211
56,421
L
8,673
4,218
0
1,524
11,715
3,748
0
1,947
9,704
0
46,626
L
4,968
69
469
2,735
12,047
6,298
0
4,414
7,209
44,952
0
W
7,755
2,661
0
2,724
8,093
3,507
3,347
1,312
6,781
0
49,562
L
Osiris
Wolrab_04
Osiris
6,592
2,792
0
1,720
13,569
9,500
790
3,366
10,045
0
43,167
L
Kuzenbo
mcguirk04
Kuzenbo
5,167
1,638
0
939
9,723
11,018
0
3,675
5,925
30,721
0
W
7,680
236
511
5,117
14,825
18,013
465
3,911
10,914
28,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,948
Gold Earned
38,307
434
Minions Killed
342
0
Camps Cleared
0
1,634,667
Distance Traveled
1,447,634
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,429
555
105
6
0
314,837
1
L
Artemis
6,548
385
55
3
0
297,505
0
W
Tyr
9,763
574
98
6
0
359,641
1
W
Erlang Shen
9,640
567
93
5
0
326,360
4
L
Skadi
8,986
529
98
6
0
271,479
0
L
Hel
7,322
431
79
5
0
282,079
2
W
Neith
9,330
549
104
6
0
313,406
1
L
Osiris
7,806
459
64
4
0
284,788
0
L
Kuzenbo
7,645
450
46
3
0
311,783
6
W
Sobek
9,786
576
34
2
0
320,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role