Player Matchup

Ao Kuang
Ao Kuang
LovelierBoy
Ao Kuang
Level 5
God Stats
2W - 1L
1,683 SR
Queue Stats
5W - 2L
1,710 Elo+
Solo
Neith
Neith
OneInAMellon
Neith
Level 17
God Stats
2W - 2L
1,515 SR
Queue Stats
6W - 2L
1,774 Elo+
Solo
Serqet
Serqet
honeycakes1351
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,534 Elo+
Solo
Fenrir
Fenrir
xBEAST x M0DZZ
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,560 Elo+
Solo
Sylvanus
Sylvanus
xXVaLaRXx
Sylvanus
Level 28
God Stats
22W - 19L
1,634 SR
Queue Stats
97W - 66L
1,656 Elo+
Solo
Team Averages
Level 15
1,566 SR
1,647 Elo+

VS

Team Averages
Level 17
1,574 SR
1,624 Elo+
Loki
Loki
Flamer3000
Loki
Level 17
God Stats
2W - 2L
1,468 SR
Queue Stats
20W - 16L
1,630 Elo+
Solo
Geb
Geb
FortniteYaay
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,533 Elo+
Solo
Bastet
Bastet
Magnus3453
Bastet
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 14L
1,788 Elo+
Solo
Medusa
Medusa
cray0423
Medusa
Level 17
God Stats
3W - 1L
1,565 SR
Queue Stats
28W - 23L
1,601 Elo+
Solo
Ra
Ra
iMaSmUrF14
Ra
Level 27
God Stats
2W - 0L
1,840 SR
Queue Stats
34W - 27L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LovelierBoy
Ao Kuang
7
2 / 2 / 0
5,410
416
3,090
6,086
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 5 / 2
5,845
450
1,356
6,666
1,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 4 / 2
5,855
450
2,481
9,943
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 5 / 1
7,491
576
1,802
9,396
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
xXVaLaRXx
Sylvanus
13
3 / 4 / 4
7,792
599
9,193
11,357
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 2
8,737
672
8,366
7,324
2,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 1 / 0
4,424
340
154
1,285
368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Magnus3453
Bastet
12
7 / 1 / 3
7,824
602
8,196
8,372
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
cray0423
Medusa
13
4 / 2 / 2
7,776
598
6,092
5,639
1,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 5
7,619
586
5,373
7,273
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
20
20
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
4
2
2.25
W
0
1
0
0
L
Ao Kuang
LovelierBoy
Ao Kuang
2
2
0
1
W
Bastet
Magnus3453
Bastet
7
1
3
8.5
L
1
5
2
0.4
W
Medusa
cray0423
Medusa
4
2
2
2.5
L
2
4
2
0.75
W
1
4
5
0.88
L
3
5
1
0.7
L
Sylvanus
xXVaLaRXx
Sylvanus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,922
Damage
28,181
43,448
Taken
29,893
19,034
Mitigated
9,297
11,845
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,366
1,738
0
238
7,324
2,422
666
746
6,460
0
48,605
W
154
30
0
322
1,285
368
0
592
693
1,212
0
L
Ao Kuang
LovelierBoy
Ao Kuang
3,090
580
0
1,924
6,086
2,022
308
1,403
4,683
15,717
4,597
W
Bastet
Magnus3453
Bastet
8,196
3,161
0
1,868
8,372
2,614
226
3,345
4,644
0
30,811
L
1,356
254
0
1,381
6,666
1,582
312
239
6,427
0
23,009
W
Medusa
cray0423
Medusa
6,092
1,986
0
1,854
5,639
1,641
0
1,589
3,919
0
49,263
L
2,481
860
0
350
9,943
5,097
0
1,824
8,119
0
12,092
W
5,373
715
881
2,963
7,273
2,252
0
4,477
2,510
46,941
0
L
1,802
770
0
3,756
9,396
4,626
0
0
9,396
0
30,266
L
Sylvanus
xXVaLaRXx
Sylvanus
9,193
3,731
310
4,124
11,357
5,707
558
2,061
9,296
45,880
12,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
36,380
309
Minions Killed
328
0
Camps Cleared
0
1,113,972
Distance Traveled
1,091,162
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,737
672
89
7
0
264,256
4
W
Geb
4,424
340
2
0
0
20,675
0
L
Ao Kuang
5,410
416
36
3
0
144,143
0
W
Bastet
7,824
602
54
4
0
292,223
0
L
Neith
5,845
450
47
4
0
216,361
0
W
Medusa
7,776
598
88
7
0
243,703
5
L
Serqet
5,855
450
23
2
0
266,741
0
W
Ra
7,619
586
95
7
0
270,305
2
L
Fenrir
7,491
576
75
6
0
273,999
2
L
Sylvanus
7,792
599
128
10
0
212,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role