Player Matchup

Terra
Terra
BigJagger
Terra
Level 129
God Stats
1W - 0L
1,662 SR
Queue Stats
11W - 13L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
Joseto5
Ne Zha
Level 141
God Stats
1W - 0L
1,445 SR
Queue Stats
9W - 14L
1,424 Elo+
Party 1
Ra
Ra
lllpescaos
Ra
Level 117
God Stats
1W - 0L
1,691 SR
Queue Stats
7W - 14L
1,387 Elo+
Party 1
Team Averages
Level 129
1,599 SR
1,424 Elo+

VS

Team Averages
Level 89
1,602 SR
1,448 Elo+
Ra
Ra
JuniorJohn
Ra
Level 68
God Stats
6W - 11L
1,395 SR
Queue Stats
68W - 113L
1,396 Elo+
Solo
Kali
Kali
Maclove6
Kali
Level 46
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 15L
1,396 Elo+
Solo
Khepri
Khepri
chibcha
Khepri
Level 152
God Stats
6W - 3L
1,696 SR
Queue Stats
484W - 506L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BigJagger
Terra
12
2 / 1 / 7
8,576
660
9,669
14,364
14,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Joseto5
Ne Zha
12
2 / 2 / 8
8,523
656
10,557
8,388
3,300
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 4
9,678
744
9,537
7,493
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,584
583
5,269
9,563
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
10
1 / 5 / 1
7,441
572
7,881
13,247
5,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
chibcha
Khepri
11
1 / 1 / 2
7,505
577
5,382
11,592
12,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
BigJagger
Terra
2
1
7
5.5
W
Ne Zha
Joseto5
Ne Zha
2
2
8
3
L
1
4
2
0.5
L
Kali
1
5
1
0.3
L
Khepri
chibcha
Khepri
1
1
2
2
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
18,532
30,245
Taken
34,402
21,049
Mitigated
22,539
11,810
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BigJagger
Terra
9,669
989
1,104
2,759
14,364
14,596
60
5,652
8,712
25,093
0
W
Ne Zha
Joseto5
Ne Zha
10,557
2,761
0
1,144
8,388
3,300
2,060
2,723
5,665
0
26,810
L
5,269
372
2,812
2,994
9,563
4,056
0
6,225
2,797
27,821
0
L
Kali
7,881
3,397
0
2,424
13,247
5,662
0
6,435
6,275
0
22,273
L
Khepri
chibcha
Khepri
5,382
777
0
360
11,592
12,821
0
5,274
5,606
19,174
0
W
9,537
989
3,822
2,981
7,493
3,153
592
2,736
4,757
41,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
22,530
173
Minions Killed
126
9
Camps Cleared
3
743,277
Distance Traveled
637,555
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,576
660
32
2
1
259,328
1
W
Ne Zha
8,523
656
29
2
3
236,748
5
L
Ra
7,584
583
65
5
3
218,920
9
L
Kali
7,441
572
39
3
0
191,409
5
L
Khepri
7,505
577
22
2
0
227,226
1
W
Ra
9,678
744
112
9
5
247,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role