Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AntiPotatoUnion
Odin
Level 77
God Stats
1W - 3L
1,169 SR
Queue Stats
117W - 124L
1,529 Elo+
Solo
Cernunnos
Cernunnos
HiagoEtherion
Cernunnos
Level 160
God Stats
8W - 3L
1,619 SR
Queue Stats
545W - 565L
1,434 Elo+
Party 2
Da Ji
Da Ji
MrsBlueBree
Da Ji
Level 120
God Stats
2W - 6L
1,451 SR
Queue Stats
149W - 137L
1,513 Elo+
Party 3
Sol
Sol
PrimeZone21
Sol
Level 160
God Stats
2W - 0L
1,728 SR
Queue Stats
70W - 75L
1,490 Elo+
Party 3
Team Averages
Level 135
1,493 SR
1,493 Elo+

VS

Team Averages
Level 103
1,453 SR
1,508 Elo+
Tiamat
Tiamat
 
Tiamat
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
Brisson x 98
Charybdis
Level 123
God Stats
1W - 1L
1,210 SR
Queue Stats
215W - 214L
1,552 Elo+
Party 1
Osiris
Osiris
Hains x 88
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,474 Elo+
Party 1
Hades
Hades
KevMag v2
Hades
Level 68
God Stats
4W - 3L
1,554 SR
Queue Stats
122W - 137L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 2 / 19
9,606
873
8,951
5,290
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
5 / 2 / 16
10,251
932
6,171
8,970
8,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
HiagoEtherion
Cernunnos
16
7 / 3 / 15
9,392
854
16,571
10,433
4,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 3 / 11
9,248
841
6,494
10,032
4,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 13
9,534
867
8,265
7,908
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 4 / 2
8,403
764
4,357
9,001
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
11
2 / 9 / 2
7,387
672
8,088
11,658
4,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Brisson x 98
Charybdis
8
0 / 6 / 2
6,391
581
1,385
5,907
1,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Hains x 88
Osiris
13
3 / 1 / 3
7,562
687
5,093
11,239
7,734
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
KevMag v2
Hades
15
2 / 8 / 2
9,082
826
10,194
15,501
11,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
20
28
Kills
9
11
Deaths
28
74
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
19
6.75
L
Tiamat
 
Tiamat
2
4
2
0.75
L
Anhur
 
Anhur
2
9
2
0.33
W
5
2
16
6.5
L
Charybdis
Brisson x 98
Charybdis
0
6
2
0.17
L
Osiris
Hains x 88
Osiris
3
1
3
4.5
W
Cernunnos
HiagoEtherion
Cernunnos
7
3
15
4.83
L
Hades
KevMag v2
Hades
2
8
2
0.38
W
6
3
11
3.83
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,452
Damage
29,117
42,633
Taken
53,306
22,857
Mitigated
31,018
17,652
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,951
0
68
933
5,290
1,865
217
1,689
3,601
19,802
0
L
Tiamat
 
Tiamat
4,357
253
425
1,461
9,001
5,376
0
2,045
6,956
17,685
0
L
Anhur
 
Anhur
8,088
1,800
364
231
11,658
4,437
0
4,538
7,120
0
10,490
W
6,171
2,589
872
1,464
8,970
8,750
361
2,241
6,729
0
18,391
L
Charybdis
Brisson x 98
Charybdis
1,385
370
0
58
5,907
1,887
0
1,025
4,882
0
3,220
L
Osiris
Hains x 88
Osiris
5,093
262
299
5,108
11,239
7,734
0
3,603
7,636
0
7,158
W
Cernunnos
HiagoEtherion
Cernunnos
16,571
7,064
14
3,759
10,433
4,765
2,687
3,847
6,586
0
27,335
L
Hades
KevMag v2
Hades
10,194
50
122
2,481
15,501
11,584
0
5,317
10,184
24,258
0
W
6,494
981
3,072
1,543
10,032
4,406
940
3,742
6,290
0
9,582
W
8,265
3,653
1,161
4,766
7,908
3,071
1,508
3,032
4,511
23,672
2,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
38,825
110
Minions Killed
57
0
Camps Cleared
0
1,113,914
Distance Traveled
655,651
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,606
873
27
2
0
250,505
0
L
Tiamat
8,403
764
17
2
0
169,809
0
L
Anhur
7,387
672
5
0
0
126,516
0
W
Odin
10,251
932
23
2
0
204,424
3
L
Charybdis
6,391
581
3
0
0
54,228
1
L
Osiris
7,562
687
3
0
0
163,884
0
W
Cernunnos
9,392
854
26
2
0
210,061
1
L
Hades
9,082
826
29
3
0
141,214
1
W
Da Ji
9,248
841
3
0
0
226,538
1
W
Sol
9,534
867
31
3
0
222,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role