Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum II
ICE 177
Chaac
Platinum II
Level 159
God Stats
10W - 9L
1,543 SR
Queue Stats
261W - 318L
1,828 MMR
Solo
Khepri
Khepri
Gold I
nikthepartyhardy
Khepri
Gold I
Level 142
God Stats
8W - 9L
1,589 SR
Queue Stats
103W - 128L
1,659 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,544 SR
1,663 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,651 SR
1,732 MMR
Zeus
Zeus
Silver II
HUsoldier714
Zeus
Silver II
Level 32
God Stats
3W - 1L
1,617 SR
Queue Stats
7W - 11L
1,556 MMR
Solo
Charybdis
Charybdis
Platinum I
HyperzUS
Charybdis
Platinum I
Level 148
God Stats
0W - 1L
1,560 SR
Queue Stats
74W - 86L
1,817 MMR
Solo
Ne Zha
Ne Zha
Gold II
kodi28-
Ne Zha
Gold II
Level 102
God Stats
2W - 3L
1,776 SR
Queue Stats
15W - 13L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
7 / 1 / 9
9,477
790
9,641
9,872
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ICE 177
Chaac
13
8 / 0 / 8
9,314
776
7,908
10,610
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 12
8,963
747
2,681
10,431
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GilgameshAthenaThothCthulhuPersephone

VS

Bans
OdinMulanDiscordiaScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,646
637
7,505
8,472
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
HyperzUS
Charybdis
10
0 / 6 / 2
7,083
590
6,000
9,560
3,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
kodi28-
Ne Zha
10
0 / 4 / 1
6,656
555
3,713
6,769
2,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
2
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
9
11.5
L
2
7
0
0.29
L
Charybdis
HyperzUS
Charybdis
0
6
2
0.17
W
Chaac
ICE 177
Chaac
8
0
8
12
L
Ne Zha
kodi28-
Ne Zha
0
4
1
0.13
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,230
Damage
17,218
30,913
Taken
24,801
26,748
Mitigated
8,360
14,120
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,641
365
77
3,986
9,872
5,438
1,635
3,965
5,907
34,690
0
L
7,505
227
0
250
8,472
2,873
0
4,638
3,617
22,649
0
L
Charybdis
HyperzUS
Charybdis
6,000
3,628
0
1,861
9,560
3,136
0
5,303
3,899
0
22,334
W
Chaac
ICE 177
Chaac
7,908
429
0
6,754
10,610
10,716
37
1,468
9,142
3,434
20,373
L
Ne Zha
kodi28-
Ne Zha
3,713
848
0
309
6,769
2,351
0
3,583
2,933
0
16,468
W
2,681
290
0
3,303
10,431
10,594
476
2,370
8,061
15,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
21,385
119
Minions Killed
91
7
Camps Cleared
3
709,131
Distance Traveled
596,398
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,477
790
66
6
5
242,722
4
L
Zeus
7,646
637
26
2
2
177,483
1
L
Charybdis
7,083
590
48
4
0
186,617
3
W
Chaac
9,314
776
24
2
1
241,729
2
L
Ne Zha
6,656
555
17
1
1
232,298
0
W
Khepri
8,963
747
29
2
1
224,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role