Player Matchup

Cthulhu
Cthulhu
BadMFRacer
Cthulhu
Level 61
God Stats
0W - 2L
1,102 SR
Queue Stats
1W - 8L
1,174 Elo+
Party 1
Medusa
Medusa
DanteLe
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Thanatos
Thanatos
Exophius
Thanatos
Level 29
God Stats
24W - 19L
1,556 SR
Queue Stats
73W - 87L
1,378 Elo+
Party 1
Anhur
Anhur
KronicVision883
Anhur
Level 31
God Stats
8W - 9L
1,592 SR
Queue Stats
24W - 37L
1,390 Elo+
Party 1
Yemoja
Yemoja
flapgod
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 172L
1,469 Elo+
Solo
Team Averages
Level 31
1,450 SR
1,326 Elo+

VS

Team Averages
Level 27
1,450 SR
1,463 Elo+
Cthulhu
Cthulhu
Basickkz
Cthulhu
Level 27
God Stats
1W - 1L
1,265 SR
Queue Stats
63W - 55L
1,365 Elo+
Solo
Thor
Thor
BlackPandaTTO
Thor
Level 26
God Stats
6W - 10L
1,252 SR
Queue Stats
189W - 182L
1,420 Elo+
Solo
Hou Yi
Hou Yi
GodusestheUMP
Hou Yi
Level 25
God Stats
9W - 9L
1,333 SR
Queue Stats
26W - 28L
1,501 Elo+
Solo
Cerberus
Cerberus
Kelsmels2
Cerberus
Level 31
God Stats
6W - 1L
1,806 SR
Queue Stats
57W - 65L
1,508 Elo+
Solo
Raijin
Raijin
Visinx
Raijin
Level 28
God Stats
3W - 2L
1,597 SR
Queue Stats
84W - 83L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadMFRacer
Cthulhu
11
0 / 6 / 4
6,768
356
5,246
12,133
7,561
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
DanteLe
Medusa
12
0 / 8 / 2
6,915
364
2,100
9,925
2,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Exophius
Thanatos
15
7 / 8 / 2
9,168
483
11,830
15,672
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 4 / 4
8,155
429
4,565
14,050
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
flapgod
Yemoja
13
1 / 6 / 6
8,177
430
6,007
13,408
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Basickkz
Cthulhu
14
2 / 5 / 9
8,951
471
8,895
13,306
10,781
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 1 / 5
10,782
567
12,007
10,654
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 9
9,814
517
9,129
9,304
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Kelsmels2
Cerberus
17
11 / 0 / 8
11,210
590
12,374
13,274
15,878
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Raijin
Visinx
Raijin
15
3 / 4 / 1
9,691
510
8,597
11,832
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
12
Kills
32
32
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadMFRacer
Cthulhu
0
6
4
0.33
W
Cthulhu
Basickkz
Cthulhu
2
5
9
1.3
W
9
1
5
11.5
L
Medusa
DanteLe
Medusa
0
8
2
0.13
L
Thanatos
Exophius
Thanatos
7
8
2
1
W
7
2
9
5.75
W
Cerberus
Kelsmels2
Cerberus
11
0
8
15
L
4
4
4
1.5
W
Raijin
Visinx
Raijin
3
4
1
0.88
L
Yemoja
flapgod
Yemoja
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,748
Damage
51,002
65,188
Taken
58,370
33,573
Mitigated
38,298
12,269
Healing
20,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadMFRacer
Cthulhu
5,246
423
0
0
12,133
7,561
185
6,044
6,040
28,551
0
W
Cthulhu
Basickkz
Cthulhu
8,895
1,191
344
1,996
13,306
10,781
775
3,658
9,648
34,055
0
W
12,007
3,039
0
4,996
10,654
4,130
1,596
1,790
8,864
0
75,147
L
Medusa
DanteLe
Medusa
2,100
1,188
0
535
9,925
2,115
559
4,446
5,479
0
24,048
L
Thanatos
Exophius
Thanatos
11,830
3,651
0
8,013
15,672
6,176
0
7,483
7,913
0
50,326
W
9,129
6,179
0
3,266
9,304
3,000
3,780
1,896
7,408
0
48,779
W
Cerberus
Kelsmels2
Cerberus
12,374
336
0
6,380
13,274
15,878
37
2,525
10,749
73,869
0
L
4,565
1,483
0
1,522
14,050
4,804
872
5,959
7,903
0
33,171
W
Raijin
Visinx
Raijin
8,597
633
0
3,525
11,832
4,509
390
1,450
10,382
64,798
0
L
Yemoja
flapgod
Yemoja
6,007
1,535
879
1,320
13,408
12,917
350
5,320
7,987
31,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
50,448
288
Minions Killed
500
0
Camps Cleared
0
1,590,731
Distance Traveled
1,720,452
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,768
356
50
3
0
329,691
0
W
Cthulhu
8,951
471
40
2
0
371,439
5
W
Thor
10,782
567
123
6
0
373,334
5
L
Medusa
6,915
364
52
3
0
277,256
3
L
Thanatos
9,168
483
69
4
0
341,850
1
W
Hou Yi
9,814
517
70
4
0
342,912
2
W
Cerberus
11,210
590
147
8
0
334,473
1
L
Anhur
8,155
429
69
4
0
336,213
0
W
Raijin
9,691
510
120
6
0
298,294
4
L
Yemoja
8,177
430
48
3
0
305,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role