Player Matchup

Tiamat
Tiamat
LegendClaw32
Tiamat
Level 20
God Stats
2W - 8L
1,339 SR
Queue Stats
36W - 36L
1,537 Elo+
Solo
Arachne
Arachne
Lucasvigamer460
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,559 Elo+
Solo
Thor
Thor
MoodyBoat100
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Bellona
Bellona
Puddín
Bellona
Level 4
God Stats
19W - 31L
1,507 SR
Queue Stats
26W - 37L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Radenmane
Baron Samedi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,628 Elo+
Solo
Team Averages
Level 10
1,469 SR
1,557 Elo+

VS

Team Averages
Level 14
1,761 SR
1,538 Elo+
Merlin
Merlin
MVPcap
Merlin
Level 11
God Stats
5W - 0L
1,877 SR
Queue Stats
21W - 20L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TAKUMIAE89
Tsukuyomi
Level 3
God Stats
2W - 5L
1,526 SR
Queue Stats
2W - 6L
1,501 Elo+
Party 1
Zeus
Zeus
YouKnowJudo
Zeus
Level 28
God Stats
10W - 3L
1,808 SR
Queue Stats
109W - 118L
1,473 Elo+
Solo
Set
Set
gameboi2012
Set
Level 25
God Stats
7W - 1L
1,893 SR
Queue Stats
196W - 70L
1,771 Elo+
Solo
Artemis
Artemis
rockxoutt
Artemis
Level 5
God Stats
2W - 0L
1,700 SR
Queue Stats
4W - 2L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 4 / 2
9,080
908
2,926
15,607
5,368
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 13 / 1
8,292
829
5,202
24,170
6,203
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 13 / 2
8,354
835
4,637
18,865
3,944
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bellona
Puddín
Bellona
14
2 / 6 / 1
9,189
919
3,731
13,817
9,910
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Radenmane
Baron Samedi
15
3 / 9 / 2
9,823
982
7,181
14,473
6,104
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MVPcap
Merlin
17
1 / 1 / 18
9,638
964
7,443
5,677
2,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
TAKUMIAE89
Tsukuyomi
17
5 / 2 / 10
9,916
992
4,312
7,290
2,742
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
6 / 1 / 25
11,801
1,180
17,000
4,803
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
30 / 1 / 8
15,212
1,521
44,254
13,306
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
rockxoutt
Artemis
16
2 / 1 / 14
9,358
936
5,486
5,477
1,956
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
119
6
Kills
44
45
Deaths
6
8
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
2
0.5
L
0
13
1
0.04
W
Merlin
MVPcap
Merlin
1
1
18
10
L
0
13
2
0.08
L
Bellona
Puddín
Bellona
2
6
1
0.42
L
Baron Samedi
Radenmane
Baron Samedi
3
9
2
0.44
W
Tsukuyomi
TAKUMIAE89
Tsukuyomi
5
2
10
5
W
6
1
25
18.5
W
30
1
8
34
W
Artemis
rockxoutt
Artemis
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
78,495
86,932
Taken
36,553
31,529
Mitigated
14,699
4,719
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,926
185
154
1,256
15,607
5,368
0
3,221
12,268
27,912
0
L
5,202
4,044
0
982
24,170
6,203
0
7,476
16,488
0
16,748
W
Merlin
MVPcap
Merlin
7,443
1,607
0
513
5,677
2,113
0
1,685
3,992
13,665
0
L
4,637
1,245
0
0
18,865
3,944
0
4,946
13,731
0
10,686
L
Bellona
Puddín
Bellona
3,731
1,069
0
455
13,817
9,910
0
4,371
9,272
0
8,380
L
Baron Samedi
Radenmane
Baron Samedi
7,181
877
920
952
14,473
6,104
0
3,555
10,730
13,144
0
W
Tsukuyomi
TAKUMIAE89
Tsukuyomi
4,312
1,004
0
54
7,290
2,742
0
1,562
4,738
0
11,632
W
17,000
3,355
0
1,635
4,803
1,799
0
2,014
2,789
42,229
0
W
44,254
20,685
0
4,443
13,306
6,089
0
2,586
9,380
0
69,578
W
Artemis
rockxoutt
Artemis
5,486
4,060
0
0
5,477
1,956
0
2,260
3,217
0
9,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,738
Gold Earned
55,925
104
Minions Killed
167
4
Camps Cleared
10
769,850
Distance Traveled
820,553
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,080
908
60
6
2
153,494
0
L
Arachne
8,292
829
12
1
2
195,446
0
W
Merlin
9,638
964
14
1
1
141,901
0
L
Thor
8,354
835
11
1
0
148,976
2
L
Bellona
9,189
919
11
1
0
127,128
0
L
Baron Samedi
9,823
982
10
1
0
144,806
0
W
Tsukuyomi
9,916
992
7
1
1
153,335
0
W
Zeus
11,801
1,180
72
7
1
165,938
1
W
Set
15,212
1,521
62
6
6
218,542
0
W
Artemis
9,358
936
12
1
1
140,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role