Player Matchup

Fenrir
Fenrir
CrimsonKing900
Fenrir
Level 69
God Stats
26W - 23L
1,470 SR
Queue Stats
211W - 201L
1,467 Elo+
Solo
Jing Wei
Jing Wei
Dorugamon
Jing Wei
Level 76
God Stats
5W - 3L
1,696 SR
Queue Stats
137W - 161L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
Hymura
Ao Kuang
Level 66
God Stats
15W - 25L
1,492 SR
Queue Stats
134W - 169L
1,484 Elo+
Party 1
Ganesha
Ganesha
PotatoGm05
Ganesha
Level 61
God Stats
8W - 4L
1,550 SR
Queue Stats
26W - 26L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Rolandtn
Aphrodite
Level 87
God Stats
4W - 6L
1,313 SR
Queue Stats
100W - 89L
1,482 Elo+
Solo
Team Averages
Level 72
1,504 SR
1,483 Elo+

VS

Team Averages
Level 95
1,517 SR
1,480 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AngelicaDream
Cthulhu
Level 101
God Stats
213W - 205L
1,510 SR
Queue Stats
318W - 355L
1,460 Elo+
Solo
Hel
Hel
NeLLyMerC
Hel
Level 52
God Stats
12W - 8L
1,563 SR
Queue Stats
286W - 345L
1,480 Elo+
Party 2
Medusa
Medusa
iRockDenim
Medusa
Level 53
God Stats
4W - 5L
1,511 SR
Queue Stats
349W - 383L
1,482 Elo+
Party 2
Izanami
Izanami
kinesis117
Izanami
Level 111
God Stats
94W - 99L
1,500 SR
Queue Stats
150W - 172L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
11,923
994
12,894
12,912
6,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
Dorugamon
Jing Wei
18
1 / 0 / 5
10,509
876
6,554
7,218
2,838
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Hymura
Ao Kuang
18
3 / 0 / 9
11,305
942
8,608
6,649
2,860
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
PotatoGm05
Ganesha
19
0 / 0 / 13
12,904
1,075
9,188
13,718
15,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Rolandtn
Aphrodite
18
4 / 1 / 8
11,544
962
10,950
11,081
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

208

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
0 / 5 / 1
9,822
819
8,351
10,754
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
17
1 / 1 / 1
10,816
901
11,267
12,476
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 2 / 0
10,143
845
4,750
8,981
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
iRockDenim
Medusa
17
0 / 5 / 1
10,236
853
10,745
11,327
3,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
kinesis117
Izanami
17
1 / 2 / 1
10,832
903
10,359
7,895
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
15
Kills
2
2
Deaths
15
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
1
0.1
L
Cthulhu
1
1
1
1.5
W
7
1
5
9.5
W
Jing Wei
Dorugamon
Jing Wei
1
0
5
3.5
W
Ao Kuang
Hymura
Ao Kuang
3
0
9
7.5
L
0
2
0
0
W
Ganesha
PotatoGm05
Ganesha
0
0
13
6.5
W
Aphrodite
Rolandtn
Aphrodite
4
1
8
8
L
Medusa
iRockDenim
Medusa
0
5
1
0.1
L
Izanami
kinesis117
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,194
Damage
45,472
51,578
Taken
51,433
33,744
Mitigated
23,325
20,703
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,351
1,785
0
1,655
10,754
3,169
0
6,199
4,555
21,980
0
L
Cthulhu
11,267
194
0
4,657
12,476
9,096
0
6,702
5,774
38,856
0
W
12,894
1,167
482
829
12,912
6,089
0
4,998
7,569
0
20,726
W
Jing Wei
Dorugamon
Jing Wei
6,554
4,919
0
0
7,218
2,838
0
3,980
3,005
0
26,482
W
Ao Kuang
Hymura
Ao Kuang
8,608
1,810
0
2,174
6,649
2,860
0
2,603
3,964
21,751
0
L
4,750
563
4,982
2,742
8,981
4,465
0
5,758
3,223
30,398
0
W
Ganesha
PotatoGm05
Ganesha
9,188
261
300
3,019
13,718
15,917
0
5,141
8,391
54,218
0
W
Aphrodite
Rolandtn
Aphrodite
10,950
1,335
7,896
6,003
11,081
6,040
0
6,297
4,281
35,144
0
L
Medusa
iRockDenim
Medusa
10,745
2,722
0
299
11,327
3,797
0
4,847
6,480
0
32,203
L
Izanami
kinesis117
Izanami
10,359
6,341
421
168
7,895
2,798
0
5,240
2,655
0
33,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,185
Gold Earned
51,849
258
Minions Killed
263
9
Camps Cleared
9
1,269,100
Distance Traveled
1,206,952
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,822
819
34
3
0
205,509
1
L
Cthulhu
10,816
901
46
4
1
279,274
0
W
Fenrir
11,923
994
35
3
0
249,527
0
W
Jing Wei
10,509
876
72
6
1
259,436
0
W
Ao Kuang
11,305
942
28
2
6
258,882
0
L
Hel
10,143
845
65
5
1
247,535
0
W
Ganesha
12,904
1,075
4
0
0
240,400
0
W
Aphrodite
11,544
962
119
10
2
260,855
1
L
Medusa
10,236
853
38
3
5
233,890
0
L
Izanami
10,832
903
80
7
2
240,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role