Player Matchup

Morgan Le Fay
Morgan Le Fay
AleXModeR
Morgan Le Fay
Level 28
God Stats
0W - 4L
1,375 SR
Queue Stats
14W - 22L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
AnDuar99
Danzaburou
Level 42
God Stats
3W - 4L
1,469 SR
Queue Stats
23W - 32L
1,461 Elo+
Party 2
Osiris
Osiris
CamperMexico
Osiris
Level 49
God Stats
1W - 1L
1,914 SR
Queue Stats
44W - 42L
1,547 Elo+
Party 2
Hun Batz
Hun Batz
ReconX716
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,619 Elo+
Party 3
Ymir
Ymir
Wrath0GX
Ymir
Level 50
God Stats
21W - 19L
1,589 SR
Queue Stats
95W - 92L
1,560 Elo+
Party 3
Team Averages
Level 39
1,569 SR
1,525 Elo+

VS

Team Averages
Level 88
1,510 SR
1,586 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
LongSlong2021
Ratatoskr
Level 65
God Stats
3W - 3L
1,466 SR
Queue Stats
249W - 179L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
Silvatheweeb
Sylvanus
Level 109
God Stats
6W - 5L
1,607 SR
Queue Stats
704W - 593L
1,646 Elo+
Party 1
Cernunnos
Cernunnos
Speel
Cernunnos
Level 108
God Stats
1W - 2L
1,301 SR
Queue Stats
105W - 79L
1,489 Elo+
Party 1
Hel
Hel
ºSnöw
Hel
Level 128
God Stats
9W - 4L
1,678 SR
Queue Stats
191W - 129L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AleXModeR
Morgan Le Fay
15
2 / 7 / 0
9,203
438
7,647
13,002
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
AnDuar99
Danzaburou
13
0 / 10 / 0
8,255
393
7,399
15,114
4,815
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
14
2 / 9 / 0
9,065
432
11,749
20,570
21,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
ReconX716
Hun Batz
13
2 / 4 / 0
8,637
411
8,118
16,908
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
1 / 5 / 2
8,272
394
5,129
20,056
20,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
2 / 1 / 10
11,829
563
7,462
15,882
13,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
LongSlong2021
Ratatoskr
20
11 / 4 / 6
13,088
623
14,793
17,457
7,462
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Silvatheweeb
Sylvanus
17
4 / 2 / 15
11,534
549
9,630
19,127
20,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Speel
Cernunnos
20
10 / 0 / 7
13,401
638
21,767
13,842
5,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
19
8 / 0 / 9
13,094
624
13,131
8,915
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
82
7
Kills
35
35
Deaths
7
2
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
10
7
L
Morgan Le Fay
AleXModeR
Morgan Le Fay
2
7
0
0.29
L
Danzaburou
AnDuar99
Danzaburou
0
10
0
0
L
Osiris
2
9
0
0.22
W
Ratatoskr
LongSlong2021
Ratatoskr
11
4
6
3.5
L
Hun Batz
ReconX716
Hun Batz
2
4
0
0.5
W
Sylvanus
Silvatheweeb
Sylvanus
4
2
15
5.75
W
Cernunnos
Speel
Cernunnos
10
0
7
13.5
L
Ymir
1
5
2
0.4
W
Hel
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,042
Damage
66,783
85,650
Taken
75,223
57,787
Mitigated
50,033
11,607
Healing
42,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,462
1,276
0
4,646
15,882
13,172
3,029
807
15,075
0
58,606
L
Morgan Le Fay
AleXModeR
Morgan Le Fay
7,647
1,227
0
985
13,002
4,737
0
6,211
6,791
66,724
0
L
Danzaburou
AnDuar99
Danzaburou
7,399
1,827
0
1,793
15,114
4,815
630
2,944
12,170
0
51,710
L
Osiris
11,749
4,442
0
2,952
20,570
21,895
391
5,252
15,318
0
53,684
W
Ratatoskr
LongSlong2021
Ratatoskr
14,793
4,709
0
9,395
17,457
7,462
3,415
3,273
14,184
0
89,564
L
Hun Batz
ReconX716
Hun Batz
8,118
2,097
0
4,242
16,908
5,970
0
3,073
13,835
0
51,843
W
Sylvanus
Silvatheweeb
Sylvanus
9,630
2,636
2,531
8,907
19,127
20,267
1,263
4,536
14,591
38,291
14,951
W
Cernunnos
Speel
Cernunnos
21,767
11,857
0
5,881
13,842
5,668
3,840
3,384
10,458
0
125,729
L
Ymir
5,129
1,467
0
1,635
20,056
20,370
0
4,446
15,610
27,074
0
W
Hel
13,131
153
4,946
6,262
8,915
3,464
2,778
3,010
5,905
91,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
62,946
443
Minions Killed
614
0
Camps Cleared
0
1,792,688
Distance Traveled
2,053,635
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,829
563
94
4
0
383,084
0
L
Morgan Le Fay
9,203
438
129
6
0
354,866
1
L
Danzaburou
8,255
393
89
4
0
360,698
4
L
Osiris
9,065
432
101
5
0
315,434
3
W
Ratatoskr
13,088
623
144
7
0
443,386
0
L
Hun Batz
8,637
411
86
4
0
379,173
12
W
Sylvanus
11,534
549
75
4
0
384,831
4
W
Cernunnos
13,401
638
166
8
0
418,142
6
L
Ymir
8,272
394
38
2
0
382,517
1
W
Hel
13,094
624
135
6
0
424,192
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role