Player Matchup

The Morrigan
The Morrigan
DKSMoss
The Morrigan
Level 71
God Stats
4W - 2L
1,514 SR
Queue Stats
190W - 258L
1,424 Elo+
Party 1
Neith
Neith
FHEHAWKS15
Neith
Level 147
God Stats
6W - 4L
1,613 SR
Queue Stats
275W - 328L
1,504 Elo+
Party 1
Loki
Loki
FinalxHope
Loki
Level 81
God Stats
2W - 1L
1,258 SR
Queue Stats
220W - 218L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
MarriedMonke
Sylvanus
Level 89
God Stats
140W - 108L
1,608 SR
Queue Stats
251W - 230L
1,542 Elo+
Solo
Athena
Athena
thiccbabayaga
Athena
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 72L
1,512 Elo+
Party 1
Team Averages
Level 103
1,498 SR
1,510 Elo+

VS

Team Averages
Level 115
1,494 SR
1,513 Elo+
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
KenpoKid90
Osiris
Level 122
God Stats
9W - 9L
1,512 SR
Queue Stats
408W - 417L
1,537 Elo+
Party 3
Kali
Kali
NemesisRyt
Kali
Level 89
God Stats
0W - 3L
1,161 SR
Queue Stats
402W - 395L
1,499 Elo+
Party 3
Hou Yi
Hou Yi
YungGiraffe_X
Hou Yi
Level 95
God Stats
15W - 7L
1,796 SR
Queue Stats
218W - 214L
1,545 Elo+
Party 2
Janus
Janus
odst2552
Janus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
432W - 468L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DKSMoss
The Morrigan
13
3 / 5 / 5
8,012
534
7,135
8,608
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
3 / 2 / 5
8,439
563
12,785
8,320
2,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 4
8,404
560
6,112
8,888
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MarriedMonke
Sylvanus
15
7 / 1 / 3
9,639
643
9,166
11,275
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 3 / 2
7,762
517
5,046
13,604
8,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 5
8,296
553
3,192
15,361
10,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
KenpoKid90
Osiris
14
0 / 5 / 0
7,825
522
3,442
9,976
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 5 / 3
8,455
564
9,396
13,517
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 3 / 1
7,106
474
6,741
9,840
2,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
odst2552
Janus
12
4 / 7 / 3
8,006
534
6,965
9,923
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
20
Kills
12
12
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
0
5
4.5
W
The Morrigan
DKSMoss
The Morrigan
3
5
5
1.1
W
Neith
3
2
5
2.75
W
3
1
4
5
L
Osiris
KenpoKid90
Osiris
0
5
0
0
W
Sylvanus
MarriedMonke
Sylvanus
7
1
3
8.5
L
4
5
3
1.1
L
2
3
1
0.83
L
Janus
odst2552
Janus
4
7
3
0.79
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
29,736
50,695
Taken
58,617
24,532
Mitigated
28,519
21,555
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,192
834
1,667
4,987
15,361
10,212
162
5,727
9,611
13,783
0
W
The Morrigan
DKSMoss
The Morrigan
7,135
1,286
0
1,064
8,608
3,442
614
3,671
4,643
42,418
2,903
W
Neith
12,785
5,213
0
3,183
8,320
2,493
1,514
573
7,747
0
59,271
W
6,112
729
0
3,408
8,888
3,073
1,406
1,316
7,481
0
45,978
L
Osiris
KenpoKid90
Osiris
3,442
1,097
0
1,697
9,976
6,504
494
3,967
6,009
0
47,664
W
Sylvanus
MarriedMonke
Sylvanus
9,166
2,569
1,371
7,642
11,275
6,638
1,167
1,264
9,999
47,040
9,553
L
9,396
4,813
0
3,136
13,517
5,745
0
4,682
8,817
0
52,935
L
6,741
4,881
0
2,653
9,840
2,995
71
2,690
7,139
0
43,090
L
Janus
odst2552
Janus
6,965
0
0
1,220
9,923
3,063
418
3,049
6,874
45,263
0
W
5,046
1,082
865
4,022
13,604
8,886
0
2,890
10,638
21,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
39,688
417
Minions Killed
395
0
Camps Cleared
0
1,434,345
Distance Traveled
1,419,600
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,296
553
16
1
0
310,716
7
W
The Morrigan
8,012
534
75
5
0
239,011
0
W
Neith
8,439
563
108
7
0
273,421
1
W
Loki
8,404
560
91
6
0
345,554
2
L
Osiris
7,825
522
118
8
0
273,646
1
W
Sylvanus
9,639
643
122
8
0
271,069
10
L
Kali
8,455
564
87
6
0
291,244
2
L
Hou Yi
7,106
474
88
6
0
270,013
0
L
Janus
8,006
534
86
6
0
273,981
3
W
Athena
7,762
517
21
1
0
305,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role