Player Matchup

Cupid
Cupid
BagDeparted
Cupid
Level 135
God Stats
6W - 2L
1,543 SR
Queue Stats
96W - 82L
1,511 Elo+
Party 3
King Arthur
King Arthur
Jebаited
King Arthur
Level 47
God Stats
1W - 0L
1,896 SR
Queue Stats
9W - 0L
1,997 Elo+
Party 2
Thoth
Thoth
Kenziki
Thoth
Level 107
God Stats
8W - 6L
1,675 SR
Queue Stats
468W - 399L
1,529 Elo+
Party 3
Mulan
Mulan
ToastKingJR
Mulan
Level 155
God Stats
3W - 0L
1,718 SR
Queue Stats
62W - 36L
1,697 Elo+
Party 2
Baron Samedi
Baron Samedi
TrëyWay
Baron Samedi
Level 149
God Stats
13W - 15L
1,433 SR
Queue Stats
95W - 99L
1,518 Elo+
Solo
Team Averages
Level 119
1,653 SR
1,650 Elo+

VS

Team Averages
Level 109
1,520 SR
1,532 Elo+
Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AÐN31
Tyr
Level 33
God Stats
2W - 2L
1,568 SR
Queue Stats
48W - 22L
1,665 Elo+
Solo
Loki
Loki
Tastycakes92
Loki
Level 138
God Stats
3W - 2L
1,440 SR
Queue Stats
115W - 101L
1,510 Elo+
Solo
Khepri
Khepri
TheJewbert420
Khepri
Level 100
God Stats
12W - 10L
1,591 SR
Queue Stats
123W - 136L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
6,742
674
4,189
2,363
851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Jebаited
King Arthur
16
7 / 1 / 7
9,104
910
15,122
11,006
9,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Kenziki
Thoth
14
4 / 1 / 7
7,862
786
11,242
3,284
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 10
7,308
731
5,286
6,744
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TrëyWay
Baron Samedi
13
2 / 4 / 5
7,231
723
5,551
8,606
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 7
7,313
731
4,199
5,494
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
 
Charybdis
13
3 / 2 / 4
7,302
730
5,346
6,645
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
AÐN31
Tyr
12
3 / 3 / 3
7,254
725
5,997
13,547
11,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 5
6,902
690
5,618
7,918
2,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 6
5,830
583
2,641
11,984
9,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
15
Kills
8
8
Deaths
15
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
7
1.5
L
Charybdis
 
Charybdis
3
2
4
2.5
L
Tyr
AÐN31
Tyr
3
3
3
1.5
W
1
0
4
3
W
King Arthur
Jebаited
King Arthur
7
1
7
10.5
W
Thoth
Kenziki
Thoth
4
1
7
7.5
L
1
3
5
1.17
L
0
4
6
0.75
W
1
2
10
3
W
Baron Samedi
TrëyWay
Baron Samedi
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,390
Damage
23,801
32,003
Taken
45,588
21,841
Mitigated
28,631
10,957
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,199
284
2,240
1,766
5,494
2,042
0
2,737
2,647
26,501
0
L
Charybdis
 
Charybdis
5,346
2,360
0
537
6,645
2,469
0
2,962
3,469
0
18,361
L
Tyr
AÐN31
Tyr
5,997
943
0
2,501
13,547
11,379
0
4,510
8,882
0
17,379
W
4,189
1,716
248
585
2,363
851
145
489
1,854
0
18,695
W
King Arthur
Jebаited
King Arthur
15,122
1,936
0
4,367
11,006
9,587
1
2,568
8,263
6,360
32,607
W
Thoth
Kenziki
Thoth
11,242
49
0
489
3,284
999
60
817
2,439
27,603
0
L
5,618
50
0
169
7,918
2,942
0
3,135
4,570
0
26,298
L
2,641
195
590
988
11,984
9,799
0
5,019
6,651
6,669
0
W
5,286
723
0
2,178
6,744
6,813
296
1,359
5,339
0
19,211
W
Baron Samedi
TrëyWay
Baron Samedi
5,551
564
957
2,133
8,606
3,591
620
1,670
6,808
23,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
34,601
242
Minions Killed
201
12
Camps Cleared
5
985,023
Distance Traveled
914,986
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,313
731
67
7
3
172,668
1
L
Charybdis
7,302
730
43
4
1
182,305
4
L
Tyr
7,254
725
30
3
0
198,480
5
W
Cupid
6,742
674
40
4
3
178,423
0
W
King Arthur
9,104
910
52
5
2
213,689
0
W
Thoth
7,862
786
49
5
1
205,400
0
L
Loki
6,902
690
59
6
1
202,100
4
L
Khepri
5,830
583
2
0
0
159,433
1
W
Mulan
7,308
731
47
5
4
204,657
2
W
Baron Samedi
7,231
723
54
5
2
182,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role