Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Compañerexdxd
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Katerinaaaa
Baron Samedi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Arachne
Arachne
MxKanto
Arachne
Level 25
God Stats
3W - 0L
1,775 SR
Queue Stats
55W - 27L
1,647 Elo+
Solo
King Arthur
King Arthur
XanTh3Ripp3r
King Arthur
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 103L
1,344 Elo+
Solo
Team Averages
Level 12
1,555 SR
1,498 Elo+

VS

Team Averages
Level 15
1,434 SR
1,356 Elo+
Poseidon
Poseidon
Kipul
Poseidon
Level 26
God Stats
29W - 29L
1,511 SR
Queue Stats
30W - 30L
1,418 Elo+
Solo
Thor
Thor
LeviAckerman8
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
YaredxD
Kukulkan
Level 22
God Stats
6W - 6L
1,424 SR
Queue Stats
19W - 24L
1,464 Elo+
Solo
Ymir
Ymir
iflh
Ymir
Level 10
God Stats
1W - 3L
1,511 SR
Queue Stats
15W - 18L
1,259 Elo+
Solo
Cthulhu
Cthulhu
liquidsith
Cthulhu
Level 13
God Stats
1W - 5L
1,221 SR
Queue Stats
6W - 15L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
6 / 2 / 5
6,902
690
7,592
7,600
2,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
4 / 1 / 8
6,404
640
4,128
5,997
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Katerinaaaa
Baron Samedi
8
0 / 5 / 2
5,031
503
1,117
4,768
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MxKanto
Arachne
10
5 / 3 / 0
6,831
683
4,790
7,705
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
XanTh3Ripp3r
King Arthur
8
2 / 3 / 1
5,177
518
2,056
6,983
3,593
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kipul
Poseidon
5
1 / 5 / 0
4,248
425
2,246
3,391
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
10 / 1 / 2
7,738
774
10,964
7,253
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
YaredxD
Kukulkan
8
2 / 3 / 0
5,254
525
1,746
4,347
1,039
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
iflh
Ymir
8
0 / 4 / 4
5,133
513
2,551
9,061
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
liquidsith
Cthulhu
8
1 / 4 / 1
5,111
511
3,093
6,854
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
17
Kills
14
14
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
5
4.25
W
4
1
8
8
W
Baron Samedi
Katerinaaaa
Baron Samedi
0
5
2
0.2
L
Poseidon
Kipul
Poseidon
1
5
0
0.2
L
10
1
2
11
W
Arachne
MxKanto
Arachne
5
3
0
1.67
W
King Arthur
XanTh3Ripp3r
King Arthur
2
3
1
0.83
L
Kukulkan
YaredxD
Kukulkan
2
3
0
0.67
L
Ymir
iflh
Ymir
0
4
4
0.5
L
Cthulhu
liquidsith
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
20,600
33,053
Taken
30,906
16,461
Mitigated
10,602
8,692
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,592
4,728
0
2,833
7,600
2,412
1,432
2,839
4,563
0
43,691
W
4,128
807
720
1,470
5,997
6,138
94
2,036
3,835
13,455
0
W
Baron Samedi
Katerinaaaa
Baron Samedi
1,117
145
87
345
4,768
1,605
605
954
3,814
18,641
0
L
Poseidon
Kipul
Poseidon
2,246
497
0
0
3,391
316
0
694
2,697
11,213
0
L
10,964
4,282
0
2,656
7,253
2,337
0
407
6,846
0
48,368
W
Arachne
MxKanto
Arachne
4,790
3,348
0
2,049
7,705
2,713
140
690
6,972
0
34,827
W
King Arthur
XanTh3Ripp3r
King Arthur
2,056
498
0
1,188
6,983
3,593
72
2,201
4,233
0
14,495
L
Kukulkan
YaredxD
Kukulkan
1,746
257
0
958
4,347
1,039
311
2,292
2,055
19,176
0
L
Ymir
iflh
Ymir
2,551
821
0
2,006
9,061
3,369
0
1,852
7,209
10,182
0
L
Cthulhu
liquidsith
Cthulhu
3,093
568
0
738
6,854
3,541
161
0
6,854
16,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
27,484
217
Minions Killed
197
0
Camps Cleared
0
949,791
Distance Traveled
952,292
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,902
690
67
7
0
188,460
1
W
Yemoja
6,404
640
27
3
0
183,658
4
W
Baron Samedi
5,031
503
29
3
0
174,108
2
L
Poseidon
4,248
425
12
1
0
143,405
0
L
Thor
7,738
774
91
9
0
230,277
5
W
Arachne
6,831
683
72
7
0
215,322
1
W
King Arthur
5,177
518
22
2
0
188,243
0
L
Kukulkan
5,254
525
39
4
0
185,164
2
L
Ymir
5,133
513
23
2
0
185,208
0
L
Cthulhu
5,111
511
32
3
0
208,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role