Player Matchup

Hun Batz
Hun Batz
Cigeezy19
Hun Batz
Level 114
God Stats
11W - 4L
1,605 SR
Queue Stats
216W - 206L
1,411 Elo+
Party 1
Tiamat
Tiamat
DrxpzRacecar
Tiamat
Level 106
God Stats
7W - 12L
1,309 SR
Queue Stats
619W - 655L
1,409 Elo+
Solo
Sol
Sol
EarlierFern2256
Sol
Level 85
God Stats
17W - 6L
1,473 SR
Queue Stats
296W - 312L
1,338 Elo+
Solo
Danzaburou
Danzaburou
MoneyMike1918
Danzaburou
Level 119
God Stats
34W - 32L
1,230 SR
Queue Stats
191W - 194L
1,349 Elo+
Party 1
Ganesha
Ganesha
ScrottyTheBody
Ganesha
Level 85
God Stats
12W - 10L
1,512 SR
Queue Stats
46W - 41L
1,420 Elo+
Party 1
Team Averages
Level 102
1,426 SR
1,385 Elo+

VS

Team Averages
Level 83
1,381 SR
1,397 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DualWeild96
Thoth
Level 64
God Stats
0W - 2L
1,434 SR
Queue Stats
33W - 32L
1,417 Elo+
Solo
Ravana
Ravana
SloppySteaks311
Ravana
Level 65
God Stats
4W - 5L
1,113 SR
Queue Stats
172W - 214L
1,337 Elo+
Solo
Vamana
Vamana
lil Slattboi
Vamana
Level 96
God Stats
5W - 13L
1,483 SR
Queue Stats
95W - 111L
1,382 Elo+
Solo
Artemis
Artemis
mcguirk04
Artemis
Level 89
God Stats
3W - 6L
1,375 SR
Queue Stats
76W - 84L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cigeezy19
Hun Batz
15
8 / 2 / 3
8,358
643
8,850
9,495
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
13
2 / 0 / 2
7,411
570
5,502
6,318
4,775
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 6
7,485
576
3,900
6,558
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MoneyMike1918
Danzaburou
12
4 / 1 / 7
7,278
560
5,104
6,583
2,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 7
6,971
536
5,821
8,311
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 4 / 1
5,719
440
4,084
9,023
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 0
6,745
519
3,196
6,427
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 1
6,527
502
4,806
9,159
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
11
0 / 2 / 1
6,430
495
2,579
9,152
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
mcguirk04
Artemis
10
1 / 4 / 2
6,032
464
4,047
7,342
1,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
4
4
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
1
0.38
W
Hun Batz
Cigeezy19
Hun Batz
8
2
3
4.75
W
Tiamat
2
0
2
3
L
1
4
0
0.25
W
2
0
6
5
W
Danzaburou
MoneyMike1918
Danzaburou
4
1
7
7.5
W
1
1
7
4.5
L
1
3
1
0.5
L
Vamana
0
2
1
0.25
L
Artemis
mcguirk04
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,177
Damage
18,712
37,265
Taken
41,103
17,613
Mitigated
14,434
16,830
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,084
219
0
2,110
9,023
3,544
0
2,249
6,623
16,800
0
W
Hun Batz
Cigeezy19
Hun Batz
8,850
1,891
0
4,304
9,495
3,229
90
582
8,783
0
56,102
W
Tiamat
5,502
388
57
4,454
6,318
4,775
200
0
5,989
40,989
0
L
3,196
95
34
1,411
6,427
1,605
1,120
2,695
3,732
32,166
0
W
3,900
1,483
0
3,143
6,558
2,140
1,768
2,223
3,915
34,790
4,445
W
Danzaburou
MoneyMike1918
Danzaburou
5,104
2,141
0
2,356
6,583
2,206
1,135
1,920
4,663
0
33,925
W
5,821
353
0
2,516
8,311
5,263
175
2,091
6,180
24,831
0
L
4,806
1,071
0
3,326
9,159
2,956
0
1,532
7,591
0
35,334
L
Vamana
2,579
1,274
0
4,339
9,152
4,817
175
5,832
3,320
0
32,312
L
Artemis
mcguirk04
Artemis
4,047
2,047
0
1,660
7,342
1,512
96
2,531
4,811
0
25,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
31,453
380
Minions Killed
284
0
Camps Cleared
0
1,274,564
Distance Traveled
1,225,918
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,719
440
21
2
0
252,220
3
W
Hun Batz
8,358
643
103
8
0
280,166
0
W
Tiamat
7,411
570
103
8
0
255,757
4
L
Thoth
6,745
519
83
6
0
223,415
2
W
Sol
7,485
576
87
7
0
254,396
1
W
Danzaburou
7,278
560
74
6
0
227,384
3
W
Ganesha
6,971
536
13
1
0
256,861
7
L
Ravana
6,527
502
72
6
0
276,692
2
L
Vamana
6,430
495
58
4
0
256,104
4
L
Artemis
6,032
464
50
4
0
217,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role