Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SmellyTrelly
Danzaburou
Level 4
God Stats
14W - 15L
1,231 SR
Queue Stats
72W - 65L
1,028 Elo+
Party 2
Baron Samedi
Baron Samedi
emergent-process
Baron Samedi
Level 23
God Stats
3W - 0L
1,736 SR
Queue Stats
36W - 40L
1,396 Elo+
Solo
Chernobog
Chernobog
iamshawngregory
Chernobog
Level 27
God Stats
67W - 85L
1,543 SR
Queue Stats
252W - 286L
1,401 Elo+
Solo
Geb
Geb
xPooglet
Geb
Level 27
God Stats
30W - 32L
1,501 SR
Queue Stats
158W - 152L
1,500 Elo+
Party 2
Team Averages
Level 20
1,502 SR
1,365 Elo+

VS

Team Averages
Level 23
1,564 SR
1,465 Elo+
Thanatos
Thanatos
A-Danger-Tree
Thanatos
Level 29
God Stats
8W - 6L
1,648 SR
Queue Stats
121W - 127L
1,428 Elo+
Solo
Chaac
Chaac
ElMiguelocote13
Chaac
Level 25
God Stats
9W - 3L
1,692 SR
Queue Stats
69W - 96L
1,379 Elo+
Solo
Scylla
Scylla
Mellcochinita
Scylla
Level 29
God Stats
2W - 2L
1,724 SR
Queue Stats
27W - 22L
1,453 Elo+
Solo
Medusa
Medusa
THE SLAY3R 25
Medusa
Level 14
God Stats
0W - 2L
1,418 SR
Queue Stats
3W - 3L
1,446 Elo+
Party 1
Artemis
Artemis
cabbagecartguy
Artemis
Level 17
God Stats
0W - 1L
1,340 SR
Queue Stats
2W - 2L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 3 / 0
5,344
486
1,947
5,530
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SmellyTrelly
Danzaburou
10
1 / 1 / 0
5,635
512
2,768
4,465
1,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
emergent-process
Baron Samedi
12
9 / 2 / 0
7,189
654
7,871
8,521
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
iamshawngregory
Chernobog
10
7 / 0 / 1
6,319
574
3,796
4,972
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 8
5,814
529
1,728
4,806
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A-Danger-Tree
Thanatos
9
2 / 5 / 2
5,728
521
3,712
8,347
2,544
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 0
5,389
490
2,303
3,786
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
3 / 2 / 1
5,266
479
3,316
6,145
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 1
4,267
388
2,194
5,254
1,173
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
2 / 7 / 1
4,913
447
3,228
6,361
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
19
Kills
8
8
Deaths
19
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
0
0.67
L
Thanatos
A-Danger-Tree
Thanatos
2
5
2
0.6
L
1
0
0
1
L
3
2
1
1.75
W
Danzaburou
SmellyTrelly
Danzaburou
1
1
0
1
L
0
5
1
0.1
L
2
7
1
0.36
W
Baron Samedi
emergent-process
Baron Samedi
9
2
0
4.5
W
Chernobog
iamshawngregory
Chernobog
7
0
1
7.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,110
Damage
14,753
28,294
Taken
29,893
10,350
Mitigated
10,464
9,086
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,947
521
0
1,154
5,530
2,166
229
856
4,635
0
22,871
L
Thanatos
A-Danger-Tree
Thanatos
3,712
1,037
23
3,775
8,347
2,544
0
2,963
5,384
0
28,173
L
2,303
71
0
1,113
3,786
3,503
285
134
3,652
0
18,949
L
3,316
408
0
1,846
6,145
1,691
115
3,304
2,841
19,340
0
W
Danzaburou
SmellyTrelly
Danzaburou
2,768
2,010
0
1,426
4,465
1,257
953
0
4,134
0
28,147
L
2,194
1,136
0
406
5,254
1,173
125
1,574
3,680
0
13,049
L
3,228
1,847
0
0
6,361
1,553
0
1,624
4,737
0
8,414
W
Baron Samedi
emergent-process
Baron Samedi
7,871
821
206
3,477
8,521
3,012
496
2,148
6,373
35,922
0
W
Chernobog
iamshawngregory
Chernobog
3,796
3,231
0
1,857
4,972
1,404
1,243
114
4,858
0
26,233
W
1,728
775
0
966
4,806
2,511
262
198
4,564
8,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
25,563
228
Minions Killed
132
0
Camps Cleared
0
985,060
Distance Traveled
939,817
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,344
486
46
4
0
185,637
0
L
Thanatos
5,728
521
49
4
0
203,548
0
L
Chaac
5,389
490
28
3
0
190,519
3
L
Scylla
5,266
479
25
2
0
204,155
2
W
Danzaburou
5,635
512
61
6
0
194,967
1
L
Medusa
4,267
388
19
2
0
163,113
0
L
Artemis
4,913
447
11
1
0
178,482
0
W
Baron Samedi
7,189
654
61
6
0
189,801
0
W
Chernobog
6,319
574
43
4
0
210,238
4
W
Geb
5,814
529
17
2
0
204,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role