Player Matchup

Sylvanus
Sylvanus
Opal Elephant
Sylvanus
Level 34
God Stats
4W - 8L
1,372 SR
Queue Stats
44W - 83L
1,306 Elo+
Party 2
Izanami
Izanami
SilentShot99
Izanami
Level 88
God Stats
1W - 2L
1,599 SR
Queue Stats
3W - 8L
1,235 Elo+
Solo
Aphrodite
Aphrodite
ineeda40
Aphrodite
Level 49
God Stats
6W - 23L
1,247 SR
Queue Stats
109W - 192L
1,414 Elo+
Party 2
Team Averages
Level 57
1,406 SR
1,318 Elo+

VS

Team Averages
Level 26
1,474 SR
1,476 Elo+
Janus
Janus
RawCookieDohh
Janus
Level 23
God Stats
9W - 6L
1,490 SR
Queue Stats
25W - 19L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
StormShadowz5
Danzaburou
Level 27
God Stats
8W - 6L
1,514 SR
Queue Stats
22W - 16L
1,512 Elo+
Party 1
Bacchus
Bacchus
xMrRed17x
Bacchus
Level 28
God Stats
5W - 5L
1,419 SR
Queue Stats
168W - 233L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Opal Elephant
Sylvanus
14
1 / 4 / 4
10,629
559
4,877
16,224
19,435
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
SilentShot99
Izanami
16
6 / 6 / 1
12,057
635
23,217
20,776
7,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ineeda40
Aphrodite
14
1 / 7 / 6
11,074
583
7,951
17,306
11,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 9
12,422
654
19,851
15,232
5,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
StormShadowz5
Danzaburou
17
12 / 3 / 5
14,079
741
18,303
15,634
7,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xMrRed17x
Bacchus
16
1 / 2 / 15
13,112
690
11,525
18,376
24,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
17
17
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Opal Elephant
Sylvanus
1
4
4
0.75
W
4
5
9
1.7
L
Izanami
SilentShot99
Izanami
6
6
1
1.08
W
Danzaburou
StormShadowz5
Danzaburou
12
3
5
4.83
L
Aphrodite
ineeda40
Aphrodite
1
7
6
0.57
W
Bacchus
xMrRed17x
Bacchus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
49,679
54,306
Taken
49,242
39,096
Mitigated
37,225
17,922
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Opal Elephant
Sylvanus
4,877
1,337
642
1,402
16,224
19,435
0
9,449
6,399
16,153
0
W
19,851
1,768
62
2,521
15,232
5,759
479
3,849
11,383
66,380
0
L
Izanami
SilentShot99
Izanami
23,217
13,846
0
1,124
20,776
7,685
0
10,693
9,785
0
66,864
W
Danzaburou
StormShadowz5
Danzaburou
18,303
11,965
0
7,133
15,634
7,154
1,117
4,967
10,667
0
57,014
L
Aphrodite
ineeda40
Aphrodite
7,951
1,600
7,575
7,179
17,306
11,976
0
10,955
6,071
26,499
0
W
Bacchus
xMrRed17x
Bacchus
11,525
1,288
0
5,070
18,376
24,312
552
5,406
12,627
29,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
39,613
182
Minions Killed
231
5
Camps Cleared
9
808,280
Distance Traveled
1,008,055
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,629
559
22
1
1
248,815
0
W
Janus
12,422
654
123
6
5
312,686
2
L
Izanami
12,057
635
106
6
1
298,833
1
W
Danzaburou
14,079
741
84
4
4
299,930
0
L
Aphrodite
11,074
583
54
3
3
260,632
0
W
Bacchus
13,112
690
24
1
0
395,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role