Player Matchup

Anubis
Anubis
HarryDougs
Anubis
Level 66
God Stats
56W - 49L
1,504 SR
Queue Stats
115W - 118L
1,571 Elo+
Party 1
Yemoja
Yemoja
Kertadis
Yemoja
Level 46
God Stats
111W - 133L
1,486 SR
Queue Stats
192W - 219L
1,401 Elo+
Solo
Bakasura
Bakasura
Stinner98
Bakasura
Level 86
God Stats
45W - 29L
1,660 SR
Queue Stats
193W - 180L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
horsebow
Zhong Kui
Level 66
God Stats
29W - 25L
1,678 SR
Queue Stats
91W - 90L
1,588 Elo+
Party 1
Anhur
Anhur
walshy1112
Anhur
Level 117
God Stats
47W - 46L
1,599 SR
Queue Stats
184W - 164L
1,582 Elo+
Party 1
Team Averages
Level 76
1,585 SR
1,545 Elo+

VS

Team Averages
Level 77
1,526 SR
1,455 Elo+
Sun Wukong
Sun Wukong
AlbertoNavala98
Sun Wukong
Level 33
God Stats
20W - 15L
1,556 SR
Queue Stats
32W - 31L
1,388 Elo+
Party 2
Bacchus
Bacchus
Chriistian_mdc
Bacchus
Level 61
God Stats
2W - 2L
1,507 SR
Queue Stats
93W - 116L
1,361 Elo+
Party 2
Ullr
Ullr
Pemiszauberer
Ullr
Level 124
God Stats
0W - 1L
1,496 SR
Queue Stats
74W - 64L
1,553 Elo+
Solo
Hun Batz
Hun Batz
Sergioall389
Hun Batz
Level 109
God Stats
3W - 3L
1,578 SR
Queue Stats
762W - 747L
1,555 Elo+
Solo
Anubis
Anubis
YellowMike
Anubis
Level 60
God Stats
65W - 56L
1,492 SR
Queue Stats
248W - 274L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HarryDougs
Anubis
19
10 / 4 / 11
12,293
534
21,002
17,163
7,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Kertadis
Yemoja
18
4 / 1 / 14
11,890
517
9,311
9,869
5,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
Stinner98
Bakasura
20
13 / 2 / 12
13,252
576
19,308
21,184
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
horsebow
Zhong Kui
18
6 / 2 / 14
12,046
524
17,385
20,697
13,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
20
6 / 3 / 6
11,788
513
13,613
16,653
6,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlbertoNavala98
Sun Wukong
15
0 / 8 / 0
9,297
404
5,581
20,493
10,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 4
9,230
401
8,023
23,776
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 8 / 2
10,145
441
7,701
15,502
4,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
Sergioall389
Hun Batz
18
3 / 5 / 3
11,169
486
16,960
17,989
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
YellowMike
Anubis
16
6 / 12 / 1
11,247
489
16,253
21,026
7,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
39
Kills
11
12
Deaths
39
57
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlbertoNavala98
Sun Wukong
0
8
0
0
L
1
6
4
0.5
W
Anubis
HarryDougs
Anubis
10
4
11
3.88
W
Yemoja
Kertadis
Yemoja
4
1
14
11
L
1
8
2
0.25
L
Hun Batz
Sergioall389
Hun Batz
3
5
3
0.9
W
Bakasura
Stinner98
Bakasura
13
2
12
9.5
L
Anubis
YellowMike
Anubis
6
12
1
0.54
W
Zhong Kui
horsebow
Zhong Kui
6
2
14
6.5
W
Anhur
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,619
Damage
54,518
85,566
Taken
98,786
40,483
Mitigated
47,621
43,454
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlbertoNavala98
Sun Wukong
5,581
583
23
2,549
20,493
10,963
74
13,561
6,748
11,475
46,967
L
8,023
1,012
49
3,749
23,776
18,854
140
11,540
10,812
34,899
0
W
Anubis
HarryDougs
Anubis
21,002
955
0
8,415
17,163
7,330
1,516
7,947
9,216
77,195
0
W
Yemoja
Kertadis
Yemoja
9,311
1,682
5,521
4,697
9,869
5,634
1,079
2,414
7,455
59,087
0
L
7,701
3,456
0
2,178
15,502
4,490
240
2,863
12,244
0
75,502
L
Hun Batz
Sergioall389
Hun Batz
16,960
2,709
0
3,239
17,989
5,450
0
8,544
8,740
0
106,856
W
Bakasura
Stinner98
Bakasura
19,308
13,491
0
6,844
21,184
7,918
0
6,215
14,969
0
93,656
L
Anubis
YellowMike
Anubis
16,253
926
0
6,058
21,026
7,864
0
11,481
8,278
64,691
0
W
Zhong Kui
horsebow
Zhong Kui
17,385
2,177
487
11,442
20,697
13,520
908
6,599
14,098
80,981
0
W
Anhur
13,613
7,110
0
6,048
16,653
6,081
1,881
2,883
13,770
0
95,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,269
Gold Earned
51,088
659
Minions Killed
572
0
Camps Cleared
0
2,236,881
Distance Traveled
2,053,209
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,297
404
104
5
0
441,674
1
L
Bacchus
9,230
401
49
2
0
416,408
0
W
Anubis
12,293
534
147
6
0
410,731
7
W
Yemoja
11,890
517
83
4
0
386,771
4
L
Ullr
10,145
441
147
6
0
379,492
2
L
Hun Batz
11,169
486
157
7
0
456,993
4
W
Bakasura
13,252
576
144
6
0
593,552
0
L
Anubis
11,247
489
115
5
0
358,642
7
W
Zhong Kui
12,046
524
137
6
0
410,726
1
W
Anhur
11,788
513
148
6
0
435,101
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role