Player Matchup

Scylla
Scylla
Pastalinguinii02
Scylla
Level 27
God Stats
22W - 21L
1,503 SR
Queue Stats
60W - 76L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
SirVampy
Baron Samedi
Level 27
God Stats
7W - 14L
1,378 SR
Queue Stats
82W - 115L
1,397 Elo+
Party 1
Bellona
Bellona
smite2015champ
Bellona
Level 8
God Stats
1W - 2L
1,150 SR
Queue Stats
6W - 24L
1,173 Elo+
Solo
Team Averages
Level 21
1,344 SR
1,338 Elo+

VS

Team Averages
Level 56
1,576 SR
1,310 Elo+
Baron Samedi
Baron Samedi
DinoCreek
Baron Samedi
Level 17
God Stats
0W - 1L
1,834 SR
Queue Stats
0W - 9L
943 Elo+
Solo
Agni
Agni
ExposedBrute
Agni
Level 7
God Stats
7W - 16L
1,390 SR
Queue Stats
12W - 24L
1,406 Elo+
Solo
Ymir
Ymir
STRATEGY14
Ymir
Level 145
God Stats
3W - 5L
1,504 SR
Queue Stats
139W - 157L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 9
14,154
708
20,524
15,466
7,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
SirVampy
Baron Samedi
15
5 / 5 / 13
12,906
645
18,260
14,115
7,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
10 / 1 / 9
13,210
661
12,263
16,503
24,343
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DinoCreek
Baron Samedi
12
1 / 13 / 4
10,646
532
3,315
16,594
7,200
13
0 / 6 / 2
10,449
522
10,391
14,050
4,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 6 / 1
14,088
704
19,918
29,255
26,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
25
Kills
10
10
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DinoCreek
Baron Samedi
1
13
4
0.23
L
0
6
2
0.17
W
10
4
9
3.63
L
9
6
1
1.58
W
Baron Samedi
SirVampy
Baron Samedi
5
5
13
2.3
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,047
Damage
33,624
46,084
Taken
59,899
39,775
Mitigated
38,780
11,301
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DinoCreek
Baron Samedi
3,315
609
619
583
16,594
7,200
0
8,531
7,898
6,270
0
L
10,391
1,329
33
606
14,050
4,718
440
8,934
4,910
36,000
0
W
20,524
2,629
0
3,846
15,466
7,821
801
12,924
2,542
44,791
0
L
19,918
3,729
0
5,661
29,255
26,862
465
20,798
7,952
56,326
0
W
Baron Samedi
SirVampy
Baron Samedi
18,260
1,303
2,642
2,799
14,115
7,611
429
11,182
2,933
52,692
0
W
12,263
5,052
131
1,883
16,503
24,343
290
10,129
6,374
66
29,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
35,183
173
Minions Killed
156
6
Camps Cleared
7
897,518
Distance Traveled
823,987
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,646
532
8
0
0
213,558
0
L
Agni
10,449
522
58
3
0
310,724
0
W
Scylla
14,154
708
85
4
1
304,566
1
L
Ymir
14,088
704
90
5
7
299,705
6
W
Baron Samedi
12,906
645
65
3
5
313,448
0
W
Bellona
13,210
661
23
1
0
279,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role