Player Matchup

Baron Samedi
Baron Samedi
AiorosGM
Baron Samedi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,322 Elo+
Party 2
Vamana
Vamana
CptCrunch1530
Vamana
Level 15
God Stats
6W - 5L
1,504 SR
Queue Stats
30W - 30L
1,414 Elo+
Solo
Loki
Loki
elcolo007x
Loki
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 34L
1,478 Elo+
Party 2
Team Averages
Level 43
1,501 SR
1,405 Elo+

VS

Team Averages
Level 27
1,520 SR
1,362 Elo+
Cernunnos
Cernunnos
Georloe13
Cernunnos
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Ymir
Ymir
LordTremorr
Ymir
Level 47
God Stats
1W - 2L
1,559 SR
Queue Stats
25W - 39L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SailingCandle4
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AiorosGM
Baron Samedi
16
10 / 3 / 15
12,369
773
15,765
9,882
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 3 / 22
12,426
777
14,268
22,713
20,698
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
17 / 3 / 12
13,489
843
19,586
11,231
4,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Georloe13
Cernunnos
15
8 / 11 / 1
12,216
764
14,964
22,459
7,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 11 / 4
9,055
566
8,278
19,548
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SailingCandle4
Baron Samedi
11
0 / 12 / 2
8,234
515
4,305
18,101
6,054
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
34
Kills
9
9
Deaths
34
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AiorosGM
Baron Samedi
10
3
15
5.83
W
7
3
22
6
L
Cernunnos
Georloe13
Cernunnos
8
11
1
0.77
L
1
11
4
0.27
L
Baron Samedi
SailingCandle4
Baron Samedi
0
12
2
0.08
W
17
3
12
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,619
Damage
27,547
43,826
Taken
60,108
31,911
Mitigated
21,361
12,387
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AiorosGM
Baron Samedi
15,765
1,215
2,044
2,806
9,882
6,214
822
3,073
6,809
33,493
0
W
14,268
7,822
0
5,427
22,713
20,698
964
7,521
15,192
649
36,163
L
Cernunnos
Georloe13
Cernunnos
14,964
9,487
0
2,930
22,459
7,642
0
4,878
17,581
0
39,765
L
8,278
2,064
0
537
19,548
7,665
0
6,788
12,760
21,304
0
L
Baron Samedi
SailingCandle4
Baron Samedi
4,305
937
144
505
18,101
6,054
0
4,682
13,419
16,452
0
W
19,586
6,193
0
2,110
11,231
4,999
1,413
2,694
8,191
0
62,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,284
Gold Earned
29,505
159
Minions Killed
112
11
Camps Cleared
0
801,847
Distance Traveled
611,546
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,369
773
41
3
1
252,038
0
W
Vamana
12,426
777
47
3
3
268,653
3
L
Cernunnos
12,216
764
68
4
0
209,438
0
L
Ymir
9,055
566
28
2
0
211,228
5
L
Baron Samedi
8,234
515
16
1
0
190,880
0
W
Loki
13,489
843
71
4
7
281,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role