Player Matchup

Nu Wa
Nu Wa
Albert2382
Nu Wa
Level 8
God Stats
6W - 7L
1,419 SR
Queue Stats
41W - 56L
1,156 Elo+
Solo
Zhong Kui
Zhong Kui
Balambo21
Zhong Kui
Level 26
God Stats
52W - 38L
1,527 SR
Queue Stats
352W - 389L
1,313 Elo+
Solo
Artemis
Artemis
MaNa_619
Artemis
Level 27
God Stats
7W - 12L
1,392 SR
Queue Stats
150W - 221L
1,235 Elo+
Party 1
Yemoja
Yemoja
RotaryPanda5988
Yemoja
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 119L
1,070 Elo+
Solo
Sun Wukong
Sun Wukong
desenutsnig_ga
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,233 Elo+
Party 1
Team Averages
Level 18
1,468 SR
1,201 Elo+

VS

Team Averages
Level 17
1,418 SR
1,222 Elo+
Ra
Ra
Deily_15
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Cthulhu
Cthulhu
Miguelmseven
Cthulhu
Level 8
God Stats
1W - 4L
1,173 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 2
Thanatos
Thanatos
PollosHermanos_7
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,060 Elo+
Party 2
Hades
Hades
XtiziX1412
Hades
Level 25
God Stats
2W - 3L
1,416 SR
Queue Stats
109W - 186L
1,245 Elo+
Solo
Guan Yu
Guan Yu
playboifartii
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
4 / 3 / 15
12,510
521
27,121
10,535
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Balambo21
Zhong Kui
18
11 / 9 / 5
12,774
532
18,106
20,146
12,041
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
MaNa_619
Artemis
18
9 / 6 / 5
12,511
521
18,253
16,150
5,444
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 2 / 8
11,317
472
7,081
10,236
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
desenutsnig_ga
Sun Wukong
20
11 / 2 / 4
13,646
569
17,416
21,787
11,978
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 10
10,712
446
15,351
22,535
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Miguelmseven
Cthulhu
17
2 / 7 / 2
10,361
432
6,582
22,612
18,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 9 / 3
11,977
499
11,188
26,359
8,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
20
4 / 6 / 2
13,608
567
7,366
21,377
10,004
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
14
5 / 7 / 0
9,731
405
6,907
25,093
17,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
35
Kills
21
22
Deaths
36
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
3
15
3.83
W
Zhong Kui
Balambo21
Zhong Kui
11
9
5
1.5
L
0
7
10
0.71
W
Artemis
MaNa_619
Artemis
9
6
5
1.92
L
Cthulhu
Miguelmseven
Cthulhu
2
7
2
0.43
L
10
9
3
1.28
W
0
2
8
2
L
Hades
4
6
2
0.83
W
Sun Wukong
desenutsnig_ga
Sun Wukong
11
2
4
6.5
L
Guan Yu
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,977
Damage
47,394
78,854
Taken
117,976
40,064
Mitigated
60,815
19,226
Healing
38,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
27,121
5,713
381
1,108
10,535
3,320
1,958
5,005
5,200
78,376
0
W
Zhong Kui
Balambo21
Zhong Kui
18,106
2,529
842
3,084
20,146
12,041
3,610
7,546
12,368
71,378
0
L
15,351
2,068
1,317
6,006
22,535
6,666
467
13,990
8,545
88,341
0
W
Artemis
MaNa_619
Artemis
18,253
11,015
0
4,691
16,150
5,444
2,732
4,441
11,619
0
88,986
L
Cthulhu
Miguelmseven
Cthulhu
6,582
276
327
657
22,612
18,292
429
5,910
16,702
38,957
0
L
11,188
3,131
282
16,635
26,359
8,421
0
13,663
12,696
0
66,113
W
7,081
2,382
1,779
1,047
10,236
7,281
1,447
3,219
6,953
37,660
0
L
Hades
7,366
742
21
9,964
21,377
10,004
2,172
6,070
15,307
117,904
0
W
Sun Wukong
desenutsnig_ga
Sun Wukong
17,416
7,495
119
6,175
21,787
11,978
2,591
8,497
12,216
0
108,041
L
Guan Yu
6,907
1,344
308
3,269
25,093
17,432
301
12,675
12,418
0
53,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,758
Gold Earned
56,389
578
Minions Killed
567
0
Camps Cleared
0
1,955,364
Distance Traveled
1,987,152
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,510
521
105
4
0
412,620
0
W
Zhong Kui
12,774
532
119
5
0
375,932
0
L
Ra
10,712
446
166
7
0
356,313
0
W
Artemis
12,511
521
134
6
0
373,189
0
L
Cthulhu
10,361
432
55
2
0
414,868
0
L
Thanatos
11,977
499
80
3
0
405,585
1
W
Yemoja
11,317
472
62
3
0
386,856
1
L
Hades
13,608
567
201
8
0
382,310
0
W
Sun Wukong
13,646
569
158
7
0
406,767
4
L
Guan Yu
9,731
405
65
3
0
428,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role