Player Matchup

Baron Samedi
Baron Samedi
EntropyStings
Baron Samedi
Level 127
God Stats
55W - 50L
1,562 SR
Queue Stats
471W - 497L
1,518 Elo+
Solo
Nox
Nox
FerZombie
Nox
Level 155
God Stats
7W - 6L
1,550 SR
Queue Stats
121W - 108L
1,512 Elo+
Solo
Anubis
Anubis
Merxanity
Anubis
Level 128
God Stats
4W - 1L
1,728 SR
Queue Stats
9W - 10L
1,907 Elo+
Solo
Erlang Shen
Erlang Shen
Millster Dawg
Erlang Shen
Level 127
God Stats
6W - 4L
1,525 SR
Queue Stats
382W - 397L
1,522 Elo+
Solo
Heimdallr
Heimdallr
VizualEyes
Heimdallr
Level 119
God Stats
5W - 7L
1,452 SR
Queue Stats
205W - 207L
1,512 Elo+
Solo
Team Averages
Level 131
1,563 SR
1,594 Elo+

VS

Team Averages
Level 119
1,515 SR
1,579 Elo+
Artemis
Artemis
Fluffy Dicken
Artemis
Level 103
God Stats
12W - 7L
1,568 SR
Queue Stats
77W - 53L
1,644 Elo+
Party 1
Zhong Kui
Zhong Kui
PumpMasterFlash
Zhong Kui
Level 89
God Stats
3W - 5L
1,282 SR
Queue Stats
140W - 128L
1,598 Elo+
Solo
Artio
Artio
SiMPiLL KiLL
Artio
Level 149
God Stats
3W - 2L
1,580 SR
Queue Stats
125W - 110L
1,597 Elo+
Party 1
Tyr
Tyr
oiBeezyio
Tyr
Level 108
God Stats
7W - 12L
1,434 SR
Queue Stats
1,136W - 1,194L
1,511 Elo+
Solo
Fenrir
Fenrir
username6x
Fenrir
Level 145
God Stats
0W - 1L
1,709 SR
Queue Stats
17W - 18L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EntropyStings
Baron Samedi
17
5 / 3 / 11
10,848
1,085
10,827
9,085
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 0 / 16
10,203
1,020
11,631
9,190
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Merxanity
Anubis
17
3 / 1 / 17
10,413
1,041
9,604
11,604
12,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Millster Dawg
Erlang Shen
17
7 / 0 / 10
10,841
1,084
14,130
11,700
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
VizualEyes
Heimdallr
17
4 / 1 / 14
10,655
1,066
17,546
10,019
4,593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
1 / 3 / 1
9,562
956
15,469
12,198
4,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
PumpMasterFlash
Zhong Kui
16
1 / 5 / 4
9,684
968
12,067
14,852
10,023
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 5 / 2
9,317
932
7,219
17,023
18,603
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 3
8,915
892
7,489
16,497
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
username6x
Fenrir
15
2 / 5 / 1
9,115
912
6,496
10,515
4,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
21
Kills
5
5
Deaths
21
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EntropyStings
Baron Samedi
5
3
11
3.5
W
2
0
16
10
L
Artemis
1
3
1
0.5
W
Anubis
Merxanity
Anubis
3
1
17
11.5
W
Erlang Shen
Millster Dawg
Erlang Shen
7
0
10
12
L
Zhong Kui
PumpMasterFlash
Zhong Kui
1
5
4
0.6
L
1
5
2
0.4
W
Heimdallr
VizualEyes
Heimdallr
4
1
14
11
L
0
3
3
0.5
L
Fenrir
username6x
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,738
Damage
48,740
51,598
Taken
71,085
31,712
Mitigated
53,080
10,682
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EntropyStings
Baron Samedi
10,827
171
2,325
2,191
9,085
4,569
0
3,087
5,858
27,429
0
W
11,631
129
0
846
9,190
3,894
0
3,987
5,071
35,663
0
L
Artemis
15,469
4,293
0
2,231
12,198
4,579
0
3,411
8,787
0
48,211
W
Anubis
Merxanity
Anubis
9,604
240
0
1,544
11,604
12,347
0
5,374
6,001
21,897
0
W
Erlang Shen
Millster Dawg
Erlang Shen
14,130
6,655
186
2,129
11,700
6,309
0
3,937
7,628
0
21,015
L
Zhong Kui
PumpMasterFlash
Zhong Kui
12,067
803
0
2,034
14,852
10,023
0
8,251
6,601
38,553
0
L
7,219
608
1,851
2,103
17,023
18,603
0
6,832
10,191
21,567
0
W
Heimdallr
VizualEyes
Heimdallr
17,546
8,761
0
1,461
10,019
4,593
0
2,901
6,933
0
43,719
L
7,489
402
0
1,586
16,497
15,415
0
9,083
7,414
0
12,782
L
Fenrir
username6x
Fenrir
6,496
872
0
398
10,515
4,460
0
4,485
5,768
0
12,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,960
Gold Earned
46,593
210
Minions Killed
193
10
Camps Cleared
8
1,023,361
Distance Traveled
1,037,957
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,848
1,085
46
5
3
189,019
0
W
Nox
10,203
1,020
69
7
2
226,190
0
L
Artemis
9,562
956
69
7
3
190,015
1
W
Anubis
10,413
1,041
33
3
0
175,211
0
W
Erlang Shen
10,841
1,084
7
1
2
199,024
0
L
Zhong Kui
9,684
968
88
9
2
191,960
2
L
Artio
9,317
932
11
1
2
225,546
1
W
Heimdallr
10,655
1,066
55
6
3
233,917
2
L
Tyr
8,915
892
11
1
0
245,248
1
L
Fenrir
9,115
912
14
1
1
185,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role