Player Matchup

Cernunnos
Cernunnos
Almirnogx23
Cernunnos
Level 29
God Stats
44W - 45L
1,599 SR
Queue Stats
368W - 411L
1,535 Elo+
Solo
Bellona
Bellona
BayesianUlt
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,739 Elo+
Solo
Bakasura
Bakasura
MACHADO014
Bakasura
Level 22
God Stats
30W - 25L
1,623 SR
Queue Stats
103W - 88L
1,526 Elo+
Solo
Vulcan
Vulcan
MaestroDelTerror
Vulcan
Level 17
God Stats
36W - 21L
1,797 SR
Queue Stats
85W - 80L
1,603 Elo+
Solo
Yemoja
Yemoja
suvacodecobra1
Yemoja
Level 18
God Stats
2W - 6L
1,823 SR
Queue Stats
13W - 17L
1,516 Elo+
Solo
Team Averages
Level 18
1,668 SR
1,584 Elo+

VS

Team Averages
Level 12
1,467 SR
1,602 Elo+
Ymir
Ymir
BielMecMecBrota
Ymir
Level 12
God Stats
1W - 1L
1,336 SR
Queue Stats
37W - 23L
1,554 Elo+
Solo
Bellona
Bellona
Heroxide
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,649 Elo+
Solo
Tyr
Tyr
Klaυs
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,619 Elo+
Party 1
Artemis
Artemis
lasde12
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
lokiApenas
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 77L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Almirnogx23
Cernunnos
13
6 / 5 / 0
8,061
474
11,018
14,671
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
BayesianUlt
Bellona
14
5 / 4 / 0
8,899
523
8,507
14,329
13,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
MACHADO014
Bakasura
12
1 / 7 / 1
7,128
419
4,123
14,349
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 7 / 1
6,869
404
7,319
11,773
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 4
6,811
401
3,130
11,495
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
8,522
501
8,231
11,709
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Heroxide
Bellona
15
2 / 3 / 3
9,282
546
6,132
8,579
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
Klaυs
Tyr
16
11 / 2 / 9
9,912
583
18,006
13,159
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
lasde12
Artemis
11
2 / 5 / 0
7,342
432
5,154
7,847
1,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
lokiApenas
Baron Samedi
18
11 / 0 / 4
10,629
625
13,079
11,247
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
12
Kills
27
27
Deaths
12
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Almirnogx23
Cernunnos
6
5
0
1.2
L
Bellona
BayesianUlt
Bellona
5
4
0
1.25
W
1
2
9
2.75
W
Bellona
Heroxide
Bellona
2
3
3
1.17
W
Tyr
Klaυs
Tyr
11
2
9
7.75
L
Bakasura
MACHADO014
Bakasura
1
7
1
0.21
L
0
7
1
0.07
W
Artemis
lasde12
Artemis
2
5
0
0.4
W
Baron Samedi
lokiApenas
Baron Samedi
11
0
4
13
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,097
Damage
50,602
66,617
Taken
52,541
39,144
Mitigated
30,933
16,346
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Almirnogx23
Cernunnos
11,018
4,098
0
3,738
14,671
6,299
0
4,387
10,284
0
58,599
L
Bellona
BayesianUlt
Bellona
8,507
2,625
0
4,041
14,329
13,428
0
2,680
11,649
2,438
51,094
W
8,231
1,646
0
2,383
11,709
9,559
0
3,393
8,027
37,299
0
W
Bellona
Heroxide
Bellona
6,132
1,190
0
2,767
8,579
7,845
488
188
8,371
7,853
42,062
W
Tyr
Klaυs
Tyr
18,006
4,516
0
5,972
13,159
6,113
0
3,031
9,963
0
67,309
L
Bakasura
MACHADO014
Bakasura
4,123
2,819
0
3,484
14,349
6,274
231
2,518
11,831
0
36,840
L
7,319
940
200
1,716
11,773
4,707
0
5,849
5,924
45,114
0
W
Artemis
lasde12
Artemis
5,154
3,379
0
828
7,847
1,480
932
740
7,107
0
27,028
W
Baron Samedi
lokiApenas
Baron Samedi
13,079
1,176
671
6,579
11,247
5,936
94
3,626
7,621
85,436
0
L
3,130
1,197
1,937
1,230
11,495
8,436
183
6,671
4,824
12,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
45,687
397
Minions Killed
470
0
Camps Cleared
0
1,447,797
Distance Traveled
1,644,773
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,061
474
101
6
0
236,161
1
L
Bellona
8,899
523
113
7
0
329,608
1
W
Ymir
8,522
501
46
3
0
316,395
3
W
Bellona
9,282
546
115
7
0
334,977
8
W
Tyr
9,912
583
91
5
0
399,160
1
L
Bakasura
7,128
419
87
5
0
313,363
1
L
Vulcan
6,869
404
75
4
0
292,139
4
W
Artemis
7,342
432
61
4
0
255,867
3
W
Baron Samedi
10,629
625
157
9
0
338,374
5
L
Yemoja
6,811
401
21
1
0
276,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role