Player Matchup

Ah Puch
Ah Puch
HeWent2Jarrod69
Ah Puch
Level 62
God Stats
4W - 5L
1,382 SR
Queue Stats
65W - 43L
1,537 Elo+
Party 1
Bellona
Bellona
Henry2laxx
Bellona
Level 26
God Stats
9W - 6L
1,581 SR
Queue Stats
32W - 24L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
ferrell52
Cabrakan
Level 65
God Stats
7W - 4L
1,595 SR
Queue Stats
185W - 125L
1,554 Elo+
Party 1
Team Averages
Level 51
1,519 SR
1,524 Elo+

VS

Team Averages
Level 36
1,445 SR
1,348 Elo+
Merlin
Merlin
Black_Brandon5
Merlin
Level 27
God Stats
0W - 1L
1,426 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo
Yemoja
Yemoja
ToxicShadows187
Yemoja
Level 43
God Stats
13W - 18L
1,392 SR
Queue Stats
76W - 98L
1,356 Elo+
Solo
Neith
Neith
tinzilkim
Neith
Level 39
God Stats
18W - 19L
1,517 SR
Queue Stats
47W - 64L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 11
11,937
796
23,008
9,781
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Henry2laxx
Bellona
13
1 / 1 / 13
9,770
651
3,291
8,659
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
ferrell52
Cabrakan
15
12 / 3 / 2
11,631
775
13,657
11,294
7,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 1
9,264
618
7,672
18,056
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 2
9,506
634
2,410
15,213
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
tinzilkim
Neith
13
3 / 6 / 3
9,864
658
6,810
11,012
2,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
22
Kills
6
6
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
W
9
2
11
7.25
W
Bellona
Henry2laxx
Bellona
1
1
13
7.5
L
1
5
2
0.4
W
Cabrakan
ferrell52
Cabrakan
12
3
2
4.33
L
Neith
tinzilkim
Neith
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,956
Damage
16,892
29,734
Taken
44,281
17,201
Mitigated
16,219
5,602
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,672
547
0
0
18,056
5,675
589
14,353
3,517
29,258
0
W
23,008
494
0
2,868
9,781
3,788
709
3,479
6,302
68,835
0
W
Bellona
Henry2laxx
Bellona
3,291
984
0
1,230
8,659
6,207
1,072
3,825
4,834
0
23,459
L
2,410
716
3,878
2,804
15,213
7,693
160
12,184
2,935
9,530
0
W
Cabrakan
ferrell52
Cabrakan
13,657
1,249
0
1,504
11,294
7,206
198
3,659
7,635
31,641
0
L
Neith
tinzilkim
Neith
6,810
1,255
223
829
11,012
2,851
785
9,747
964
0
24,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
28,634
172
Minions Killed
138
10
Camps Cleared
2
750,203
Distance Traveled
637,858
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,264
618
55
4
0
195,446
1
W
Ah Puch
11,937
796
115
8
2
221,333
1
W
Bellona
9,770
651
25
2
2
282,480
3
L
Yemoja
9,506
634
28
2
0
211,091
5
W
Cabrakan
11,631
775
32
2
6
246,390
3
L
Neith
9,864
658
55
4
2
231,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role