Player Matchup

Mulan
Mulan
CelticPredator20
Mulan
Level 129
God Stats
13W - 12L
1,484 SR
Queue Stats
254W - 256L
1,408 Elo+
Party 1
Chiron
Chiron
KEVIN3XD
Chiron
Level 88
God Stats
13W - 0L
1,941 SR
Queue Stats
333W - 338L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
UltraDoRiToSX
Kumbhakarna
Level 107
God Stats
3W - 2L
1,727 SR
Queue Stats
471W - 413L
1,447 Elo+
Solo
Freya
Freya
UnsafeDonkey
Freya
Level 121
God Stats
25W - 15L
1,668 SR
Queue Stats
476W - 491L
1,429 Elo+
Party 1
Nemesis
Nemesis
erican16
Nemesis
Level 106
God Stats
19W - 9L
1,735 SR
Queue Stats
261W - 235L
1,465 Elo+
Solo
Team Averages
Level 110
1,711 SR
1,441 Elo+

VS

Team Averages
Level 96
1,378 SR
1,409 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BCDARCKONPAN
Freya
Level 87
God Stats
2W - 4L
1,152 SR
Queue Stats
362W - 397L
1,349 Elo+
Solo
Awilix
Awilix
DrxpzRacecar
Awilix
Level 106
God Stats
5W - 6L
1,327 SR
Queue Stats
619W - 655L
1,419 Elo+
Solo
Nu Wa
Nu Wa
XcentaurX
Nu Wa
Level 87
God Stats
76W - 78L
1,521 SR
Queue Stats
239W - 282L
1,422 Elo+
Party 2
Kuzenbo
Kuzenbo
mcguirk04
Kuzenbo
Level 89
God Stats
12W - 17L
1,389 SR
Queue Stats
76W - 84L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
7,356
525
10,677
12,308
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
KEVIN3XD
Chiron
11
4 / 4 / 1
6,832
488
8,797
10,381
3,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
UltraDoRiToSX
Kumbhakarna
11
1 / 2 / 7
7,058
504
3,829
12,551
7,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 2
7,758
554
2,328
6,240
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
erican16
Nemesis
13
9 / 3 / 3
8,535
610
8,701
9,982
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 4 / 3
7,833
560
9,544
11,205
3,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 1
6,928
495
6,062
9,805
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
12
3 / 3 / 4
7,294
521
7,199
10,643
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
XcentaurX
Nu Wa
13
2 / 3 / 5
7,890
564
5,368
5,496
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
mcguirk04
Kuzenbo
9
0 / 5 / 6
6,147
439
5,291
11,343
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
18
Kills
13
13
Deaths
18
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
4
3
1.88
L
2
3
1
0.83
W
2
3
7
1.83
L
Awilix
3
3
4
1.67
W
Chiron
KEVIN3XD
Chiron
4
4
1
1.13
W
Kumbhakarna
UltraDoRiToSX
Kumbhakarna
1
2
7
2.25
W
2
1
2
3
L
Nu Wa
XcentaurX
Nu Wa
2
3
5
1.5
W
Nemesis
erican16
Nemesis
9
3
3
3.5
L
Kuzenbo
mcguirk04
Kuzenbo
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,332
Damage
33,464
51,462
Taken
48,492
24,765
Mitigated
22,193
19,456
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,544
6,140
0
4,160
11,205
3,251
957
1,219
9,810
0
49,281
L
6,062
2,326
0
1,873
9,805
3,783
675
291
8,783
25,426
3,529
W
10,677
3,311
335
4,618
12,308
8,138
0
5,180
7,128
0
30,917
L
Awilix
7,199
2,282
0
3,984
10,643
3,457
0
2,281
8,319
0
42,470
W
Chiron
KEVIN3XD
Chiron
8,797
3,795
1,100
3,423
10,381
3,176
2,109
2,795
7,586
0
42,262
W
Kumbhakarna
UltraDoRiToSX
Kumbhakarna
3,829
486
2,140
3,857
12,551
7,246
0
3,669
8,882
19,083
0
W
2,328
491
0
2,491
6,240
2,544
880
1,489
4,751
38,702
4,939
L
Nu Wa
XcentaurX
Nu Wa
5,368
859
414
1,311
5,496
1,294
223
399
5,010
37,065
0
W
Nemesis
erican16
Nemesis
8,701
4,141
0
1,492
9,982
3,661
622
2,766
7,216
0
41,540
L
Kuzenbo
mcguirk04
Kuzenbo
5,291
2,342
0
1,314
11,343
10,408
0
1,822
9,441
15,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
36,092
330
Minions Killed
315
0
Camps Cleared
0
1,341,448
Distance Traveled
1,266,493
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,833
560
92
7
0
213,239
5
L
Freya
6,928
495
51
4
0
240,897
3
W
Mulan
7,356
525
55
4
0
258,282
0
L
Awilix
7,294
521
71
5
0
308,522
2
W
Chiron
6,832
488
76
5
0
244,058
3
W
Kumbhakarna
7,058
504
27
2
0
279,351
0
W
Freya
7,758
554
99
7
0
281,479
2
L
Nu Wa
7,890
564
80
6
0
246,546
8
W
Nemesis
8,535
610
73
5
0
278,278
1
L
Kuzenbo
6,147
439
21
2
0
257,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role