Player Matchup

Heimdallr
Heimdallr
COCHILOCOAK2685
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 274L
1,443 Elo+
Party 3
Hel
Hel
Luffys124
Hel
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,252 Elo+
Solo
Serqet
Serqet
Mellow Memestar
Serqet
Level 20
God Stats
5W - 7L
1,259 SR
Queue Stats
138W - 154L
1,353 Elo+
Party 1
Ymir
Ymir
User9744782-
Ymir
Level 25
God Stats
90W - 66L
1,573 SR
Queue Stats
243W - 269L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
anikinswagwlker
Gilgamesh
Level 15
God Stats
13W - 15L
1,389 SR
Queue Stats
64W - 66L
1,337 Elo+
Party 1
Team Averages
Level 19
1,444 SR
1,373 Elo+

VS

Team Averages
Level 38
1,452 SR
1,348 Elo+
Thanatos
Thanatos
Cod--God4x
Thanatos
Level 18
God Stats
3W - 7L
1,478 SR
Queue Stats
88W - 105L
1,201 Elo+
Party 2
Jormungandr
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
Level 20
God Stats
49W - 46L
1,495 SR
Queue Stats
176W - 203L
1,359 Elo+
Party 2
Athena
Athena
SupremeSigma7
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,209 Elo+
Solo
He Bo
He Bo
bran2003
He Bo
Level 19
God Stats
5W - 2L
1,575 SR
Queue Stats
149W - 166L
1,500 Elo+
Solo
Hades
Hades
vTrxumxtized-
Hades
Level 109
God Stats
5W - 5L
1,211 SR
Queue Stats
51W - 53L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
COCHILOCOAK2685
Heimdallr
8
0 / 9 / 4
6,489
342
3,964
9,418
3,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 5 / 0
8,802
463
7,001
10,411
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 1
8,383
441
6,981
13,712
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 4 / 3
7,141
376
2,645
9,224
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
anikinswagwlker
Gilgamesh
14
4 / 4 / 0
8,766
461
7,729
16,136
7,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cod--God4x
Thanatos
12
1 / 6 / 4
7,556
398
2,296
11,130
3,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
13
2 / 0 / 13
8,824
464
8,060
11,027
6,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 13
9,610
506
4,752
13,306
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
bran2003
He Bo
16
6 / 5 / 8
10,140
534
9,743
14,487
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
16 / 0 / 3
11,221
591
12,866
8,400
4,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
13
Kills
28
29
Deaths
14
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
COCHILOCOAK2685
Heimdallr
0
9
4
0.22
W
Thanatos
Cod--God4x
Thanatos
1
6
4
0.5
L
6
5
0
1.2
L
3
7
1
0.5
W
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
2
0
13
8.5
W
3
3
13
3.17
L
0
4
3
0.38
L
Gilgamesh
anikinswagwlker
Gilgamesh
4
4
0
1
W
He Bo
bran2003
He Bo
6
5
8
2
W
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,320
Damage
37,717
58,901
Taken
58,350
29,428
Mitigated
31,796
6,491
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
COCHILOCOAK2685
Heimdallr
3,964
2,083
71
552
9,418
3,173
0
7,034
2,384
0
17,213
W
Thanatos
Cod--God4x
Thanatos
2,296
1,025
0
2,644
11,130
3,888
1,203
2,003
9,012
0
24,376
L
7,001
677
4
2,449
10,411
4,011
359
7,485
2,926
31,913
0
L
6,981
2,803
0
0
13,712
4,965
0
7,361
6,351
0
54,303
W
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
8,060
2,292
99
1,274
11,027
6,308
138
3,763
6,999
49,220
0
W
4,752
824
0
2,280
13,306
12,854
387
4,653
8,583
18,988
0
L
2,645
390
0
1,022
9,224
9,337
0
7,169
2,055
14,946
0
L
Gilgamesh
anikinswagwlker
Gilgamesh
7,729
2,329
0
2,393
16,136
7,942
1,498
8,964
7,172
0
49,857
W
He Bo
bran2003
He Bo
9,743
827
126
4,844
14,487
3,979
0
3,840
9,676
72,813
0
W
12,866
1,017
1,175
5,059
8,400
4,767
535
1,712
6,444
78,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,581
Gold Earned
47,351
255
Minions Killed
415
0
Camps Cleared
0
1,593,382
Distance Traveled
1,836,876
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,489
342
24
1
0
245,179
1
W
Thanatos
7,556
398
33
2
0
346,074
0
L
Hel
8,802
463
56
3
0
348,583
2
L
Serqet
8,383
441
72
4
0
369,469
0
W
Jormungandr
8,824
464
71
4
0
376,077
0
W
Athena
9,610
506
31
2
0
384,486
1
L
Ymir
7,141
376
25
1
0
270,027
0
L
Gilgamesh
8,766
461
78
4
0
360,124
0
W
He Bo
10,140
534
133
7
0
360,154
3
W
Hades
11,221
591
147
8
0
370,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role