Player Matchup

Tsukuyomi
Tsukuyomi
BlacKxWid_SpiDer
Tsukuyomi
Level 10
God Stats
14W - 12L
1,394 SR
Queue Stats
42W - 45L
1,560 Elo+
Solo
Artemis
Artemis
HolyEonsQuis
Artemis
Level 14
God Stats
37W - 34L
1,612 SR
Queue Stats
161W - 190L
1,676 Elo+
Solo
Skadi
Skadi
Im OooWee
Skadi
Level 23
God Stats
20W - 11L
1,562 SR
Queue Stats
190W - 155L
1,501 Elo+
Party 1
Athena
Athena
Naomi SO10 Il
Athena
Level 6
God Stats
4W - 1L
1,855 SR
Queue Stats
6W - 2L
1,736 Elo+
Party 1
Janus
Janus
Sll Victor 1O1
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,493 Elo+
Party 1
Team Averages
Level 20
1,584 SR
1,593 Elo+

VS

Team Averages
Level 13
1,542 SR
1,497 Elo+
The Morrigan
The Morrigan
HRV67
The Morrigan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 45L
1,354 Elo+
Solo
Loki
Loki
JonnyPacquiao-14
Loki
Level 7
God Stats
3W - 4L
1,896 SR
Queue Stats
25W - 26L
1,689 Elo+
Solo
Ao Kuang
Ao Kuang
LovelierBoy
Ao Kuang
Level 5
God Stats
2W - 1L
1,258 SR
Queue Stats
5W - 2L
1,593 Elo+
Solo
Yemoja
Yemoja
Mistification-
Yemoja
Level 16
God Stats
3W - 2L
1,582 SR
Queue Stats
36W - 37L
1,343 Elo+
Solo
Ullr
Ullr
crackedmask609
Ullr
Level 26
God Stats
4W - 2L
1,474 SR
Queue Stats
108W - 98L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
3 / 4 / 12
11,210
510
12,548
15,751
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
HolyEonsQuis
Artemis
15
5 / 7 / 8
9,766
444
14,275
14,808
5,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
Im OooWee
Skadi
18
11 / 1 / 5
11,243
511
9,754
8,781
3,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 13
10,586
481
7,423
11,434
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
3 / 5 / 5
11,281
513
8,122
14,793
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HRV67
The Morrigan
13
0 / 7 / 0
8,369
380
2,937
11,279
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
10 / 5 / 2
11,138
506
13,782
14,522
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
LovelierBoy
Ao Kuang
18
6 / 5 / 1
11,658
530
12,565
19,250
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 3
8,362
380
4,006
10,383
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 6 / 8
10,881
495
10,989
17,790
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
27
Kills
18
18
Deaths
27
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
3
4
12
2.25
W
The Morrigan
HRV67
The Morrigan
0
7
0
0
L
Artemis
HolyEonsQuis
Artemis
5
7
8
1.29
L
Skadi
Im OooWee
Skadi
11
1
5
13.5
W
10
5
2
2.2
W
Ao Kuang
LovelierBoy
Ao Kuang
6
5
1
1.3
W
0
4
3
0.38
L
5
1
13
11.5
L
3
5
5
1.1
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,122
Damage
44,279
65,567
Taken
73,224
33,072
Mitigated
32,429
15,924
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
12,548
3,416
0
4,934
15,751
6,192
17
2,295
13,456
0
83,115
W
The Morrigan
HRV67
The Morrigan
2,937
1,637
0
17
11,279
5,067
231
2,909
8,137
43,811
1,120
L
Artemis
HolyEonsQuis
Artemis
14,275
6,003
0
3,251
14,808
5,355
1,314
5,291
9,517
0
48,261
L
Skadi
Im OooWee
Skadi
9,754
4,537
0
2,387
8,781
3,142
2,051
1,715
7,066
0
73,256
W
13,782
2,105
0
3,575
14,522
5,041
0
3,279
11,243
0
64,150
W
Ao Kuang
LovelierBoy
Ao Kuang
12,565
3,217
0
8,683
19,250
8,143
3,793
3,898
15,352
64,553
10,115
W
4,006
773
1,033
910
10,383
7,603
52
2,308
8,075
21,608
0
L
7,423
1,667
0
2,596
11,434
12,674
33
4,930
6,504
30,001
0
L
8,122
621
0
2,756
14,793
5,709
723
4,131
10,662
93,002
0
W
10,989
4,200
0
3,962
17,790
6,575
0
3,151
14,639
0
68,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,086
Gold Earned
50,408
499
Minions Killed
439
0
Camps Cleared
0
2,132,785
Distance Traveled
1,926,259
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,210
510
127
6
0
490,973
5
W
The Morrigan
8,369
380
82
4
0
321,548
0
L
Artemis
9,766
444
74
3
0
316,067
4
L
Skadi
11,243
511
102
5
0
427,029
4
W
Loki
11,138
506
88
4
0
439,144
4
W
Ao Kuang
11,658
530
117
5
0
395,424
0
W
Yemoja
8,362
380
32
1
0
381,795
1
L
Athena
10,586
481
40
2
0
463,340
4
L
Janus
11,281
513
156
7
0
435,376
1
W
Ullr
10,881
495
120
5
0
388,348
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role