Player Matchup

Gilgamesh
Gilgamesh
Iambigdamge
Gilgamesh
Level 155
God Stats
9W - 9L
1,499 SR
Queue Stats
401W - 411L
1,423 Elo+
Party 2
Bakasura
Bakasura
Real el
Bakasura
Level 42
God Stats
3W - 2L
1,480 SR
Queue Stats
52W - 65L
1,358 Elo+
Solo
Cernunnos
Cernunnos
xl wykx lx
Cernunnos
Level 11
God Stats
3W - 11L
1,278 SR
Queue Stats
41W - 46L
1,199 Elo+
Party 2
Team Averages
Level 69
1,419 SR
1,327 Elo+

VS

Team Averages
Level 78
1,494 SR
1,404 Elo+
Fenrir
Fenrir
 
Fenrir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Lycan_X16
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,365 Elo+
Solo
Zeus
Zeus
NordicAce8835
Zeus
Level 93
God Stats
6W - 6L
1,481 SR
Queue Stats
522W - 634L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Iambigdamge
Gilgamesh
13
9 / 4 / 9
10,359
863
14,673
15,416
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Real el
Bakasura
14
10 / 1 / 4
10,405
867
8,275
10,455
4,222
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
xl wykx lx
Cernunnos
12
1 / 4 / 12
8,494
708
5,657
8,972
2,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 7 / 6
7,889
657
6,726
11,641
3,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Lycan_X16
Fafnir
11
3 / 5 / 5
8,704
725
4,847
14,693
17,240
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 8 / 2
10,116
843
12,173
10,830
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
9
9
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
6
0.57
W
Gilgamesh
Iambigdamge
Gilgamesh
9
4
9
3.38
L
Fafnir
Lycan_X16
Fafnir
3
5
5
1.1
L
5
8
2
0.75
W
Bakasura
Real el
Bakasura
10
1
4
12
W
Cernunnos
xl wykx lx
Cernunnos
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
23,746
34,843
Taken
37,164
15,306
Mitigated
24,196
8,037
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,726
2,602
0
365
11,641
3,939
921
0
11,094
0
11,937
W
Gilgamesh
Iambigdamge
Gilgamesh
14,673
5,458
0
2,079
15,416
8,125
663
8,177
7,239
0
33,201
L
Fafnir
Lycan_X16
Fafnir
4,847
1,441
0
4,048
14,693
17,240
210
0
14,049
11,143
0
L
12,173
816
0
0
10,830
3,017
287
298
10,131
44,031
0
W
Bakasura
Real el
Bakasura
8,275
6,874
0
3,770
10,455
4,222
1,434
5,700
4,755
0
24,352
W
Cernunnos
xl wykx lx
Cernunnos
5,657
3,516
280
1,908
8,972
2,959
1,207
4,444
4,528
0
16,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
26,709
108
Minions Killed
102
7
Camps Cleared
2
685,813
Distance Traveled
614,960
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,889
657
15
1
1
224,164
0
W
Gilgamesh
10,359
863
47
4
1
228,522
4
L
Fafnir
8,704
725
10
1
0
202,608
3
L
Zeus
10,116
843
77
6
1
188,188
0
W
Bakasura
10,405
867
44
4
6
236,980
2
W
Cernunnos
8,494
708
17
1
0
220,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role