Player Matchup

Khepri
Khepri
Towser102906
Khepri
Level 47
God Stats
0W - 1L
1,869 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
iamheatless
Susano
Level 21
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
slycat2001
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 27
1,681 SR
1,500 Elo+

VS

Team Averages
Level 54
1,490 SR
1,453 Elo+
Bellona
Bellona
Bahamutsfury317
Bellona
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,221 Elo+
Solo
Baron Samedi
Baron Samedi
ExScottic
Baron Samedi
Level 125
God Stats
10W - 8L
1,503 SR
Queue Stats
171W - 156L
1,511 Elo+
Party 1
Bacchus
Bacchus
GoTTaKetCHup361
Bacchus
Level 27
God Stats
5W - 0L
1,468 SR
Queue Stats
28W - 11L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 5 / 1
6,522
652
4,222
12,129
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
9
1 / 9 / 1
6,158
616
6,054
11,655
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
slycat2001
King Arthur
7
0 / 9 / 1
5,665
567
4,198
15,529
7,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 8
7,024
702
5,643
10,425
9,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ExScottic
Baron Samedi
13
10 / 0 / 10
9,089
909
12,447
6,115
5,503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
12 / 1 / 11
9,430
943
13,882
9,855
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
23
23
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Baron Samedi
ExScottic
Baron Samedi
10
0
10
15
W
12
1
11
17.5
L
Khepri
1
5
1
0.3
L
Susano
1
9
1
0.17
L
King Arthur
slycat2001
King Arthur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,474
Damage
31,972
39,313
Taken
26,395
20,956
Mitigated
29,047
2,864
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,643
2,720
0
672
10,425
9,239
459
1,670
8,755
0
14,816
W
Baron Samedi
ExScottic
Baron Samedi
12,447
2,429
2,708
3,765
6,115
5,503
1,064
1,815
4,300
33,532
0
W
13,882
2,600
0
3,215
9,855
14,305
479
1,597
8,258
28,689
0
L
Khepri
4,222
1,001
0
940
12,129
9,149
0
6,884
4,808
10,580
0
L
Susano
6,054
1,596
0
240
11,655
4,276
0
7,820
3,496
0
14,985
L
King Arthur
slycat2001
King Arthur
4,198
672
0
1,684
15,529
7,531
0
10,480
4,471
0
9,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,345
Gold Earned
25,543
41
Minions Killed
100
0
Camps Cleared
9
464,547
Distance Traveled
540,233
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,024
702
27
3
3
187,569
5
W
Baron Samedi
9,089
909
43
4
4
168,456
0
W
Bacchus
9,430
943
30
3
2
184,208
0
L
Khepri
6,522
652
9
1
0
152,620
1
L
Susano
6,158
616
23
2
0
154,384
0
L
King Arthur
5,665
567
9
1
0
157,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role