Player Matchup

Hera
Hera
Alardron
Hera
Level 109
God Stats
2W - 0L
1,611 SR
Queue Stats
72W - 70L
1,481 Elo+
Party 1
Yemoja
Yemoja
Hardynippys
Yemoja
Level 142
God Stats
1W - 3L
1,623 SR
Queue Stats
228W - 233L
1,556 Elo+
Solo
Set
Set
Kenshiro17x
Set
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Redshock123
Nu Wa
Level 128
God Stats
11W - 13L
1,429 SR
Queue Stats
474W - 467L
1,519 Elo+
Solo
Zeus
Zeus
manufm96
Zeus
Level 125
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 1
Team Averages
Level 130
1,575 SR
1,507 Elo+

VS

Team Averages
Level 81
1,529 SR
1,486 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Alchemisttt
Rama
Level 42
God Stats
3W - 3L
1,658 SR
Queue Stats
26W - 25L
1,527 Elo+
Solo
Cerberus
Cerberus
Celtob
Cerberus
Level 26
God Stats
0W - 1L
1,510 SR
Queue Stats
20W - 21L
1,416 Elo+
Solo
Artemis
Artemis
bubloid
Artemis
Level 149
God Stats
21W - 17L
1,624 SR
Queue Stats
800W - 797L
1,530 Elo+
Solo
Neith
Neith
thedoctorwhatz
Neith
Level 128
God Stats
1W - 4L
1,354 SR
Queue Stats
176W - 146L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
7 / 2 / 6
11,269
751
10,171
8,754
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
18
2 / 1 / 11
11,590
773
6,132
11,281
13,406
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
5 / 1 / 9
10,848
723
9,646
11,000
5,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 8
11,049
737
11,410
10,431
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
19
5 / 4 / 11
11,498
767
22,895
12,554
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
1
0 / 2 / 0
3,624
242
0
1,371
371
18
6 / 6 / 3
10,199
680
11,449
13,193
5,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Celtob
Cerberus
15
2 / 6 / 7
9,184
612
7,821
21,320
22,659
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
bubloid
Artemis
20
3 / 3 / 7
10,860
724
18,047
14,659
6,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 6 / 7
9,561
637
6,894
15,160
5,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
23
Kills
11
13
Deaths
23
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Hera
7
2
6
5
L
6
6
3
1.25
L
Cerberus
Celtob
Cerberus
2
6
7
0.92
W
Yemoja
2
1
11
7.5
W
5
1
9
9.5
W
4
5
8
1.6
L
Artemis
bubloid
Artemis
3
3
7
2.17
W
Zeus
5
4
11
2.63
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,254
Damage
44,211
54,020
Taken
65,703
32,106
Mitigated
40,608
22,880
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
0
0
1,371
371
0
1,371
0
0
0
W
Hera
10,171
2,889
933
1,010
8,754
3,908
313
476
8,278
27,459
0
L
11,449
5,603
1,231
1,855
13,193
5,426
0
11,900
1,293
0
32,142
L
Cerberus
Celtob
Cerberus
7,821
500
240
3,741
21,320
22,659
0
13,819
7,501
14,604
0
W
Yemoja
6,132
1,237
4,947
3,699
11,281
13,406
699
2,105
9,176
16,519
0
W
9,646
4,642
1,988
3,676
11,000
5,351
2,181
2,614
8,386
0
22,661
W
11,410
4,418
578
1,248
10,431
4,119
1,515
934
9,497
24,542
0
L
Artemis
bubloid
Artemis
18,047
5,710
2,044
6,744
14,659
6,562
0
11,046
3,613
0
57,896
W
Zeus
22,895
1,602
2,194
2,607
12,554
5,322
462
1,692
10,862
45,500
0
L
6,894
1,636
1,162
3,718
15,160
5,590
0
12,472
2,688
0
34,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,254
Gold Earned
43,428
150
Minions Killed
176
0
Camps Cleared
0
1,261,215
Distance Traveled
921,818
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,624
242
0
0
0
0
0
W
Hera
11,269
751
24
2
0
287,045
0
L
Rama
10,199
680
36
2
0
220,011
1
L
Cerberus
9,184
612
9
1
0
220,141
0
W
Yemoja
11,590
773
15
1
0
243,076
1
W
Set
10,848
723
34
2
0
289,743
0
W
Nu Wa
11,049
737
35
2
0
209,336
0
L
Artemis
10,860
724
77
5
0
264,351
2
W
Zeus
11,498
767
42
3
0
232,015
0
L
Neith
9,561
637
54
4
0
217,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role