Player Matchup

Guan Yu
Guan Yu
B radfrmdwoo
Guan Yu
Level 24
God Stats
11W - 18L
1,430 SR
Queue Stats
42W - 52L
1,351 Elo+
Solo
Bastet
Bastet
LowBeams
Bastet
Level 28
God Stats
27W - 33L
1,506 SR
Queue Stats
196W - 242L
1,324 Elo+
Party 1
Bakasura
Bakasura
WalkinZombie
Bakasura
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 392L
1,326 Elo+
Party 1
Team Averages
Level 34
1,479 SR
1,334 Elo+

VS

Team Averages
Level 47
1,453 SR
1,391 Elo+
Bellona
Bellona
Varim224
Bellona
Level 28
God Stats
19W - 20L
1,490 SR
Queue Stats
79W - 76L
1,372 Elo+
Solo
Cthulhu
Cthulhu
WF v Lord
Cthulhu
Level 25
God Stats
5W - 7L
1,370 SR
Queue Stats
261W - 310L
1,405 Elo+
Party 2
Discordia
Discordia
WF v Lush
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 121L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B radfrmdwoo
Guan Yu
14
1 / 3 / 2
10,004
556
7,233
18,165
22,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
LowBeams
Bastet
14
3 / 7 / 2
11,176
621
15,505
19,080
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
WalkinZombie
Bakasura
14
3 / 7 / 4
10,932
607
13,229
24,241
10,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Varim224
Bellona
15
6 / 4 / 8
12,220
679
14,504
16,773
18,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
WF v Lord
Cthulhu
15
3 / 0 / 10
12,767
709
13,376
17,161
30,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
WF v Lush
Discordia
17
8 / 3 / 7
13,071
726
23,254
10,742
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
17
17
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
B radfrmdwoo
Guan Yu
1
3
2
0.67
L
Bastet
LowBeams
Bastet
3
7
2
0.57
W
Bellona
Varim224
Bellona
6
4
8
2.5
W
Cthulhu
WF v Lord
Cthulhu
3
0
10
8
W
Discordia
WF v Lush
Discordia
8
3
7
3.83
L
Bakasura
WalkinZombie
Bakasura
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
51,134
61,486
Taken
44,676
38,849
Mitigated
53,203
16,696
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
B radfrmdwoo
Guan Yu
7,233
639
3,936
6,711
18,165
22,430
0
11,091
7,074
0
28,207
L
Bastet
LowBeams
Bastet
15,505
1,746
0
660
19,080
6,328
0
10,961
8,119
0
35,552
W
Bellona
Varim224
Bellona
14,504
3,488
0
1,299
16,773
18,744
1,711
313
15,301
0
33,389
W
Cthulhu
WF v Lord
Cthulhu
13,376
633
546
4,158
17,161
30,280
141
224
15,379
30,920
0
W
Discordia
WF v Lush
Discordia
23,254
943
0
930
10,742
4,179
168
459
9,820
77,975
0
L
Bakasura
WalkinZombie
Bakasura
13,229
7,910
413
4,976
24,241
10,091
0
15,031
9,210
0
22,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
38,058
123
Minions Killed
208
6
Camps Cleared
9
1,060,520
Distance Traveled
997,116
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,004
556
50
3
0
359,045
0
L
Bastet
11,176
621
43
2
3
372,551
0
W
Bellona
12,220
679
46
3
3
332,586
0
W
Cthulhu
12,767
709
37
2
1
351,148
3
W
Discordia
13,071
726
125
7
5
313,382
1
L
Bakasura
10,932
607
30
2
3
328,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role