Player Matchup

Neith
Neith
daytellem_4ever
Neith
Level 15
God Stats
13W - 14L
1,497 SR
Queue Stats
112W - 128L
1,283 Elo+
Party 1
Kuzenbo
Kuzenbo
obeymass_
Kuzenbo
Level 107
God Stats
2W - 3L
1,682 SR
Queue Stats
40W - 58L
1,253 Elo+
Party 1
Agni
Agni
x_Dreambreaker
Agni
Level 108
God Stats
1W - 1L
1,333 SR
Queue Stats
67W - 69L
1,352 Elo+
Party 1
Team Averages
Level 77
1,504 SR
1,296 Elo+

VS

Team Averages
Level 37
1,441 SR
1,165 Elo+
Xing Tian
Xing Tian
Lozagamers_YT
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
1,060 Elo+
Party 2
Skadi
Skadi
Nereafdzzz
Skadi
Level 29
God Stats
31W - 76L
1,324 SR
Queue Stats
43W - 120L
1,203 Elo+
Party 2
Tiamat
Tiamat
mamotoneitor
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 190L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
7,062
642
3,488
3,899
1,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
obeymass_
Kuzenbo
11
3 / 0 / 6
7,601
691
5,782
8,319
10,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 0 / 4
8,141
740
12,082
5,075
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lozagamers_YT
Xing Tian
9
0 / 4 / 0
6,078
553
3,204
10,681
8,414
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
11
0 / 1 / 0
6,611
601
7,216
6,085
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
8
0 / 4 / 0
6,083
553
2,576
8,692
7,401
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Lozagamers_YT
Xing Tian
0
4
0
0
L
Skadi
0
1
0
0
W
1
0
5
3.5
L
Tiamat
0
4
0
0
W
Kuzenbo
obeymass_
Kuzenbo
3
0
6
6
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
12,996
17,293
Taken
25,458
13,377
Mitigated
17,626
3,662
Healing
2,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Lozagamers_YT
Xing Tian
3,204
153
168
1,400
10,681
8,414
0
6,858
3,421
9,047
0
L
Skadi
7,216
3,618
0
0
6,085
1,811
0
4,999
864
0
31,474
W
3,488
1,904
0
1,023
3,899
1,234
635
1,200
2,538
0
13,794
L
Tiamat
2,576
220
0
652
8,692
7,401
0
5,882
2,540
9,042
0
W
Kuzenbo
obeymass_
Kuzenbo
5,782
3,078
669
1,220
8,319
10,437
161
2,430
5,580
14,835
0
W
12,082
1,283
0
750
5,075
1,706
495
1,818
3,173
29,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,804
Gold Earned
18,772
103
Minions Killed
104
3
Camps Cleared
3
599,004
Distance Traveled
538,180
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,078
553
6
1
1
168,020
1
L
Skadi
6,611
601
89
8
2
181,141
3
W
Neith
7,062
642
38
3
1
170,126
1
L
Tiamat
6,083
553
9
1
0
189,019
0
W
Kuzenbo
7,601
691
26
2
0
223,893
2
W
Agni
8,141
740
39
4
2
204,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role