Player Matchup

Ullr
Ullr
Juankacerero
Ullr
Level 152
God Stats
9W - 6L
1,508 SR
Queue Stats
487W - 542L
1,476 Elo+
Party 3
Fenrir
Fenrir
Kroosia
Fenrir
Level 101
God Stats
16W - 16L
1,551 SR
Queue Stats
576W - 602L
1,481 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TheMonkey57
Kumbhakarna
Level 49
God Stats
24W - 15L
1,578 SR
Queue Stats
110W - 128L
1,494 Elo+
Party 3
Hel
Hel
The_Yeeab00
Hel
Level 67
God Stats
8W - 8L
1,500 SR
Queue Stats
203W - 254L
1,386 Elo+
Solo
Awilix
Awilix
marcial687
Awilix
Level 105
God Stats
5W - 4L
1,557 SR
Queue Stats
334W - 388L
1,466 Elo+
Party 3
Team Averages
Level 95
1,539 SR
1,461 Elo+

VS

Team Averages
Level 57
1,504 SR
1,409 Elo+
Skadi
Skadi
APOCHEKiPiKE
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 257L
1,378 Elo+
Party 1
Vulcan
Vulcan
CannetteQc
Vulcan
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
128W - 121L
1,428 Elo+
Party 1
Odin
Odin
Flashy Step
Odin
Level 44
God Stats
22W - 17L
1,582 SR
Queue Stats
90W - 91L
1,431 Elo+
Party 2
Ares
Ares
Project Boat
Ares
Level 46
God Stats
2W - 4L
1,401 SR
Queue Stats
113W - 166L
1,324 Elo+
Solo
Ao Kuang
Ao Kuang
Ĵoker
Ao Kuang
Level 126
God Stats
1W - 2L
1,535 SR
Queue Stats
223W - 223L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 2
11,957
598
6,487
8,734
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Kroosia
Fenrir
17
3 / 4 / 6
10,542
527
9,083
18,058
16,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
TheMonkey57
Kumbhakarna
13
2 / 0 / 6
9,160
458
4,526
11,721
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 4 / 4
9,974
499
6,455
11,830
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
marcial687
Awilix
18
10 / 2 / 3
11,894
595
15,491
17,012
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,304
465
3,920
11,083
3,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
CannetteQc
Vulcan
14
3 / 7 / 2
9,062
453
10,240
11,848
4,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 1
9,379
469
10,067
16,762
14,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 1 / 0
5,363
268
48
838
280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
Ĵoker
Ao Kuang
15
5 / 4 / 2
9,624
481
12,757
19,737
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
10
10
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Vulcan
CannetteQc
Vulcan
3
7
2
0.57
L
2
5
1
0.5
W
2
0
2
3
W
Fenrir
Kroosia
Fenrir
3
4
6
1.5
L
0
1
0
0
W
Kumbhakarna
TheMonkey57
Kumbhakarna
2
0
6
5
W
3
4
4
1.25
W
Awilix
marcial687
Awilix
10
2
3
5.75
L
Ao Kuang
Ĵoker
Ao Kuang
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,042
Damage
37,032
67,355
Taken
60,268
46,969
Mitigated
31,055
28,026
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,920
2,010
0
3,884
11,083
3,189
0
1,561
9,522
0
68,186
L
Vulcan
CannetteQc
Vulcan
10,240
2,853
0
1,902
11,848
4,488
0
6,167
5,681
45,750
0
L
10,067
1,921
0
2,151
16,762
14,711
0
800
15,962
12,521
43,284
W
6,487
1,558
0
3,817
8,734
3,510
0
948
7,786
0
122,569
W
Fenrir
Kroosia
Fenrir
9,083
2,304
0
4,733
18,058
16,283
0
3,595
14,463
0
66,473
L
48
0
0
60
838
280
0
427
411
1,528
0
W
Kumbhakarna
TheMonkey57
Kumbhakarna
4,526
595
1,257
3,660
11,721
12,982
0
3,451
8,270
18,762
0
W
6,455
196
3,667
5,530
11,830
6,894
260
7,394
4,436
60,058
0
W
Awilix
marcial687
Awilix
15,491
7,615
0
5,362
17,012
7,300
0
9,288
7,724
0
81,136
L
Ao Kuang
Ĵoker
Ao Kuang
12,757
3,420
0
9,839
19,737
8,387
0
2,026
17,711
63,282
14,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,527
Gold Earned
42,732
577
Minions Killed
452
0
Camps Cleared
0
1,923,935
Distance Traveled
1,408,267
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,304
465
148
7
0
373,573
7
L
Vulcan
9,062
453
79
4
0
330,714
0
L
Odin
9,379
469
111
6
0
310,370
7
W
Ullr
11,957
598
190
10
0
344,995
2
W
Fenrir
10,542
527
117
6
0
370,989
3
L
Ares
5,363
268
2
0
0
27,612
1
W
Kumbhakarna
9,160
458
28
1
0
395,875
10
W
Hel
9,974
499
118
6
0
377,174
4
W
Awilix
11,894
595
124
6
0
434,902
3
L
Ao Kuang
9,624
481
112
6
0
365,998
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role