Player Matchup

Kukulkan
Kukulkan
Daydereth
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,549 Elo+
Solo
Thanatos
Thanatos
RivetingBoot072
Thanatos
Level 5
God Stats
7W - 3L
1,442 SR
Queue Stats
59W - 46L
1,655 Elo+
Party 1
Jormungandr
Jormungandr
SmiteSigmon
Jormungandr
Level 7
God Stats
2W - 3L
1,519 SR
Queue Stats
10W - 5L
1,693 Elo+
Solo
Neith
Neith
blastinonfools23
Neith
Level 50
God Stats
54W - 49L
1,519 SR
Queue Stats
62W - 67L
1,457 Elo+
Party 1
Bellona
Bellona
zommeboddy
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,641 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,599 Elo+

VS

Team Averages
Level 18
1,470 SR
1,588 Elo+
Chaac
Chaac
BradfordsDaddy
Chaac
Level 20
God Stats
4W - 4L
1,735 SR
Queue Stats
41W - 25L
1,718 Elo+
Solo
Baron Samedi
Baron Samedi
Luis-Hunter92
Baron Samedi
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
111W - 97L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTv_Moriece35
Tsukuyomi
Level 13
God Stats
5W - 10L
1,375 SR
Queue Stats
19W - 29L
1,670 Elo+
Solo
Izanami
Izanami
connorm70
Izanami
Level 19
God Stats
0W - 3L
1,240 SR
Queue Stats
17W - 14L
1,567 Elo+
Solo
Ares
Ares
dragonarcade58
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daydereth
Kukulkan
16
2 / 5 / 5
10,829
541
5,272
9,010
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
11 / 4 / 11
12,155
608
16,856
18,173
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
SmiteSigmon
Jormungandr
16
10 / 2 / 13
11,252
563
15,211
15,986
18,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 3 / 4
11,327
566
7,220
9,748
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
zommeboddy
Bellona
16
6 / 3 / 5
10,203
510
8,907
12,902
14,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 2
11,327
566
11,619
15,754
9,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Luis-Hunter92
Baron Samedi
16
6 / 7 / 2
9,834
492
9,833
14,251
5,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TTv_Moriece35
Tsukuyomi
11
1 / 10 / 1
7,891
395
4,438
14,380
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
connorm70
Izanami
16
4 / 5 / 0
10,162
508
5,791
13,769
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 13 / 3
7,947
397
2,204
20,327
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
39
Kills
17
17
Deaths
39
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Kukulkan
Daydereth
Kukulkan
2
5
5
0.9
L
Baron Samedi
Luis-Hunter92
Baron Samedi
6
7
2
1
W
Thanatos
11
4
11
4.13
W
Jormungandr
SmiteSigmon
Jormungandr
10
2
13
8.25
L
Tsukuyomi
TTv_Moriece35
Tsukuyomi
1
10
1
0.15
W
10
3
4
4
L
Izanami
connorm70
Izanami
4
5
0
0.8
L
0
13
3
0.12
W
Bellona
zommeboddy
Bellona
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,466
Damage
33,885
65,819
Taken
78,481
47,608
Mitigated
38,770
29,308
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,619
1,685
0
5,817
15,754
9,802
0
4,888
10,730
0
77,759
W
Kukulkan
Daydereth
Kukulkan
5,272
43
0
1,014
9,010
2,930
1,756
3,035
5,975
51,753
0
L
Baron Samedi
Luis-Hunter92
Baron Samedi
9,833
592
1,295
3,473
14,251
5,339
0
5,531
8,660
53,810
0
W
Thanatos
16,856
5,352
0
18,979
18,173
6,974
0
3,584
14,589
0
85,357
W
Jormungandr
SmiteSigmon
Jormungandr
15,211
4,930
0
3,609
15,986
18,655
94
3,550
12,436
72,988
0
L
Tsukuyomi
TTv_Moriece35
Tsukuyomi
4,438
1,386
0
1,708
14,380
4,987
1,126
2,295
11,999
0
35,804
W
7,220
3,652
0
2,537
9,748
4,585
318
2,089
7,659
0
80,706
L
Izanami
connorm70
Izanami
5,791
3,372
0
4,724
13,769
4,380
550
5,140
8,629
0
71,269
L
2,204
291
0
442
20,327
14,262
202
4,069
16,150
21,545
0
W
Bellona
zommeboddy
Bellona
8,907
2,339
215
2,954
12,902
14,464
778
3,077
9,825
2,609
39,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,766
Gold Earned
47,161
529
Minions Killed
436
0
Camps Cleared
0
1,883,980
Distance Traveled
1,708,791
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,327
566
151
8
0
358,043
2
W
Kukulkan
10,829
541
101
5
0
343,993
3
L
Baron Samedi
9,834
492
83
4
0
326,971
9
W
Thanatos
12,155
608
109
5
0
444,059
0
W
Jormungandr
11,252
563
101
5
0
380,810
4
L
Tsukuyomi
7,891
395
52
3
0
365,121
1
W
Neith
11,327
566
132
7
0
347,261
4
L
Izanami
10,162
508
118
6
0
323,930
1
L
Ares
7,947
397
32
2
0
334,726
0
W
Bellona
10,203
510
86
4
0
367,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role